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Everything posted by Retro808
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That code just tells the program to recognize Escape key as command to close emulator. Launchbox’s controller automation should send Escape key to close the game. So when you set up your buttons in that section of Launchbox it works to basically say “If I hold this button and press this button send Escape”. There a lots of us using same style setup as you and it works just fine.
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Do your joysticks replicate keystrokes or game controller buttons? Either way, Using the built in controller or keyboard automation from Launchbox works with Demul. In your Demul setup from the Launchbox emulator edit screen put this AHK in the Running AHK tab. Then set your controller or keyboard automation buttons in Launchbox settings. $Esc:: { Process, Close, {{{StartupEXE}}} }
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I think the point of not setting it to 1 is to get some type of average. Personally, I would hate to have someone to come along and randomly rate games 5 stars that are junk games and with just the 1 rating those games get ordered at the top of my list if sorted by highest rating.
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RA works fine with Launchbox as long as you set RA up correctly. It could just be a simple setting missed. Without Launchbox can you run your Sega CD games directly in Retroarch?
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@cataclysm67 Can you share an image of what the full path of your roms folder looks like?
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Ah my bad. I was thinking of the Now Loading splashscreen from within BigBox. That is not customizable. I do not think it has ever been requested to customize that. Under "Help & Support" at the top of the forum is a Feature Request button.
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That setting is probably no longer relevant since we have Startup themes now. Custom themes can be made by the user or downloaded.
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Not sure about the error, but if you have updates checked for automatically downloading in the background it will not ask you anything. It will just update. You have to make sure that box is unchecked to get the prompt.
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Did you try editing a game and changing the relative path that is showing to reflect the full path of the rom that Dos mentioned earlier? I did not see you confirm you did. Also did you try and test with Startup Theme turned off for Mame? Was Mame working on a version prior to the beta you are on?
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Did it work in a prior version of Launchbox before you installed the beta?
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Games should not disappear if you edit it to download new images or change metadata. This typically happens if someone accidentally or purposefully changes the platform field in the edit screen. When this happens usually the game can be found by changing the view to "All Games" then finding the game and correcting the platform. If it is not showing there check and see if you have any of the "Hide Games" options ticked under the "View" menu in Launchbox.
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If memory serves me correct the downloads for the DB get updated but once every 24 hours. So try about a day later and see if it downloads. I think that even though you see it on the site, there is that delay before Launchbox can download media.
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Bigbox Gamecube platform defaulting to Retroarch
Retro808 replied to pngbanner's topic in Troubleshooting
Not sure how that could happen since BigBox functions off the settings from Launchbox. There are no settings in BigBox to change default emulators. Share some pics. In Tools > Manage emulators share a pic of Retroarch showing the Associated platforms tab, make sure it shows the line for Gamecube. Do the same for Dolphin. Then choose a Gamecube game and right clik, edit and share a pic of the Emulation tab. -
Problem using custom RetroArch emulator with specific core
Retro808 replied to tchuyev's topic in Troubleshooting
What is your actual platform name? Also, Did you change all the games to use the new custom emulator? Even though you have default checked if the games were imported under a different emulator you need to right click and select all games then change the emulator to the new custom one. -
It may be possible via an AHK script to run before a game, but I am not skilled enough in AHK to confirm. I do have one platform using RocketLauncher but I have my BigBox and RL exit hooks set to the same button combo so there is no conflict. At least it never has conflicted.
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It is one setting for all. Why?
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mGBA has an option to add the folder the roms are located in. Located under the "File" option in mGBA header menu. Set that and see if it helps. If it does not then share a few pics so we can see your setup. 1: In tools Manage emulators choose mGBA and edit. Share a pic of the Detail tab and the Associated Platforms tab. 2: Choose a GBA game and right click and edit it. Share a pic of the Launcher tab and the Emulation tab.
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You can just import it like any rom file. If you have a utility to open the cbz and pdf files you can set that up as an emulator for the platform and link it to your comic platform name. Import the cbz or pdf for the comic into the platform you want it in. A platform will not show up until you import a file into it. Platform Categories though, will show up without and platform in it.
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Problems with Sammy atomiswave and Super model 3.
Retro808 replied to camboico's topic in Troubleshooting
All mine are zipped, basically from a full Mame romset. -
Problems with Sammy atomiswave and Super model 3.
Retro808 replied to camboico's topic in Troubleshooting
Directly in Demul the Sammy games run ok? -
Problems with Sammy atomiswave and Super model 3.
Retro808 replied to camboico's topic in Troubleshooting
Did you set your path for your Atomiswave roms in Demul? If they are in a unique folder from Naomi and the others you have to set the path as well. -
Problems with Sammy atomiswave and Super model 3.
Retro808 replied to camboico's topic in Troubleshooting
For Supermodel do your games run directly in the emulator? There is an option to set the rom path for Supermodel games. Did you set the path? Also on Demul I have both boxes checked. I was incorrect in my last post. -
When you right click and edit a game there is an additional apps tab. You can launch an AHK on a per game basis there. Since you used xpadder I would also recommend Controller Companion. It is only $2.99 on Steam and works like xpadder. I know we have quite a few members and mods that use it with Launchbox.
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Problems with Sammy atomiswave and Super model 3.
Retro808 replied to camboico's topic in Troubleshooting
For Supermodel the problem is you are pointing to the Supermodel-UI.exe you need to point to Supermodel.exe (there should be 2 exe files in your supermodel folder). For Sammy I do not see anything obviously wrong in your images. The command line parameter looks right. The only thing different in my set-up is I do not have the box checked for "Use file name only without file extension...". Although if you are able to run Naomi and the others with it checked than Sammy should work. Try unchecking it and see if it makes a different. Can you run the Sammy games directly in Demul? -
Just keep in mind if you keep using that version then you likely will not be able to use the Pause feature with Mame.