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Everything posted by Retrofrogg
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updated NEC TurboGrafx-16 - 3D Boxes (Updated)
Retrofrogg commented on Hunter_ARG's file in NEC TurboGrafx-16
- 6 comments
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Sounds great. If we have accurate 3D models for games, perhaps all the other static box views (front, back, 3D) could be generated by Launchbox from the 3D model? That would negate the need to download multiple images, for those that would prefer. I suppose that might require some sort of cache to save resources. The models would have to be support different dimensions so that the original box dimensions for a particular system can be used. I guess that the models should also be allowed to be made in an external rendering program and then exported to Launchbox. I’m thinking in particular or cassette based games, which would have to appear in a jewel cassette case, single or double depending on the original format. I haven’t looked at the boxes in detail, but the user should be able to make/submit to the Launchbox database the 3D box using scans for all sides of the box, as far as possible. If no scan exists for a side then Launchbox could auto-generate that side, as I think BigBox does just now for spines. How to get them into Launchbox….I guess they could appear in the carousel, and also in the image list when you maximise the game artwork. Ideally we could freely rotate and zoom in/out of the 3D box model in Launchbox using the mouse. The sides would need to be of sufficient resolution to be able to read the small text on the big box games. There’s a good example of this online where some guy made a bunch of PC big box 3D models. Just some food for thought!
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Playing around with the 3D box feature in BigBox...looking good! Please let this come to Launchbox, for those of us that don't use BB much!
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Konami Handheld - [16:9] Themes Video
Retrofrogg commented on Paulina's file in Tiger Electronics Handheld
- 5 comments
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- konami handheld
- themes video
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(and 1 more)
Tagged with:
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- 2 comments
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- orionsangel
- arcade
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(and 8 more)
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reflection lights SOQUEROEU TV Backgrounds
Retrofrogg commented on soqueroeu's file in Platform Bezels/Overlays
- 29 comments
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video set COLORFUL platform video set
Retrofrogg commented on viking's file in Platform Theme Videos
Great, thanks! I do think it would be very useful to see what is available. Especially since the files in the download section and in the Launchbox scraper don't necessarily appear in alphabetical order. The collapsible list you used to have was perfect. For example, I seem to remember that you had a "Nintendo consoles" video (which covered NES, SNES, Gamecube etc), but it's hard to look for these things currently. Maybe it was part of the old (non-colorful) set. -
video set COLORFUL platform video set
Retrofrogg commented on viking's file in Platform Theme Videos
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Game & Watch Video Snaps (54 files)
Retrofrogg commented on Reevesad's file in Nintendo Game & Watch
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So how much of that 103.9TB does Launchbox take up? We need more info!
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Found a possible bug - sometimes, when selecting a platform, the platform video suddenly increases in size to outside the confines of the video play area, the result being that you can only see a part of the zoomed in video: If I go to a different platform, then back to the original one, it fixes:
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BigBox With Consoles Split Into Different Regions
Retrofrogg replied to Robin55's topic in Collections and Builds
Personally I would add a (USA, Europe) ROM to both the USA platform and the Europe platform, and then scrape one with USA art and the other with Europe art. -
media pack COLORFUL Hardware PNG media (1x1)
Retrofrogg commented on viking's file in Platform Media Packs
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I just deleted a couple of earlier posts and have grouped my feedback here, to tidy up the thread. The below points/bugs all relate to the new platform details pane: I don't seem able to add videos to playlists - I can add them in the edit playlist window, but when I click OK, the video doesn't appear where it should. It's still there if I go back into the edit window. I can add videos to platforms no problem. I don't seem able to delete some platform images, either when deleting from the carousel or when deleting from the edit platform window. The images just remain. This doesn't apply to all platform images, just some. I noticed it when trying to delete the banners. These same banners would also apply to the playlist's parent platform - I don't know if that is part of the issue. Being able to add platform/playlist/category images is great. Could the image types be expanded to include box, controller, manual and advert? Or alternatively allow the user to add custom image types? Having custom data fields for platforms, just like we have for games, would be very useful. And relating to the platform tree: When using the keyboard to navigate the platform tree, the selected parent node and all child nodes are grouped together in a box, as per the screenshot below. This is great as it makes things much clearer and easier to navigate. This doesn't seem to happen when selecting with the mouse however; could we have it appear when using the mouse as well?