
Headrush69
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Everything posted by Headrush69
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You can't hide the loading screen as LB/BB can't stop apps that use exclusive full screen mode from taking control. Instead of a graphic, you can use LB's built in support for OBS to record your own video. It work great with Future Pinball.
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LedBlinky front end lights not working after wake from sleep
Headrush69 replied to jaydog6378's topic in Troubleshooting
You may have to go into Windows Device Manager and under the properties for your PacLED, set it to not power down in sleep mode. I’m not at computer right now so I can’t say exact location in device manager, but that option is in there. -
That’s all stored in the AppleIIGS.xml. i assume you are talking about the file path, if so under the tools menu option there should be a change rom path location option that should change them automatically. FYI, I store my roms on an external drive as well, but I also virtual map that drive onto the LaunchBox/Games folder. That way paths are relative not absolute, and provides many benefits like not worrying about drive letter, easy replacement.
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Should be able to download the core directly in Retroarch. I'd delete what you have in the cores folder, start Retroarch -> Load Core -> Download Core -> pick MAME current. Just checked, working OK.
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Ditto for Retroarch cores and MAME. The only hard part was if you are setting multiple inputs in MAME, and one of the devices is dynamic (wireless), make sure to set the cfg file for that game to read only after or MAME will erase those mappings if started without the dynamic device attached.
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That's really strange. That's a valid option and without it you won't have joystick support with the Apple2 machine. I'd have to see your verbose output to see why. It just changes the color. The Apple2 had really funky color modes depending on whether a pixel was on a even or odd coordinate or what the adjacent pixel was set as. I needed that gamma to correct the color to match what a remember from when I had an Apple2e. Without it the colors were just to bright. Is really a personal adjustment and doesn't affect emulation at all. I don't know about PRELOADing, but on some games if they run off the B side, you can try using an auto save, If it's a game that flips back and forth between disk sides, that won't work.
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Sorry when I say apple2, I’m referring to the entire platform, but apple2 is the plus model and apple2ee is the enhanced 2e model and they have different requirements. Running from command prompt with -v option will always tell you which file in a rom zip is missing or where it is finding the file it needs. MAME is incredibly flexible when it comes to checksum matching and sometimes a specific file can change to a different rom zip, but it will still find it if it’s in a rom zip it knows for that machine.
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Your issue with the apple2 is likely missing rom files that are required. If you can start mame from the command prompt with the -v option it should tell you what is missing. I believe newer MAME versions requires the roms from the disk controller as well, I believe diskII_ng it's called. Sorry away from computer so can't get specifics right now. Edit: Roms needed: Just add those beside your apple2ee roms where you keep you MAME roms.
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Are you sure it's not the slow-motion "bullet time" feature of the game? (Normally activated with middle mouse button or what you have set for Aimtrack)
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LED blinky issue - only speaking for a second before cutting off??
Headrush69 replied to Johnny T's topic in Noobs
The latest version is the one causing me that issue. Turning off the key feature doesn't help. I think out issues are different then. Glad it's working for you. -
Core remaps will do what you want, but you can run into issues with device indexes especially if you forget to disconnect a controller. I use the tool devreorder to hide controllers I don't need for specific cores to be absolutely safe of no issues. I create a simple AHK script to move the appropriate devreorder.ini file into place for each core and set that to run before Retroarch as an additional app. For example: So that specific ini file blocks all controllers except the XBOX 360s I use for SNES. Edit: Double checked my set up and I have it set per game, not system. With a little more work you could do per system.
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Ah, so you're just grabbing the bezel png and auto generating a basic layout file for native MAME that just points to that image. Makes sense. Will the installer over write existing bezels for native MAME?
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These are my preferred bezels, but one thing I miss is some of the features of the built in MAME layouts, like color overlays and lamp support. Many of these are trivial to add so you have both the bezel and these features, Color overlays only require changes to the layout file, but lamp support requires additional images as well. I've done several myself. curious if there a way to submit these changes other than setting up github and using pull requests? (At least for adding color overlays which requires no other files)
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LED blinky issue - only speaking for a second before cutting off??
Headrush69 replied to Johnny T's topic in Noobs
How do you know it's seeing a key down, is there info in the LEDBlinky debug log? With LEDBlinky 7.1 I have this issue but I don't see any info in the debug log saying a key was pressed. If I instead use LEDBlinky 7.0.4, no issues. -
The Best Emulators for Each Platform in LaunchBox
Headrush69 replied to Tom Drake's topic in Emulation
I like to stick to RA and MAME as much as I can as well. My choices are very similar to yours except for 3. GCE Vectrex - ParaJVE Sega 32X = Kega Fusion (Pico core has issues with a few games) Atari Jaguar - Phoenix (RA core still has issues with a few games) 3DO Interactive Multiplayer - Phoenix (RA Opera core has a few issues with some games) -
Hopefully it's from a recent MAME set. The cabinet type is a setting in the game itself, not within Retroarch. In Retroarch, in the controls section, you can set buttons up to the Service and Test buttons. Once the game starts, you use those to get into the game's settings mode and set various option.
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Do you have the needed CHD files? Here is the MD5 checksum for those game roms:
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Which video tutorial, some are outdated? Did you get your naomi.zip and 18wheeler rom from a current MAME set? Are you using 18wheelr.zip or 18wheelru.zip? I have both zips but point LB to 18wheelru.zip and works fine. Can't remember 100%, will check when I get home, but you might have to set the cabinet type in the game service menu as well to run properly.
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Does it still show up in Device Manager, but just with a question mark indicating no driver? If you change USB ports (If you can one on a different port, ie change between USB2 and USB3), and restart does is reload? In Device Manager, do you have the option to uninstall the device? This should clear the associated inf file as well and force a reconfigure on reboot,
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LED blinky issue - only speaking for a second before cutting off??
Headrush69 replied to Johnny T's topic in Noobs
Which issue are you referring to: the cut off speech or the key pressed issue? The key issue was fixed for me by going back to firmware version 1.49, not to the latest version. (FYI) -
First thing we need to know if whether your arcade controls are mapped to key strokes or joysticks? If its keyboard, (like iPac in default mode), using any input_player1_btn lines won't work. Those are for devices in joystick mode. If you arcade controls encoder is in keyboard mode, you use the lines without btn in them. Here is the settings I use for my arcade controls using an iPac in keyboard mode:
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Yes it does. Retroarch treats controllers and keyboard independent, so you can map your iPac keyboard to a Retropad layout in retroarch.cfg file. Example of mine:
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In MAME and configure inputs (game), under Analog Controls you can reverse there.