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Everything posted by Retrofrogg
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Looks awesome And useful info.
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It would be very useful if the audit tool could be run on a playlist, rather than just a platform. For example, I have a playlist where I'm trying to remove all homebrew games; the only way to do this en-masse seems to be via the audit tool. I don't want to remove them all from the platform however. You can vote for this feature here: https://bitbucket.org/jasondavidcarr/launchbox/issues/7392/allow-audit-tool-to-work-on-playlists-not
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Spine images are great for the 3D box models, and hopefully we will soon have image categories for all 4 spine images so that we can make the models properly. However, I don't want these spine images cluttering the image carousel. Can spine images be left off the carousel please? You can vote for this feature here: https://bitbucket.org/jasondavidcarr/launchbox/issues/7387/spine-images-leave-off-carousel
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You can currently enter custom game metadata - i.e. create your own metadata fields and apply to games or groups of games. It would be very helpful to be able to add custom platform metadata too, to add useful details regarding the platforms. You can vote for this feature here: https://bitbucket.org/jasondavidcarr/launchbox/issues/7386/please-allow-custom-platform-metadata
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Bit stuck on point "2. Select this theme in CTC (short for Community Theme Creator), go to the "Create and Modify Custom Images" icon (the painter palette icon next to the eye icon)" After I select "Marquee Generator" from the drop-down menu, I don't see any painter icon or eye icon; see screenshot:
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@TheHillbillyGamerDon't forget to share that great work! I plan to start similar work; it would be good to avoid duplication.
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At least as an option, could we have the ability to remove the vertical rotation of the 3D model boxes? When rotating them with the mouse currently, it's quite hard to stop it rotating in the vertical plane and makes controlling the rotation kind of difficult. We really only need to see the front, back and sides of the box - I don't think seeing the top or bottom adds anything. As an example, see this user's implementation, where only horizontal rotation is possible; it makes rotating the boxes nice and easy: https://bigboxcollection.com/#CollectionOverview You can vote for this feature here: https://bitbucket.org/jasondavidcarr/launchbox/issues/7385/3d-model-box-remove-vertical-rotation-keep
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Display boxes on the bottom
Retrofrogg replied to Qbertzelious's topic in LaunchBox for Windows Custom Themes
Have you tried messing with the relevant xaml @Qbertzelious? -
Nice one vaderag
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Spine images - please allow for both left and right spines
Retrofrogg replied to Retrofrogg's topic in Features
@polygonslayer@TheHillbillyGamer Thanks - don't forget to vote for these features on the bitbucket link above. -
Many thanks for implementing my request!
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Another issue with the 3D model box; the resolution on the back is too low to read the text on many games. The "back" image is of sufficient resolution, but when it gets put onto the model the resolution seems to drop a lot.
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It would be great if the 3D box model could be maximised from the carousel, just like the other image types can be. For such a cool feature, the carousel window is a very small viewing platform. You can vote for this feature here: https://bitbucket.org/jasondavidcarr/launchbox/issues/7376/allow-maximise-of-3d-box-model-from
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Done @Retro808. Apologies if those comments shouldn't have been in this thread; as the 3D model box is currently a feature being actively developed in the current beta, I saw these issues as relevant to that ongoing development rather than as separate feature request to be looked at at a different time.
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For those of us that like to invert vertical mouse on our FPS games, it would be nice to have that option when rotating the box models - as currently the vertical rotate is counter-intuitive. You can vote for this feature here: https://bitbucket.org/jasondavidcarr/launchbox/issues/7375/allow-invert-mouse-look-when-viewing
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Could we have the option to remove the 3D model box for a platform? For example, in "arcade" I would rather not have the 3D model box in the carousel as there weren't 3D boxes for arcade, and the auto-generated ones therefore don't work. You can vote for this feature here: https://bitbucket.org/jasondavidcarr/launchbox/issues/7374/option-to-remove-the-3d-model-box-from-the
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The "spine" image type is a great feature, in particular to allow Launchbox to generate the new 3D model boxes. However, a lot of boxes and cases had a different image on the left and right spine. Please allow Launchbox to differentiate between left and right spines - i.e. have an image type for both. Vote for this feauture here: https://bitbucket.org/jasondavidcarr/launchbox/issues/7373/spine-images-please-allow-for-both-left
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When looking at the "3D Model Settings" in the Edit Platform window, there are only 2 model types - Box and DVD case. Could we have CD case and cassette case too please? And ideally Megadrive cases? Or, best of all, allow us to make our own 3D models to import? There are a lot of different shapes and formats of media boxes/cases out there. Please vote for the feature here: https://bitbucket.org/jasondavidcarr/launchbox/issues/7372/3d-model-box-types-more-please
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NES 3D Box Art Retail Spines
Retrofrogg commented on WallyWonka's file in Nintendo Entertainment System
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Just tried out the 3D box models in Launchbox....very very cool!! Thanks!! A few things: - I can't seem to maximise it from the carousel window, like you can with the other artwork. Could this be made possible? - Would it be possible to have left and right spines? For many games they are different. - When looking at the "3D Model Settings" in the Edit Platform window, there are only 2 model types - Box and DVD case. Could we have CD case and cassette case too please? And ideally Megadrive cases? Or, best of all, allow us to make our own 3D models to import? - Could we have the option to remove the 3D model box for a platform? For example, in "arcade" I would rather not have the 3D model box in the carousel as there weren't 3D boxes for arcade, and the auto-generated ones therefore don't work. - For those of us that like to invert vertical mouse on our FPS games, it would be nice to have that option when rotating the box models.
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