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Everything posted by CriticalCid
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Super Famicom - Super Nintendo back and forth
CriticalCid replied to moppedz's topic in Contributions
The merging is definitely going to happen when you take a look into the guidelines. @Jason Carrplease put this issue a little higher in your short list. It’s too much hassle right now and like Clive said it would be bad if we would discourage anyone because of that. -
Super Famicom - Super Nintendo back and forth
CriticalCid replied to moppedz's topic in Contributions
To all the people who are doing this. Please stop! The platforms will get merged in the future BUT everything else like proper region info’s has to be implemented first. So before this isn’t done and we get the official okay from Jason please leave the games under Super Famicom in their own category to avoid the unnecessary hassle in the moderation process. -
Welcome Austin! It’s great to see you around here
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- simply austin
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(and 14 more)
Tagged with:
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I really like the new dark theme. Thanks Jason I've also noticed that the administrators rank is red colored and the moderators rank isn't. Maybe you can change it to green or blue so that new users can see it more directly when a mod is responding to them. (Of course it would also push my ego to have a fancy colored rank )
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Show platform details and platform notes separately
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
Thanks Jason! Then I will be waiting for the tutorial on data bindings -
Show platform details and platform notes separately
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
I figured out that the View calls the “FilterDeatilsView.xml” with the "Content="{Binding DetailsView}" command and uses it to show the platform details. I tried to edit it but it seems that I can’t show the details and notes separately because “Binding Path=Notes” doesn’t seem to work... Also I wondered if it would be possible to call my own .xaml files within another .xaml file through the “Content=Binding” command? As of now it seems that I just can use the already existing ones because nothing happens when I try to call a custom one. Maybe @Jason Carr could help? -
Hey Jason, I’ve recently installed a second version of LaunchBox 6.7 for testing purposes and noticed that there isn’t any option to set the installer to German. I just thought I should point that out in case it was forgotten.
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Thanks mate, it looks great
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I’m completely with Zombeaver. Reddit is the best example that an up-/down-vote system doesn’t work because people either don’t get it how it is supposed to be used, abuse it on purpose to discredit opinions they don’t like or just trolling around. In my opinion was the old like system perfect as it was.
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That's actually pretty easy. Create a Custom Filter which filters for games in your Arcade platform + publisher and/or developer you want to create a Classics platform for. Than select all games in that filter with Ctrl + a and change the platform with bulk edit to the new one.
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As you can configure in which cases you want to get E-Mails maybe more moderate default settings for this would be a good idea. Right now you get E-Mails for everything. Also I’m not quite sure where to post this, but I need the option back to tell my location in my profile. It’s the simplest way to excuse my bad English
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I don’t know what you think it would do but all it does is to fill in the “Region” value based on the tag in the ROM filename. The value exists since a long time but was never automatically parsed when you have imported games. All I’m saying is that LB should use this value to determine which region should be used for the artwork and name (when alternative names get added to the db).
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Zombeaver said This assumes that the rom files even have the region tag. It also would mean that LB would treat rom file names differently than it's always done - which is to ignore text within special characters. I would say once again that this is probably harder to implement than it sounds - it'd have to be setup in such a way as to recognize the region tag (which can be in a number of different forms like U/US/USA/NA/NTSC and J/JAP/JPN etc.) and simultaneously ignore everything else in special characters. It seems possible, but potentially problematic. Jason already has added support for the region tag in either 6.5 or 6.6, can't remeber which version it exactly was. So yeah, the groundwork is already done ;) And if a ROM file hasn't the region tag in it you can always add the region manually in LB or consider to change your ROMset to a better one like No-Intro. EDIT: I just looked it up in the changelog and it was added in 6.4 - New Feature: Region information can now be parsed from ROM file names for No-Intro and Goodsets and possibly other naming formats
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As of now you can upload artwork for different regions for every game. Only the metadata is currently lacking of multiregion support. So alternative names would be a good point to start with that. Also LaunchBox currently downloads all available artwork for every region but it’s totally random which artwork it uses. That’s why I said it would be about time that LaunchBox uses the right artwork based on the region tag in the ROM name.
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Finally, some faster forums! I will definitely be there to test it out. :)
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How to update your MAME ROMset to a newer version with CLRmamepro
CriticalCid replied to SentaiBrad's topic in Emulation
djwar said Thank you CriticalCid, but I have a question lets say I have version .168 so if I download newest version, I need to download all the update packs as you stated in point #2, isnit? You think is worth it that much hassle, will the games look any different ? if not, there no point in upgrading and better keep the old version, right.. Like I said in the introduction. If all the games you want to play are there and working perfectly fine for you there’s no need to update it. -
To split the consoles in the database in to the different region variants was maybe a good idea before we had the „Scrape as“ function. But now it’s completely unnecessary and only brings more trouble than usage. If someone (like myself) prefers to split his platforms into different regions than it’s really easy and simple to scrape the additional platforms as the ‘main’ one. The non- consistency right now is a huge problem as well. I think the platforms should be merged again and it’s time that Jason finally adds “Alternative Names” to the games in the database and add the feature that LaunchBox uses the right artwork for each game based on the region tag of the ROM files.
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Awesome! Thanks again :)
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Show platform details and platform notes separately
CriticalCid replied to CriticalCid's topic in Big Box Custom Themes
I’m currently building my first theme and wondered if there’s a way to show the details of a platform like release date, developer, etc. and the notes separately? I know you can do it with the games views but I can't figure out how to do it with the platforms. -
Sure, no problem. I can’t find any good image of it either.
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Sorry if I nag you with my requests but can I ask for an PC Engine-CD version of Rondo of Blood as well? :)
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Styphelus said What are the guidelines for Daphne? Should I include Daphne Singe games into this system as well? I'll be away for a few days but when I come back next week I'll start adding all games and metadata to the Daphne db. Hopefully by then they will have Taito in the DB as well. That will take care of these 2 systems. More to come! I would say just add the Singe games to the normal Daphne category. No need to add an additional category in the DB just for an alternative branch of an emulator.