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Retrofrogg

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Everything posted by Retrofrogg

  1. What size is your LG marquee monitor? There are black bars at the top and bottom of the image - is there a way to have it fill the whole screen, or would that stretch it to the wrong proportions? Is there a screen that is already the right proportions?
  2. Thanks for the info. Something to look forward to then. Would be great if Launchbox could support 2 extra screens - one for the marquee and one for something else, like a the poster/advert.
  3. What was that marquee monitor you used again?
  4. Works fine for me in BigBox.
  5. Good re. the spacing being implemented. I would suggest however that having settings for vertical and horizontal "spacing" as well as "padding" is somewhat confusing. It is not clear on what the difference is, and on adjusting them it remained unclear. I wonder if a single setting would be easier to use? Also, I think that being able to set box size (and ideally spacing) settings per platform would be really helpful.
  6. Yes, must be nearing the end of this beta now :)
  7. Where, GreenGriffon? I don't see it.
  8. Nice to be able to press I to view the images fullscreen in BigBox. Would be good to have a keyboard button to view video fullscreen too in BigBox.
  9. Setting up a marquee on a second screen via BigBox is great. But there are many systems that don't have a marquee. By default, BigBox then shows the front box. Is there any way to change what BigBox shows if there is no marquee?
  10. Looking great, and thanks for the tag! A suggestion - make all the arcade machines face the same way. In the first screenshot, 3 are facing to the right (which looks correct) but one is facing to the left (which doesn't look so good and also breaks the consistency). Flipping/mirroring an image is relatively quick and easy.
  11. Using the latest beta - the spacing options don't seem to work; is this expected?
  12. It would be one click rather than two, at least. Just a thought anyway, as this area can be improved.
  13. Mind reading would be good, but I think that's a while off. In the meantime, some more sensible UI tweaks would probably suffice.
  14. In LBN it is slightly too cumbersome to view images - pressing CTRL+I is a bit too fiddly and unintuitive. Right clicking and then seeking out "view images" is also a bit clunky. Given that media & images are so central to Launchbox, I think they would warrant a slicker and more intuitive way to view them. Perhaps a shortcut on the game details pane. The original launchbox used to/does have quick view icons above every game, but that method doesn't look great IMO and I'm glad it was removed from LBN. On a similar note, when viewing images in LB, all that you see is the image. It would be good to have small thumbnails & labels at the side of the screen, so you can see which images are available and select accordingly!
  15. @Jason Carr - any thoughts on how it can be possible that LB shows these screenshots correctly in the edit window, but not the game details pane? Edit: it works in LB, just not LB Next!
  16. Yes, it would appear to be a problem only with the MSDOS platform.
  17. Well if you edit the game then all the images are there and labelled correctly, so LB seems to "see" them fine. Also, this does not happen for all of the exodos games.
  18. Yes I am using exodos. How does that relate to the issue?
  19. Great to hear Let me know when it's released and I will be keen to try it out!
  20. Sure. There are hundreds of them. Here is one:
  21. Thanks for the reply @neil9000. I actually have everything ticked there, except for "portable". Perhaps I should add - in the game details pane, the screenshot heading is there (indicating that it is selected) but nothing shows below it.
  22. Jason said: I know this was happening with a previous beta, but it should have been fixed, and I've looked at the code and it's the same as regular LaunchBox now. Are you sure you're on beta 16? Also, check your image priority settings for screenshots. Unfortunately this is still happening. For many games, screenshots are present, and they show in the main game browser and also if you edit the game (or press CTRL+I to view images) - but they don't appear in the game details pane!
  23. Good to hear that you are still with us Romfrosk! It does indeed sound like you’ve been busy! Regarding the roms, from my perspective I’m mainly interested in the flash games at the moment. Can you remember how you found them in the first place?
  24. And his last words were “Ive download a sh*t ton of games”. Maybe he OD’d
  25. I wonder if the media size slider function could be improved. Currently it simply increases or deceases the size of the media in the main window. This means that the user has to manually fiddle with it to get the size correct in order to fill the available space. I would argue that you would never need or want to have any "wasted" space in the main window - so the size slider should "jump" to the next particular size that fills the available space. Hope this makes sense.
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