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Retro808

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Everything posted by Retro808

  1. Agreed and again he is not selling the plans. So he copied plans and giving them away free. I find it interesting is the company he copied the cabinet design from is selling arcade cabinets loaded with roms they have no legal right to sell / distribute. So which is a worse offense.
  2. Two ways. 1. Edit the xenia-canary.config.toml (located in /Documents/Xenia folder) and change Fullscreen = False to Fullscreen = True. 2. Use an AHK in LB edit emulators and place in the Running AHK Tab) Sleep, 2000 SetKeyDelay, -1, 110 Send {F11} Return
  3. Yes. It due to the change in LB to using .Net Core 3.1.
  4. No its not amazing. Its common for this forum. Small community, smaller amount of regular/frequent posters. Maybe those 13 viewers did not have anything to say. Also you posted in the BigBox Custom themes sub-forum instead of the Troubleshooting forum. Maybe those that viewed the thread thought it was Custom Theme related. Choppy how? Transitions, audio, video? All of the above? What theme are you using and have you tried different themes? Has BigBox fully cached the images? Moved your thread to a more appropriate sub-forum.
  5. @SteveT79 I removed the link in your post. Posting links to sites selling roms is not allowed. Much like posting to rom hosting sites is not. Thanks. System wise for arcades there are lots of arcade boards emulated. A bunch you have covered by Mame. Some not listed in this thread that are supported by other emulators include: Demul: Sammy Atomiswave, Sega (Naomi boards and Hikaru), Cave (Mame has Cave as well), Gaelco Dolphin: Sega Triforce Tekno Parrot: Sega (Lindbergh, RingeEdge, RingWide, Sega PC Based, Sega Nu, Euorpa-R), Taito Type X, Examu Ex-Board, Konami PC Based, Namco ES, Raw Thrills
  6. It is possible but currently only way to do it is code it into the marquee view xml. Even then you have to be creative with the coding as BB by default, when no marquee image is present, will revert to your Box image priorities. Hopefully whenever the next poll comes out updated marquee support will get enough votes. Even if we just got Image priorities for marquees that would be a nice addition to BB.
  7. Never used the canary build. Just added it and all I did was change my Xenia set-up in LB to the canary folder's .exe and it ran fine. Did not change any other settings. Tested on latest beta and latest stable.
  8. The Guardians issues is likely due to the fact LB can associate a file with a game by either the Launchbox name or the rom name. Since Guardians of the Hood mame rom is named guardian.zip that is likely causing it to also associate it with the game Guardian.
  9. That's why it does not show up in controller listing. Its in keyboard mode. In BigBox you need to go into the keyboard mapping section to map your buttons. LB does not have keyboard map options. You can change it to Xinput mode and then both LB and BB will see it as a game controller.
  10. When you donwloaded them would not matter. Can you test something. For SNES change the core option to something else. Does not matter what, does not even have to be a SNES core. Then click ok and close out the manage emulator screen. Go back into Manage Emulators and select the correct core for SNES and see if it finds the core.
  11. I remember someone having a similar issue. Cores where in the RA folder, but LB did not see them. I have to see if I can find that thread. I do not remember what the issue ended up being. Any chance you have more than one Retroarch folder and are maybe pointing to one that does not have the cores downloaded?
  12. I did the same minute I posted I was going to combine. That's why your posts now show up under spycat's original thread.
  13. So they are similar. Heck it even looks like the 3/4 cabinet I built. I see no reason to remove the post. Plus he is not selling the plans. They are free.
  14. Is it a particular platform or all platforms? If they work in RA and not LB then usually something in your LB setup is missing. Start by posting the following pics. Seeing things makes it easier to find the issue. Go to >Tools>Manage Emulators and edit Retroarch (post following pics): 1. Pick a platform not working and Post pic of "Details"tab and "Associated Platforms" tab. Right click a game from that same platform and edit. 1. Post pic of Metadata page, Launching page, and Emulation page.
  15. Image priority you simply need to select the images you want for the Image Types that allow image priorities. Then use the Move Selected Up or Move Selected Down to place them in priority order. You also need to make sure you "Image Group" is set to the one you want to use for each platform. For example if you set your image priorities for 3D Box, but in the platform in LB you have the Image Group set to Boxes it will not fall back to the image priorities you set in 3D Box.
  16. Thanks @kurzih The exact steps is always the best to share. Confirm as well when added this way it is not defaulting. I sent this to one of the devs.
  17. How exactly are you manually doing it? Specifics might help. If you add a game in anyway directly in the LB interface the wizard comes up.
  18. I would suggest removing the entire contents of your \Launchbox\Data folder. Do not delete to move it some where safe. Then copy all the contents from one of your backup zips and see if LB/BB opens. You say you are having the corrupt xml issue again I would take a look at what you are doing that might keep causing these corruptions. Also try to figure out why your LB is looking at the wrong folder for platform specific xml files.
  19. You would have to edit the code for the theme. You need to see which view you are using (in BigBox views setting it will show which game view you are on) and then edit that specific xml. The column or row the ImageVideoView is bound to is likely set to a certain width or height. The video not being the same aspect is why the letterbox borders show.
  20. @faviann Do you also have the option for Dynamic Box sizing on? If so try turning that off and see if anything changes. It should be in >Tools>Options>Boxes Just something else for you to look at in your digging around.
  21. You are in the right spot and you do not have to be anywhere else poking. We have a discord but posting there means it will get lost easily in the rapid communication done in Discord. This thread will be your best avenue. One of the devs did reply and chances are good he will check up on this thread. Thing is this is a two man dev team working on a lot of items for this program. Plus daily family needs. The recent update of LB to .Net Core 3.1 has had them tending to a good bit of fixes. Since there is a workaround in place by reducing or turning off blur this will likely be something that could take a back seat to more pressing items that need to be fixed. Not telling you to give up, just asking you follow-up every now and then here and know it is not a huge dev team. So it might take some time.
  22. Have not seen this issue and just tested some games. Default emulator is showing up. Tested on latest LB stable version as well as the latest beta. How are you importing? Drag and drop or are you scanning for new file? Also is this an English version of LB or one of the translated language versions? Images from importing a Game Boy game. During the import wizard you can see in the second image it recognize Retroarch as my default for Game Boy. The last image is the edit screen of the game. The Emulation tab is showing RA is attached to it.
  23. LB will not download any media unless you tell it to. When you reimported the games with the new rom names did you uncheck the media options? On the LB Database page and Emumovies page there is an “Uncheck All” button.
  24. That background image is controlled by the theme. Looks like you are using either Unified or Unified Redux. In the theme's folder there will be a theme images folder and in there a background folder. The platform background image is placed there named after the platform. The name must match the platform name as it appears in your LB/BB set-up. Example using Unified Redux. Image path is \LaunchBox\Themes\Unified Redux\Images\Theme\Background
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