Headrush69
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Supermodel SVN r793 - Virtua Strikers 2 frame rate dropped
Headrush69 replied to kritvichu's topic in Emulation
Are you running Windows 10? This might be a long shot, but I had issues like this on a completely different "emulator", Future Pinball on specific tables, and the issue was Windows security scanning because of code modifying routines used by those tables. Certain elements would trigger the scan and it slowed my system to a crawl but it eventually went back to normal. I don't have an issue with vs2v991 on an i3 7900, but the faster clock speed could be the difference. You could try playing with the powerpc frequency option. -
Even without the right resolution and timings, it should still see the LCD, hence why I thought it might be a cable issue. When you attach to your PI, can you check the resolution and timings there?
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In safe mode the specific display driver isn't used so it could be a different HDMI level with the generic driver, but I don't know for sure. If you have any other HDMI cables around you can test, wouldn't hurt to try.
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Not until I used a different HDMI cable. I've seen this issue with other devices as well. HDMI cable is labelled as specific HDMI level, but there are quality differences and some devices it has mattered.
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When you are in Display Properties, there is a list all modes button, maybe try some of those, sometimes it's no standard or detected right as neil9000 said. My cut LCD is 1280x360, but the only way I get a picture is choosing 1280x720@68 MHz
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When you say it doesn't detect it as primary or secondary, does this mean when it is the only monitor attached as well?
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Can you go into C:/Windows/SysWOW64/ and post a screenshot of your d3dx9 files in that folder? Edit: Try getting and running this DirectX installer, not the web version: DirectX 9 June Installer from Microsoft
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OpenGL uses the GPU the same as DirectX, it’s just a different API to the hardware features. Yes, you can use OpenGL shaders for many of the same effects. It’s a topic itself, google is your friend. ? DirectX has many levels, versions, etc. Not ever game is using the same one. It seems from your log that Mame is only using 9.x of DirectX. I still not convinced it’s just a MAME issue alone. I’ll do a little more searching for your Mame issue on the Mame testers site. Have you tried several older versions of MAME just to see if there’s a version where it works for you? Maybe 0.210, 0.200, 0.190 etc? When submitting error reports to the MAME devs, if we can give a version where your issue started, more likely to get results.
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The earlier test with changing the video driver, it should have been opengl, not gl. I'm not convinced it's the card, but still some how related to the DirectX setup. (Whether DxDiag sees anything or not) If you run again using -video opengl and it works, it's not the card and a DirectX issue.
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Sorry if this has been asked (Controller configs Retroarch)
Headrush69 replied to WhiskeyBruh's topic in Emulation
You have to remember in Retroarch everything is mapped to a “virtual” Retropad, which includes analog sticks. If your controller doesn’t have them, just leave them un-set. N64 without analog might not be so great though. Edit: Oops, it was Neil9000 that mentioned N64. -
I use the devreorder utility to change my device order. I just have LB run a small AHK script that does nothing more than copy the order I want to the default devreorder.ini for example: copy devreorder_n64.ini to devreorder.ini
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I’d remove the 8-way and change or add 25pacmano also. That 20pacgal is the source file that can contain code used by lots of games, even totally different ones. (Sort of like a hardware set). You can ignore that, doesn’t affect LEDBlinky.
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Make sure LB is running the same variant of that Mame rom as well. Ex: not 25pacmano why do you have that 8 way control in common tab too?
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Shouldn’t matter unless the LEDBlinky is thinking emu ended early. So in essence it’s going 8 way to 4 way and back to 8 way. what game and system?
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100% sure it exact system name and game name? Turn on LEDBlinkys debugging, it’s logging is very descriptive and will likely show the issue easily
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That’s all set in LEDBlinkyControls. If there is no entry for the system/game you are missing, you’ll have to add one. Than add a control: 42 way, 4 way or 8 way, and make sure you click the option that it is a primary control. If you have servostick option enabled in LEDBlinkyConfig, you’re all set.
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Do you have a Backglass server set up? The vpforums have guides on that. My guess is the tables are saved with reference to a backglass controller.
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mame Dual Monitors and MAME opening up on the wrong monitor.
Headrush69 replied to kerszr's topic in Noobs
Either run to create it, or start without a rom and from the UI choose save configuration option. -
Shadowbanned on Reddit by asking for help there ??
Headrush69 replied to stevaside's topic in Troubleshooting
You mention that you moved just the cue files for PS1, but that will not work. cue files point to the location of the data file (bin, iso, etc), so that reference would no longer be valid. Generally, most cues will be set to the same folder to find the data portion, so they need to be kept together. Also, you can have games in individual folders, when imported they will work fine, but if you move the folder using the Manage Platform option, you can run into issues that LB no longer points to the right file any longer. Best and safest option is to keep cue/ISO’s all in a PS1 folder together. -
I think those arcade controls come precious figured in keyboard mode. Are you remapping in the keyboard section or the controller section of Big Box?
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This is more appropriate for the RL forums, but have you enabled bezels for whatever system your running with Bizhawk in RL? Do you just have the bezels, or do you have the appropriate config file along size the bezel image? (The Retroarch config won’t work) If you believe you have set up everything right in RL and it still doesn’t work, enable logging. It’s very verbose and easy to follow and will tell you the issue.
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Agreed. I've only encountered 1 emulator that had an issue with left-alt from the default mappings. Just an FYI, some of those systems you really need analog support for proper game play in some games. You can fake it in some ways, but I find it's a better experience to leave the arcade controls to arcade titles and older consoles and use something like a wireless xbox 360, PS2+ Controller, etc for other consoles.
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Totally understand. Sometimes getting a good set isn’t always an option. Can you believe the top tier DSL service in my location is only 5 Mbps! FTTH is coming they say, for 2 years now! LOL Rag2Richius, did you run from command prompt to see the error?