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Everything posted by Orionsangel
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Here I updated my original Sega Naomi bezel to work with the Mega Bezel Reflection Shader on Retroarch
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Here I updated my original Sammy Atomiswave bezel to work with the Mega Bezel Reflection Shader on Retroarch
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Here I updated my original Sega 32x console bezel to work with the Mega Bezel Reflection Shader on Retroarch
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Here I updated my original Commodore 64 bezel to work with the Mega Bezel Reflection Shader on Retroarch
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Here I updated my original PC Engine console bezel to work with the Mega Bezel Reflection Shader on Retroarch
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In case anyone is wondering, the Demon Front cab is based on a real one. I changed the position of the screws to make it all fit on screen.
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Here's a realistic Arcade Bezel for Haunted Castle using the Mega Bezel Reflective Shader for Retroarch
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Here's a realistic arcade bezel for Dragon Breed with the Mega Bezel Reflective Shader for Retroarch
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Here's a realistic arcade bezel for Double Dribble with the Mega Bezel Reflective Shader for Retroarch
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Here's a realistic arcade bezel for Street Fighter II: Championship Edition with the Mega Bezel Reflective Shader for Retroarch
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Here's a realistic arcade bezel for Joust 2: Survival of the Fittest with the Mega Bezel Reflective Shader for Retroarch
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Here's a realistic arcade bezel for Joust 2: Survival of the Fittest with the Mega Bezel Reflective Shader for Retroarch
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This is great and I thank you, but why aren't the Wiiware videos zipped up? It would take too long to get them one by one.
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Here's a realistic arcade bezel for Donkey Kong Pauline Edition with a tilted & vertical screen & Mega Bezel Reflective Shader for Retroarch
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Here's a realistic arcade bezel for Donkey Kong 2: Jumpman Returns with a tilted & vertical screen & Mega Bezel Reflective Shader for Retroarch
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Here's a realistic arcade bezel for Donkey Kong with a tilted & vertical screen & Mega Bezel Reflective Shader for Retroarch
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Here's a Realistic Arcade bezel for the game Robocop for Retroarch using the Mega Bezel Reflective Shader
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Here I made a Thunder Force III bezel that works with the Mega Bezel Reflection Shader with Retroarch
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Someone requested Fix It Felix Jr. This is the best I could do for now on such short notice. I worked in between my breaks today. Sadly, I had to use the Sega Genesis version and force it to be vertical. The arcade game runs on a PC and there’s no rom for MAME or Retroarch. At least not a good working one. It’s a start though. Thanks to HyperspaceMadness and his Mega Bezel Reflective Shader.
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Here's a Realistic Arcade Bezel for the game Out Run for Retroarch. It's using the Mega Bezel Reflective Shader.