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Retro808

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Everything posted by Retro808

  1. Some more info would be helpuful. What system/emulator in particular? Does it do this if you launch the game direct in the emulator outside of BigBox?
  2. You need a code from Zen Studios that enables cabinet support in order to launch direct into individual tables.
  3. Are you talking about the startup sound from a .wav file in the sounds folder or the audio from a startup video? If from the .wav file have you tried a different sound file? If you play the sound file outside of BigBox does it stutter also? You can download different sound files to use in BigBox. The stock ones work fine on each of my machines. If it is the audio from a startup video file have you tried switching video from VLC to Windows Media or vice versa?
  4. Retro808

    Mame CHD's

    Launchbox doesn’t match the chd files that is all done directly by Mame. Typically the chd files go in the same folder as your Mame roms and are placed in a subfolder named after each rom the chd is for. Example: Killer Instinct - rom name kinst.zip The chd (kinst.chd) goes in the folder called kinst where the kinst.zip is located. See example folder structure below \roms\kinst.zip \roms\kinst\kinst.chd As a side note: you can actually place the chd files anywhere you want, you just have to specifiy the location in the mame.ini. The process above is the usual way of doing it.
  5. Are there any config files saved in that folder even for other cores? Also do you have save configuration on exit turned on in settings?
  6. The config file would be located in \Retroarch\config folder
  7. Definitely and odd scenario. Can you share pics of your launchbox and BigBox with the platform names? If you change themes does it still not show those platforms? Unlikely it is a theme issue, but just curious. Stranger things happen.
  8. What view are you using in BigBox? Platform, Platform Category, etc... Also do you have games actually loaded for those platforms not showing? Any platform you create will not show if you do not have games in it.
  9. When you say the UI will load do you mean the UI for mame.exe or are you saying MameUI.exe will load? Just asking to clarify as in a later post it sounds like you are saying only MameUI.exe will load. Are you using onboard graphics or dedicated graphics card? Wondering if maybe the video option got altered. I had that happen, I somehow changed to d3d and the laptop I had mame on did not support it. So it would not launch.
  10. Thanks @Lordmonkus You keep the google drive updated with these right? Your covers are kind of getting a bit lost this thread.
  11. @neil9000 Yeah no Dolphin issues for me. @Charco I hear inadequate dongles can cause issues. ?
  12. @Charco This is the one I use. I have had it for 2 years now with very little issues. It may be a Win 7 issue. I remember seeing some threads on other sites about Win 7 issues with 8bitdo and bluetooth.
  13. I wonder if that is due to the dongle and/or using two dongles at the same time? I have 3 (SF30 Pro, SN30 Pro, and F30 Pro) that I use on the same generic bluetooth dongle and as long as I turn them on in order they work fine keeping the player position.
  14. Depending on how you turn on the SF30 Pro it can alter the button layout. Starting it holding X (blue) and start turns it on in X-input mode and will reverse the A and B. Starting it holding B (yellow) and start will turn it on in SF30 Pro standard SNES/NES layout and the A and B will be as you are used to. In the manual this shows as Android mode, but it does keep the A/B as normal. Depending on how you started it the first time you set it up the controller will remember the last setting if you just hold start to turn on it each time after.
  15. Not in Pinball FX3. The code is what will allow cabinet mode in PinballFX3 which lets individual tables get launched. In Pinball FX2 it was possible as there was an older version that it could be done with. However, an udpated version of Pinball FX2 that got released did require a code.
  16. Confirming @bearman post helped me getting this working. Thanks for posting.
  17. The developer still has the demo up on his site. He said Konami allowed him to keep what he had up but further development had to cease. So yeah definitely someone would have to make any game box images and the like.
  18. Are you able to replicate it each time you delete a video or is it random? If you can replicate it frequently and LB is open see if it happens if it is closed. As I mentioned I get something similar but only when adding a video and it is very random. Maybe 1 in 20 or more tries.
  19. Was LB opened or closed when you deleted? I just tested (with LB opened and closed) a few videos on two machines one running latest beta the other on stable and had no issues. I have had issues adding a video and getting the black box instead of the video playing, but usually closing the detail panel and reopening fixed it.
  20. Is this in Launchbox, LaunchboxNext, both? If you close the details panel and then reopen it does it still show the black box?
  21. I have that same......ahem...version of FX3 and I have it set up on one machine through RL and on another straight through Launchbox. So exiting works with that AHK and button combos set-up.
  22. @neil9000 No. Xarcade tankstick so whatever the encoder is in it. I just let it replicate keys the way it is programmed.
  23. Not sure then. I have it on 2 machines and works well. If you launch PinballFX3.exe to the main menu when you hit "Escape" does it close out PinballFX3 or at least pop up a window asking you to confirm exit? Does your controller automation combo close other emulators?
  24. Are you launching PBFX3 through Steam or PinballFX3.exe directly? If through Steam that could be the issue. I do not run Steam so it exits fine directly from the Pinball exe.
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