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Retro808

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Everything posted by Retro808

  1. In the edit game screen you can right click the image and choose remove to delete an image from there.
  2. Looks right although the path to your retroarch.exe I have seen be an issue before. I would try clicking the browse button and searching for the exe path again so it shows the full path and see if that helps. Do your games play if you launch them directly in Retroarch without using Launchbox?
  3. In this pic if you click on the Emulation tab what does it show? Can you post a pic? Also in this pic can you pic a pic of the Details tab.
  4. Even the default theme does not look good on 4:3 as you have to minimize much of the data/images on the screen to fit. A LB theme to look good would need a relocation of views to really work well on that aspect ratio. My 4:3 cabinets usually run BigBox, but I usually test things on that 4:3 as well just to provide any feedback if possible.
  5. Still working here. Check and make sure all the relevant files are in the \Launchbox\plugins folder.
  6. Click on the arcade platform and run >Tools>Audit Arcade. When it is done sort the rom path column and you will see which ones are different.
  7. Correct. If a software list game in Mame shares an arcade name it may show the arcade hi-score in the game details.
  8. No. It is up to the theme to be coded to make it show. The theme will likely specify what folder you need to put marquee images in to work so it does not pull non marquee images to fill the void. That is not something that is an option or setting in LB/BB.
  9. Those backgrounds are driven by the theme. In order to have a playlist show a custom background you need to add a background image for it to the theme's folder in the \Images\Theme\Background folder. The image needs to be named exactly as your playlist is named. You can do the same with the logo and instead of BigBox have it show a logo for the playlist. The logo would go in the theme's folder in the \Images\Theme\Logo folder.
  10. Not sure where you got your roms from but imported the wrong files. You need to delete them and import only the zip files. How did you import your files? Did you drop all the roms into that folder and then have LB scan an import the folder?
  11. You post is a bit confusing as you say you click on them and the info show xml not zip, but you say you have zip files for the games. If you right click a game in LB and choose edit what does the rom path show you are pointing to? An xml file or a zip? If xml then that is your issue. You need to point to the zip. Maybe some pics would help see what is up. Right click a game and share that main screen.
  12. Do not worry. If you choose to put the time into learning to do all the emulation set-ups yourself LB and this forum will get you to where you need. LB is very user friendly and the forum members are just as friendly and helpful. Lots of great knowledge here. I dabbled in emulation years ago when I built my first cabinet. When I revisited this scene 3 years ago I struggled finding a frontend I like. I came across LaunchBox and now I am stuck tinkering regularly and playing games just as much. LB even got me to learning just a wee bit of coding. Best pro tip I can give if set up the emulator first, test your games and your controls then import the games into LB. If the games work directly in the emulator first it makes troubleshooting easier if the games for some reason do not play once you import into LB.
  13. The theme is not coded to do that. It has been a while since I messed with it, but I think Unified Refried might have been coded to do that.
  14. You may need to set your image priorities. Depending on what view you are using for the platform if an image is missing for that view type your image priorities will then show the next available image type. In >Tools>Options in the Legacy section you will see the image priorities. Click on the related item and add or remove images. You can also move the image type up or down to prioritize which type shows before another.
  15. You should be able to set it in the edit emulator screen for Kega in the details tab or the Associated platforms tab if you only want a certain platform to go window.
  16. My bad I typed "Q" simply because even if you hit a lower case q byuu emulator shows "Q". But yeah AHK would be case sensitive.
  17. What CDBLue posted will work as that is what I tested also. But then again no AHK works for me as well. So just make sure you map "Q" in byuu to exit and you should be fine. Pause in LB by default is mapped to the "P" key, but you can map it to any key you want. LB and BB have their own mappings so set them in both. Also in the Pause Screen tab make sure you have "Suspend Emulator..." box ticked otherwise it will run in the background. That option is what sends the pause state to the emulator. Otherwise in the emulator I did not change any other settings. Test pause and it pauses the game, brings up the menu, and exits from the menu as well.
  18. Gotcha. I was going to recommend mapping to a key then a similar script, but since it closed fine without one I did not. Alt+F4 is a safe close command for byuu and does not affect save states. I remember the higan issue was the Process, Close , {{{StartupEXE}}} command was forcing close and messing with saves. Hey as long as it works and keeps the saves it does not hurt to set a key and use a good AHK and probably better safe with his emulators. I still wonder why it is not working for the OP. Thanks for sharing your tip with him.
  19. Is this what you are using? It works for me without any AHK. Tested it on several of my cabinets. I am curious as to the difference why it is not closing for him (or you as well if this is what you are using) without an AHK script. Higan was one from the AHK thread it was discovered one of the older close scripts did not close properly for saves. It was using a force close command.
  20. I have not messed with any of his emulators in a while but just downloaded it and using stock settings (no AHK used at all) it closes with my controller exit combo I set in LB and BB. I did not even map an exit emulator button in the emulator UI. Looks like Alt+F4 is a standard exit for the emulator and that is one of the commands LB controller automation sends. Can you share a pic of the edit emulator screen in Launchbox. Show the details page and the Running AHK tab.
  21. That's because Escape directly in RPCS3 is the key to exit fullscreen. Alt+F4 will close the emulator. Try the code below. I just tested and it works. ESC:: Send !{f4}
  22. Is this in LaunchBox or BigBox. I see you said LB in your first post just want to confirm. Are you actually using the escape key or an arcade control or gamepad?
  23. It's a pretty common mix up. So no biggie.
  24. I was editing the post when you replied. I linked another post about it now.
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