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Headrush69

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Everything posted by Headrush69

  1. I have a ton of USB devices and no issues. Since you got this pre-configured, makes me wonder how old the m2emulator version you have is too. I would suggest downloading the latest, v1.1a, and running that from a new location. (Never heard if you tried renaming the CFG folder from above) Here is the Model 2 Emulator site. It's not technical and has a GUI still. Well, if we aren't all on the same page and talking about the same versions, this is bound to cause problems.
  2. I've never seen that version, might be really old. You want to be using one of the SVN releases for a much better experience. I think the current release version is SVN-791 and there is an experimental version SVN-803 which has some sound improvements. The SVN versions don't have a GUI, but there is a GUI called Sega Model 3 UI which you can find on arcadecontrols.com forum.
  3. Yup, checked when i got home and you do double click first. If you temporarily rename the CFG folder, does the problem still happen? Definitely not familiar with that GUI, possibly the old version?
  4. I’m away from the computer to check, but with m2emulator, if it sees your steering wheel when you click the box for analog controls, there should be a pull down menu to choose the pedal/wheel. You don’t double click. Not sure what tab you are talking with Model3. Are you using a GUI, and also what version are you running. Supermodel3 controls are set passing the —configure-inputs command.
  5. When you say aiming at the center, do you mean with the gun or you move the crosshair to the center? You want to align the crosshair at the center and pull the trigger. Are you able to post a video? This should be fairly easy, maybe it’s something simple we are overlooking. That makes sense about joytokey. Curious, what you need that for while playing this game?
  6. Do you have a mouse you can test with to separate whether this is an emu issue or Aimtrak issue? You only need to switch to default if you pulled the trigger on the other option and your crosshair is restricted. On the configure screen, when you center the crosshair and pull the trigger, does the corresponding block for that player sight move to the center also? Is it not aligned on the config screen or in game? Is it one player or both players? Did you calibrate both. i just reset mine and this method worked perfectly. I have no capability to record a video but I’ll see if I can find one on YouTube. Edit: Just to be clear, you are talking the alignment of crosshairs to where the gun shoots and not looking from the gun sight and the shoot location on screen doesn’t seem right? If so, that is likely calibration on the Aimtrak software.
  7. That doesn't seem right. The game code shouldn't/wouldn't know what backend input system the emulator is using. Edit: I just tried using both dinput and raw-input and that screen is always blue. A couple questions: What version of Supermodel3 are you using? Is your screen 4:3 or a widescreen format? (If you use the stretch option on a widescreen LCD, that will affect the aiming,) Edit 2: That version in the video looks different because they are running the other rom version, lostwsgo, rather than lostwsga. Edit 3: So what is exactly the issue at this point? You can't move the cross hairs in the gun calibration screen or they are restricted? If so, use the start keys to switch to the default option. Now switch back to the other option where you can calibrate, but make sure not to hit the trigger until you are on the center point. If you push trigger anywhere else you will cause the gun to be restricted to a smaller area.
  8. FYI, you may want to only use the -input-system=rawinput as a custom config for light gun games and leave the default as dinput or xinput. Have you gone into the game service menu and done any calibration and/or checked the input test menu there as well to see what values are going to when trying to reload. I sold my Aimtraks and I’m waiting for Sinden Light guns, so right now I just have a trackball and mouse as my guns, but I believe in Jurassic Park you had to right click and while holding press left click for reload. Can’t remember with the Aimtraks if it’s reload button needs that as well. (Or are you reloading by tilting gun off screen?)
  9. Use Notepad++ and just do a Search and Replace for the Taito Type X section in the LEDBlinkyControls file.
  10. Oh, sorry. That is from running from a command prompt or powershell from the Supermodel3 directory. It’s easier getting it running from there, but if you still start from LB, make sure you turn the start up screens feature off and you didn’t click the hide CMD option, to make sure you see the input config screen. Edit: Just to be clear, running the config-input option per game will just configure the controls that can be used for that specific game. Once configured it is saved to the config file and you don't use that option to run normally.
  11. Your mouse inputs are not right if you are using raw input. Each mouse controller should have an index, so it would be something like this: mouse2_xaxis or mouse1_xaxis Try configuring the controls just for lost world like this (Change the path to where your rom is located.) Edit: Here is an example from mine: You will have to go into the game service menu and calibrate lightguns for each gun you use them as well.
  12. Did you try changing the IDs in the the UI or the ini. Been a while since I looked at it, but pretty sure it wasn’t always ID #0 and ID #1 and it was mentioned playing with those numbers. 0,1 or 1,0 or 1,1. I know it sounds weird but I’ll see if I can find the original article. (That’s also why someone else’s ini might not work) Do you have any other mouse devices attached as well? (Other than your Aimtraks)
  13. Great you solved that problem. As to the size, the majority of marquees are probably a different ratio than yours, but I know in the LB section there are some ultra wide marquees. What Retro808 said will stretch them, but with an ultra wide you might not like the look. If so, there is a some additional marquee tools by I believe Retrolust in the download section that will instead extend the marquees rather than just stretch and fill. Edit: Marquee Filler
  14. What have you done so far? Have you set input to use raw input and set raw input IDs in the Supermodel.ini? I would suggest grabbing the newer Supermodel3UI to help you set it up. It will slow you to do this in a GUI instead of manually editing the ini config file. There are detailed instructions on the Supermodel3 website in their forums, but you have to sign up (free), so I can’t post a link.
  15. Just added this system myself, and there is a note that says Hikaru games only work in fullscreen using exclusive fullscreen mode, not full screen windowed mode. All working OK here with that.
  16. Oh, I was thinking it was an Acer display.
  17. The Acer splash screen is specific to the LCD though, not any connected device isn't it? (You didn't get the splash screen before?) Do you have a link to the LCD or where you bought it?
  18. Are you running Windows 10? This might be a long shot, but I had issues like this on a completely different "emulator", Future Pinball on specific tables, and the issue was Windows security scanning because of code modifying routines used by those tables. Certain elements would trigger the scan and it slowed my system to a crawl but it eventually went back to normal. I don't have an issue with vs2v991 on an i3 7900, but the faster clock speed could be the difference. You could try playing with the powerpc frequency option.
  19. Even without the right resolution and timings, it should still see the LCD, hence why I thought it might be a cable issue. When you attach to your PI, can you check the resolution and timings there?
  20. In safe mode the specific display driver isn't used so it could be a different HDMI level with the generic driver, but I don't know for sure. If you have any other HDMI cables around you can test, wouldn't hurt to try.
  21. Not until I used a different HDMI cable. I've seen this issue with other devices as well. HDMI cable is labelled as specific HDMI level, but there are quality differences and some devices it has mattered.
  22. When you are in Display Properties, there is a list all modes button, maybe try some of those, sometimes it's no standard or detected right as neil9000 said. My cut LCD is 1280x360, but the only way I get a picture is choosing 1280x720@68 MHz
  23. When you say it doesn't detect it as primary or secondary, does this mean when it is the only monitor attached as well?
  24. Yes we enjoy. Thanks, these are awesome,
  25. Can you go into C:/Windows/SysWOW64/ and post a screenshot of your d3dx9 files in that folder? Edit: Try getting and running this DirectX installer, not the web version: DirectX 9 June Installer from Microsoft
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