Jump to content
LaunchBox Community Forums

neil9000

Members
  • Posts

    12,647
  • Joined

  • Last visited

  • Days Won

    38

Everything posted by neil9000

  1. Thanks for looking into it. I have narrowed it down some more and it only happens when using vlc. In this video I launch bigbox while using WMP and don't get the error, I then switch to VLC and re-launch bigbox and I hit the error.
  2. lol, no probs glad you got it working correctly.
  3. If you used the defaults it should be under "Super Nintendo Entertainment System".
  4. Hi and welcome to the community. Are you running your MAME .exe as a administrator? This has been known to cause this issue before, you should not be running either Launchbox or your emulators with admin rights. Just right click your .exe and go to properties/compatibility and uncheck the run as administrator box if it is checked and see if that fixes it for you.
  5. To add here, I personally use a XBOX ONE controller on PC for all my emulation needs in combination with the official Microsoft XBOX ONE wireless dongle. I have had no issues with that ever, and it has support built directly into Windows 10 so it just works. I also like the dpad on that controller, it is far superior to the garbage one on the XBOX 360 controller. A PS4 controller could also be a good option, but it can be a bit finicky as you have to use third party software often to trick windows into thinking its a XBOX controller. If you prefer the PS4 layout you could try this Gamesir controller which is shaped like a PS4 controller but is recognised on Windows with it's included dongle as a XBOX 360 controller. I have not used the Hori Fighting Commander that @Lordmonkus mentions personally, but I have heard very good thinks about it.
  6. Yeah, I just downloaded it also. Its over 2 minutes long and takes a while to get going but it is Super Mario World music. Must be some sort of remix.
  7. Any game music downloaded during import is coming from emumovies, not the Launchbox game database.
  8. Launchbox and Bigbox are the same download so whenever you update you are updating both.
  9. Saying that, I don't think there is a current beta we are on official 7.14 at the moment.
  10. Do you have beta downloads turned on in tools/options/updates?
  11. Thanks for the update @eatkinola, I can also confirm the same as @Retro808 videos now work fine for me in both VLC and WMP. However I am still only getting box-front images by default even with it set to 3D boxes in the Bigbox options. This isn't really a big issue as I would assume most people use box-front anyway, and I can manually override this by going into each platform and switching image type. I am also getting a error at launch which I will paste below. I did a bit of testing and narrowed it down a little. I have my bigbox set to launch into the platform list, and I hit this error every single time I launch Bigbox, however I can just click close on the error and Bigbox continues to work as normal. However if I go into the Bigbox options and set it to launch into the Platform categories rather than just platforms I do not get the error, so it seems to be isolated to starting up into Platforms only. Thanks again. mscorlib.Resources.Libraries.Ao.Bigbox.Themer.v3_0.resources.dll is not found as an Embedded Resource. App: Big Box Version: 7.14 Type: System.Exception Site: System.Reflection.RuntimeAssembly _nLoad(System.Reflection.AssemblyName, System.String, System.Security.Policy.Evidence, System.Reflection.RuntimeAssembly, System.Threading.StackCrawlMark ByRef, IntPtr, Boolean, Boolean, Boolean) Source: mscorlib at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalGetSatelliteAssembly(String name, CultureInfo culture, Version version, Boolean throwOnFileNotFound, StackCrawlMark& stackMark) at System.Resources.ManifestBasedResourceGroveler.GetSatelliteAssembly(CultureInfo lookForCulture, StackCrawlMark& stackMark) at System.Resources.ManifestBasedResourceGroveler.GrovelForResourceSet(CultureInfo culture, Dictionary`2 localResourceSets, Boolean tryParents, Boolean createIfNotExists, StackCrawlMark& stackMark) at System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo requestedCulture, Boolean createIfNotExists, Boolean tryParents, StackCrawlMark& stackMark) at System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents) at System.Resources.ResourceManager.GetObject(String name, CultureInfo culture, Boolean wrapUnmanagedMemStream) at System.Resources.ResourceManager.GetStream(String name, CultureInfo culture) at MS.Internal.Resources.ResourceManagerWrapper.GetStream(String name) at MS.Internal.AppModel.ResourcePart.GetStreamCore(FileMode mode, FileAccess access) at System.IO.Packaging.PackagePart.GetStream(FileMode mode, FileAccess access) at System.Windows.Application.GetResourceStream(Uri uriResource) at Ao.Bigbox.Utils.Fu.SwissArmyTools.<>c__DisplayClass14_0.<LoadImageAsyncForNamedResource>b__0() at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Ao.Bigbox.Utils.Fu.SwissArmyTools.<LoadImageAsyncForNamedResource>d__14.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Ao.Bigbox.Utils.Fu.SwissArmyTools.<SetImageSourceAsyncForNamedResource>d__19.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 12:54:43 PM Music.Resume Start 12:54:43 PM Music.Pause Start 12:54:43 PM Music.Resume Start 12:54:57 PM Exception
  12. Extract, and into Launchbox/Plugins, you may have to right click the .dll's and select properties, then unblock.
  13. Yeah my question here is if your bigbox takes lets say 20 seconds to load, but your video is only 15 seconds, then you will have 5 seconds of black screen at the end of the video.
  14. OK, was just a random thought I had. @eatkinola are you threading any of this behind the scenes? Could it be trying to use threads that are not available? Not a coder so apologies, just some random thoughts.
  15. I think you are misunderstanding what is happening here, if not then apologies. The point of the startup videos is to give you something nice to watch while Bigbox loads behind the scenes. I am guessing in your case that Bigbox takes longer to load than the length of the video, so you are left with a black screen as Bigbox finishes loading. Try copying your startup folder out of the video folder and timing how long Bigbox actually takes to load.
  16. Yeah I am only seeing it on WMP, VLC is fine. So strange. I do have VLC installed on my system also, not just the one in the launchbox folder, shouldn't be any different, just a thought.
  17. Hi and welcome to the community. I am actually with you on this as I would like to hide my Arcade platform, as I have them all in separate playlists. The best place for feature requests is at the top of the page here, Help&Support then Request feature.
  18. I think he was talking actual real hardware there, but I could be wrong.
  19. Good call @Retro808, see that's what happens when you actually get someone knowledgeable on the subject to help out.
  20. Hmm very strange, we are both seeing similar but at the same time very different issues.
  21. I believe the 8bitdo controllers actually use dinput don't they? I think to make them xinput you have to buy there wireless dongle and connect that to your PC and sync to it. I have never tried a dinput controller in Launchbox/Bigbox but I thought that they were supported. Hopefully someone who actually owns one can chime in with some advice here.
  22. Nice add for music box alpha on the welcome screen. Makes sense.
  23. @eatkinola Here is a quick video with the exhausted issue, also note at the start of the video I get quite a long freeze when switching from snes to taito, the snes background and video play for a long time after I switch to taito.
×
×
  • Create New...