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Retro808

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Everything posted by Retro808

  1. What is the error you are getting? That other method is nice problem is, if there is a game without an AHK script you have to remember to make one. This thread's method requires no making of additional files. Set the emulator up the way shown and then each new game just import the xml. Not saying "do not use it" just advising it has a down side.
  2. Make sure you have the correct core selected in your Associated Platform tab in your Retroarch set-up in LB. Also make sure you do not have the option to unzip the rom file checked.
  3. Whether you care about play count or time or anything else is not the issue. LB automatically tracks things like play count and I do not recall an option to turn that off. So LB needs to write the data to the xaml. Test it and see. Make the folder read only. If LB/BB does not crash or report an error your are good. If it does you know why. Back your data folder up first in case you muck it up.
  4. I have used EG Start sticks and buttons on many builds and never had an issue. I think one cabinet I have still has those in it. When you try to bind the buttons and control stick in the controller mapping section is it not keeping the option or not even recognizing you pressed a button to bind?
  5. Correct, you are basically preventing any other setting change, edit to a playlist, a platform, a category, a game, emulator set-up, etc.. I would assume any attempt to might crash LB/BB since it will not be able to update the needed file. You mentioned you would not be doing any changes, but there are changes LB/BB do on their own such as play count and play time. So those would be updated in the platform xaml file automatically.
  6. Yes, it would impact since the \Data folder contains the xaml file that would need to be edited if you made that type of change.
  7. Hyperspin themes do not work with LB. They never have. Videos have to be actual video file formats (mp4) such as those from Emumovies or ones users have shared in our forum's downloads section.
  8. Is this with all emulators or in a certain emulator? Does it do this only when launching the directly in the emulator?
  9. I have combined this thread new thread with your original one. A new one was not needed. Continuing the chain keeps all relevant data in one source. You can always edit the title of any thread you create to update/change it.
  10. Did you configure your controls directly in Ryujinx? All in game controls are mapped directly in emulators not in LB/BB.
  11. Default Command line is wrong. It should be -run=naomi -rom= You left out the first -
  12. Best chance is typically a Black Friday deal is offered in late November. That is about it.
  13. It is not a released theme it is one the original poster is trying to make. @hydef Sorry I cannot help on this as that level of coding is more than I know and I have not messed with the Theme Creator in a bit. It might be something that has to be manually coded. I am confident one of our resident theme experts will chime in and provide some better insight.
  14. Not entirely sure. Do not believe I have seen a report of this before. Perhaps something went corrupt in your LB. Try reinstalling the version you are using. It will not affect anything you already imported or settings you have. You can simply install it over top of the existing build. In your \Launchbox\Updates folder will be the installers for the versions you have downloaded. Look for the most recent one and simply run it. Be sure to look at the path it is installing as it may try to install to a \Launchbox\Launchbox folder. Make sure it is only \Launchbox.
  15. Try what faeren posted in the second to last post.
  16. Cn you clarify what you mean by it will not do anything? Can you not click on the "Next" button on the bottom to move to the next screen in the import wizard?
  17. In LB go >Tools >Options and you will see image priorities for a few image types. Make your choices there. Check the boxes to select the fallback options then use the move buttons to place them in the order you want.
  18. If you are talking about this in the image below that is the music icon. It is for music related to the game if you downloaded any. These mp3 files would be located in your \Launchbox\Music folder. If it is grayed out that means you did not download an music file for that game.
  19. Right click the game and edit it. In the Emulation tab change the emulator there.
  20. For Mame you can set game specific bindings. So lets say you launch 4-player version of TMNT you can set the mapping for that to have P1 on left, P2 the next one, and so on. Then you can load up say a Street Fighter rom and map the controls with P1 on the 2nd slot and P2 on the 3rd. Then when you launch those games later on Mame will load that specific maps for each game. You would do it per game. I think there might be a way to set all 2-player games with the same mapping and all 4-player games as well, but that is not something I had messed with or really read up on.
  21. BB has no control over in game controls. Those are each set by the specific emulator.
  22. I read what your initial posts stated that is why I was clarifying some things for you. If you do not have those cores and are not using those for the platforms then you need to assign the correct core for each platform you intend to use. In the "Core" sell click on it. It is a drop-down box that allows you to select the correct core. Also you need to make sure LB is pointing to the .cue file for the game. If it is pointing to the .bin it will not work. Right click and edit a game. Look in the "Launching" tab and make sure it is pointing to the cue file. Then in the "Emulation" tab check that it is pointing to Retroarch.
  23. When using bin/cue files you cannot scan the folder and import. LB does not know which file is the main file an emulator needs to launch so it is not going to select just the .cue file. You need to either open the folder and select all .cue files and drag and drop into LB or in the wizard use the import option that allows you to select files and then select only the .cue files that way and import. This is likely because you may have set Yabause as "Default" for the platform. When you do that any subsequent import of rom files will use the emulator you set as default. In LB go to >Tools >Manage> Emulators and edit Yabause look in the Associated Platforms tab and see if you have the box checked for "Set as Default"
  24. In >Settings >Options. Cannot miss it. It is the one labeled “Controller Mappings”
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