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Retrofrogg

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Everything posted by Retrofrogg

  1. Thanks @bundangdon - I'll look into that when back home. Is there a reason that those 2 things aren't set as defaults in the default theme?
  2. Hmm...."open image folder" seems to be missing from the context menu when in the image section of the edit game menu? I think it used to be there, and would be a helpful thing to have. Another issue; I don't know if anyone else notices this, but the green border around a selected game in the main window is very thin, and sometimes it's difficult to see from that window which game is selected. It might be helpful to make this border a bit thicker. Also, when auditing the arcade platform, there are many image types listed, but perhaps the most important one - advertisement flyer - is missing. Another potential bug - when selecting a number of games in the Aracade platform, and bulk downloading the advertisement flyer - front images, they don't all seem to download. If I go into one of those games manually, then I can download it and it appears.
  3. I just deleted all Arcade videos and am scraping Emumovies again in LB, selecting only "very high quality" videos, and so far no issues with any black bars. If I find any, MP3tag should do the trick.
  4. That seems to work, for some. I think many of the videos have the black bars as part of the actual video though.... However, it does seem like Emumovies now has some updated videos, so maybe emptying the Arcade video folder, doing a fresh grab from Emumovies and then removing all covers in bulk with MP3tag is the way to go!
  5. Is this what you meant @Retro808 and @Mr. RetroLust ? If so, could you suggest any third-party tools? Does it still apply to my use case as outlined above - the black bars do not appear in VLC?
  6. Hmm...I thought I had fixed the "black bars at the sides of the video" issue by setting Previewbackground to "transparent" - that seemed to work and bars at the sides disappeared. Now I am noticing that for some video snaps, there are black bars at the top and bottom. When I open the video in VLC, these don't seem to be present, so I don't think they're part of the video. Is there another setting in the XML that needs to be changed to get rid of these bars?
  7. @dreamy - you had asked about the release date also, hence my reply. The source field does seem to be missing, but I suppose you could add it to the view manually if you know what you're doing. But it may just be an oversight on @faeran's part and might be fixable.
  8. @dreamy I can see the release date at the top in your screenshot. The view could be edited to move it down next to the other data if necessary. @faeran - does it make sense to have the "overview" tab heading when there are no other tabs present? Obviously when other tabs are present it does, but when they are not then it may be better to remove it as it seems a bit redundant
  9. I just noticed that some of the thumbnails in the carousel seem to be very low quality/resolution. For example: You can see that the thumbnail for this screenshot is very blurry, but the actual image is fine. Is this expected? If so, could the resolution of the thumbnails be increased somewhat?
  10. Yes, you cannot edit the default theme, and so you need to make a copy of it and switch the theme to that in the Launchbox settings. The only problem with this is that you won't see any updates to the theme (i.e. with new Launchbox releases) unless you're using the default theme.
  11. Thanks @C-Beats - just double-clicking is a bit easier and quicker. But I can live with the above!
  12. @faeran understood - it was just an issue raised by @Mr. RetroLust and myself. My view would be that the PreviewBackground property should be transparent by default in order to not have those black bars appearing, but I'm not a coder and maybe I'm missing something! Regarding the fonts, you can change the colours in the Launchbox menu but I was referring to having custom metadata a different colour to the rest, which requires the xaml to be edited. Edit: obviously I'm missing something, as changing the PreviewBackground="Black" to a different colour doesn't make any difference to the black bars. Also, it's not possible to edit the xaml to increase the margin above the carousel thumbnails? Yes, this works, thanks! It would be nice if double-clicking in image in the carousel caused it to go full-screen (rather than having to move the mouse to the image window and double-clicking there).
  13. Thanks @faeran, but the black bar issue seems to still be there with Beta 5.
  14. Great to see that the game details view is being progressed @faeran! I see that you haven't gone as far as the fully tabbed approach that you used in your own theme, though instead have a kind of hybrid model where you separate the MAME high scores into a separate tab, but have the images as a carousel. I quite like the underlined game details and the left/right justification - much clearer. You know me however - some feedback on the new game details pane: I would echo what @Kevin_Flynn mentioned (and what I had spoken to you about regarding your own theme) - having an image appear behind the game title/platform/release date and video/screenshot area makes it look too busy and cluttered. The text no longer pops like it should; I actually missed the "overview" and "high scores" tabs for a while because of this. I would either add a lot more fade to the image, or remove it altogether As @Mr. RetroLust mentioned, the black bars on the sides of the videos that are not the expected aspect ratio need to be removed. Also, this problem exists for screenshots too (both vertical and horizontal screenshots). I would add a bit more space between the image carousel and the main video/image display area - they currently visually blend into each other due to a lack of separation, reducing the impact of both. I would also go further than this and separate the two altogether, as mentioned below. This is maybe more related to Launchbox than your theme (and is perhaps something I have mentioned before), but it would be nice if all game images appeared in the image carousel, not just screenshots and the front box Given that you've implemented a tabbed approach for the High Scores, I can't help but think that it would be slicker to add the images into their own tab rather than have the carousel where it is. I hope you find this feedback useful! PS. I managed to remove the background image (and also the rectangle behind it) by editing the xaml, though can't seem to find any reference to the items within the carousel other than its overall margins and scroll bars (lines 347 to 443) - is it not possible to increase the margin above the carousel thumbnails by editing this view? PPS. Here's what it looks like with the background image removed, as an example. I have also made a few other modifications: Background image and background image border removed Font size of game title increased a little Platform and release year greyed slightly to make the title pop Custom metadata appears in a different colour to standard metadata; everything in the same colour looks a bit like one long list. I went for orange to match the rating star colour.
  15. those unprotected drivers in the foot area give me anxiety lol
  16. Great looking set! Are the dimensions of the inlay correct or are they stretched? Any plans to add the missing covers from the no-intro set?
  17. Forget the cab...what are those sweet-looking floorstanding speakers in the background?
  18. Just found this thread, very useful! I'm editing one of my Launcbox views and trying to learn xml as I go along. What I'm struggling with just now is inserting the platform video into a view. Can anyone help with the code for this?
  19. I'm having a similar problem. What I can see in common with some of the other posters, is that we're routing the audio for Retroarch somewhere other than the default sound device. For me, I run Launchbox on my Windows PC using an NVidia graphics card and USB DAC audio, though the emulators/games themselves launch on a CRT which is connected to a secondary AMD graphics card and to the on-board Realtek audio out. Rather than no sound, I'm having the problem that for some cores, the sound continues to come out through the main PC speakers, rather than through the CRT. Retroarch is set in the WIndows sound settings to always output to the CRT. I don't understand why the sound would go to the CRT for some cores, and to the main PC speakers for others. I've tried the solutions mentioned above to no avail. If I launch the same games within Retroarch rather than Launchbox, the sound works fine. So the problem seems to be something to do with the launching of the game from Launchbox, or at least the initial startup of Retroarch not being assigned by Windows to the correct audio device. Any help appreciated! EDIT: Fixed it by changing the default sound output device within the RA settings
  20. Noticed a bug with the current Beta. When adding an artwork item for a game by dragging it from Windows file explorer into the Images pane in the edit window, often the wrong image appears - a previously used image rather than the current one. When I click OK, the correct image appears. So it's not a big deal, but though it was worth mentioning.
  21. Looks good. Doesn't the game name on the spine need to be angled along with the spine itself?
  22. Retrofrogg

