
Headrush69
Members-
Posts
1,367 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by Headrush69
-
It could be your MacBook is using the Intel GPU rather than the AMD GPU. Also, do you know which video backend MAME is using? (D3D, OpenGL, BFGX) SHould be a setting in MAME64, you can try changing that. If MAME64 has a logging/debugging option, turn that on and you should see which it is using. Using the standard command line version of MAME it's a simple -v option.
-
Are any games imported into those platforms?
-
c64 / VICE / Snapshots / Command Line problems ?
Headrush69 replied to Tate's topic in Troubleshooting
Thanks, knew how to do it, just never crossed my mind to use it. ? Just a heads up to anyone trying, do as Zombeaver mentioned above, but you have to enable autoloading in Retroarch and save your configuration file. It's not enabled by default. -
c64 / VICE / Snapshots / Command Line problems ?
Headrush69 replied to Tate's topic in Troubleshooting
I use the Retroarch WinVice core, but you got me thinking maybe I want to use some state loading to skip some game trainers, hack screens etc and add a few more C64 games to my cabinet. -
c64 / VICE / Snapshots / Command Line problems ?
Headrush69 replied to Tate's topic in Troubleshooting
If that is how WinVice works, then the vsf file should be the file specified for the game rom. -
c64 / VICE / Snapshots / Command Line problems ?
Headrush69 replied to Tate's topic in Troubleshooting
Well if you are using emulation, application command line arguments are no longer used, so it would make sense they are deleted, I think what you want to edit is the custom command line arguments on the Emulation section instead. (I don't know if Vice requires a command line option before the snapshot name though) -
LED blinky issue - only speaking for a second before cutting off??
Headrush69 replied to Johnny T's topic in Noobs
Multi-mode firmware is the current system where with a keystroke you can change how the iPac shows up to Windows: Keyboard mode, as Directinput joysticks, or as XInput joysticks. The Winipac application should show what firmware and mode you are using. -
LED blinky issue - only speaking for a second before cutting off??
Headrush69 replied to Johnny T's topic in Noobs
Funny you should mention that as I’ve had that issue too. It didn’t happen all the time but occasionally on reboot I would get that. It was real noticeable because it made typing impossible and other issues. I went back to the last pre multi-mode firmware on my iPac4UIO and never had the issue again. My iPac is always in keyboard mode so I’m not losing anything. -
I don't have the black caps, but the same buttons otherwise. I do see the same slight teal on some of the buttons when on white. Out of 20 buttons, about 16 show that hue while only 4 are pure white. My trackball never gets that white either, but it could be the ball I have. I remember there was 2 transparent options when I bought it. (Luckily it's not an issue since I don't like the look of white buttons and use different colors, even if the original machine had them.)
-
LED blinky issue - only speaking for a second before cutting off??
Headrush69 replied to Johnny T's topic in Noobs
I had a perfectly working LEDBlinky system and this started happening when I updated to version 7.1.0 I still wanted to have the any key to stop feature, so for me, reverting to version 7.0.4 returned it to working as it did before, -
Having said that, is there a specific reason you are using epsxe? You could try RetroArch and one of it's 3 PSX cores might work better for you.
-
It should come with the emulator, but sometimes people forget to update it as well. ? With so many people posting SVN versions, it possible to get just a binary, and if you have a very old Games.xml, it could be an issue.
-
What version of Supermodel3 are you using? Seems you're using an older UI. It's also important that you have an up to date Games.xml as well.
-
It's emulator specific, not a single option for all.
-
Some games may require in-game calibration in service mode. For the life of me I can't tell you which ones, (I should have written these things down), but I know when setting mine up some of the Supermodel3 games needed it
-
Looking forward to these,, really love your work. Thanks.
-
Depends on the hardware of YOUR cabinet, but if you have light guns, Aliens Extermination from Global VR is pretty cool and runs well. Your list is close to what I have except I have a few computer systems. (Apple 2, C64 and Amiga) I only have games that work going straight into the games and work with cabinet controllers. No trainers, or games requiring keyboard to load or play.
-
I have a ton of USB devices and no issues. Since you got this pre-configured, makes me wonder how old the m2emulator version you have is too. I would suggest downloading the latest, v1.1a, and running that from a new location. (Never heard if you tried renaming the CFG folder from above) Here is the Model 2 Emulator site. It's not technical and has a GUI still. Well, if we aren't all on the same page and talking about the same versions, this is bound to cause problems.
-
I've never seen that version, might be really old. You want to be using one of the SVN releases for a much better experience. I think the current release version is SVN-791 and there is an experimental version SVN-803 which has some sound improvements. The SVN versions don't have a GUI, but there is a GUI called Sega Model 3 UI which you can find on arcadecontrols.com forum.
-
Yup, checked when i got home and you do double click first. If you temporarily rename the CFG folder, does the problem still happen? Definitely not familiar with that GUI, possibly the old version?
-
I’m away from the computer to check, but with m2emulator, if it sees your steering wheel when you click the box for analog controls, there should be a pull down menu to choose the pedal/wheel. You don’t double click. Not sure what tab you are talking with Model3. Are you using a GUI, and also what version are you running. Supermodel3 controls are set passing the —configure-inputs command.
-
When you say aiming at the center, do you mean with the gun or you move the crosshair to the center? You want to align the crosshair at the center and pull the trigger. Are you able to post a video? This should be fairly easy, maybe it’s something simple we are overlooking. That makes sense about joytokey. Curious, what you need that for while playing this game?
-
Do you have a mouse you can test with to separate whether this is an emu issue or Aimtrak issue? You only need to switch to default if you pulled the trigger on the other option and your crosshair is restricted. On the configure screen, when you center the crosshair and pull the trigger, does the corresponding block for that player sight move to the center also? Is it not aligned on the config screen or in game? Is it one player or both players? Did you calibrate both. i just reset mine and this method worked perfectly. I have no capability to record a video but I’ll see if I can find one on YouTube. Edit: Just to be clear, you are talking the alignment of crosshairs to where the gun shoots and not looking from the gun sight and the shoot location on screen doesn’t seem right? If so, that is likely calibration on the Aimtrak software.