    Neptune

    Great, thanks @faeran Really appreciate the input. Will send you a PM.
  23. Hi faeran, I gave some feedback on the downloads page for this theme; sorry if I should have put it here!
  24. Retrofrogg

    Neptune

    Trying this out now @faeran. First impressions: Platform tree and game images view are nice and clean, due to the dark grey background. There seems to be a tiny amount of change to the background when a game is selected; does an image load in the background but just very dark or with maximum transparency? I think it would be nice to have this effect a bit more visible. In the game images view, is the box art faded a little? When you hover the mouse cursor over a game it brightens. I'm not keen on having the artwork faded - would rather show it properly. I like the way that the selected platform is clearly highlighted in the platform tree. Would it be posslbe to also highlight any parent platforms/categories for the selected platform? This way the user can quickly see which platform category, platform and playlists is being selected. In terms of the game details pane, I love the tabs. Much better than scrolling through one big list. It would be great to have 3 tabs however - for game description, info and images. Currently the game description and game info are grouped together in the same tab, necessitating the game info to be in a much smaller font and in a different colour text - and still necessitating scrolling in some cases. A separate tab would allow the game info to be displayed properly in all its glory. I note that for MAME, the MAME high scores is in a separate tab, which is nice. I'm not a big fan of the top half of the front box image being displayed in a slightly faded fashion at the top of the game details pane - especially when the game video plays over the top of it. It's a bit distracting, cluttered looking and also likely a duplication of media as most users would probably be browsing by front box art anyway (though 3D boxes probably come a close second). Faded fanart or screenshot might serve better here. The video itself could probably be made a bit bigger. Do you think it would be relatively easy for me (a coding n00b), given that you have commented most items within the XAML files, to make the above adjustments? Edit: perhaps not so easy lol. My rudimentary attempt at creating an extra tab failed. I just copied the below in the hope that it would add an extra tab: <TabItem Header="Info 2"> <ScrollViewer VerticalScrollBarVisibility="{Binding ScrollBarVisibility}"> <StackPanel Orientation="Vertical" HorizontalAlignment="Center"> </TabItem> But on starting Launchbox I get the error " An error occurred while parsing the custom GameDetailsView. The default view is shows instead. Details on the error are below: System.Windows.Markup.XamlParseException: The 'Stackpanel' start tag on line 223 position 34 does not match the end tag of 'Tabitem'. Line 230, position 21." Something else - in the image tab, thumbnails are shown, which is great. However, some are incorrectly labelled (despite being correctly labelled in Launchbox, according to the game edit window) and some images are missing altogether. See the Bomberman II image tab for NES below: The thumbnails only show 4 images though there are actually 10. It shows the game cartridge under screenshots. Also, it doesn't show any of the box artwork (front, back, 3D), advertisement flyer or anything else. It would be great to have the images grouped here under box art (including cart/disk/etc), screenshots, other (including advertisement flyer, clear logo) and fanart.
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