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Everything posted by Retro808
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F11 and Alt+Enter should send PPSSPP in/out of fullscreen.
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What mode did you have the 8bitdo in? Just want to point out that for us to help the best we can it does help if you actually answer any questions you were asked. Not trying to be negative towards you, but I asked about the controller even in a prior post. Glad you got it sorted though.
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What controller are you using? If it is a model that allows to be used xinput or dinput what mode are you using? Also is the issue in LB, BB, or both?
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You can just look in your Launchbox \Updates folder. Older versions you have installed are there. You can run any installer over your existing build. However, go to an older version of LB would have no affect as Pause features have not been worked in in quite a while. So an older version of LB, as it relates to Pause themes, is the same coding as the latest versions. Like skizzosjt I have no issue on latest versions of either emulator. Just updated both those and tested and Pause works fine. This is with current LB build and beta. Again this would not really matter since Pause features have not been changed in many versions. Have you tried different controller? Is your issue in LB, BB, or both?
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Yes, sometimes emulator devs update things and LB features no longer work.
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Not natively in LB. Possible with a plugin. LB does not know "what's new" as the Mame.xaml it reads to get the playable games list does not log what changes there are per Mame version.
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Could you possibly go through the import process and provide screen shots of each step to see if we notice something wrong or perhaps video capture the process.
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I removed your post in the Beta Thread asking about this. It was removed for 2 reasons. 1. It is not beta testing related and 2. We request members do not post the same question in multiple locations. If you did not get an answer after a few days feel free just to bump the original post. Our forum is somewhat small when it comes to the user base that actually responds. So sometimes it takes a while to get an answer. Unfortunately I cannot as I have coded in VS to build themes but do not know enough to answer this question. Hopefully one of our Devs or more savy VS users will respond.
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Well you asked if LB could run Pac-man so if you knew how it works you know LB does not run games. So I was just clarifying as many users assume LB runs the games. I was merely responding to your exact question. How did you import your Mame roms? Full set importer or just a single game or selected games? As mentioned Pac-man is a clone so depending on how you are importing there are a couple ways to ensure Pac-man is imported. Such as selected North America for the region option.
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LB does not run games, emulators do. So it will import anything you ask it to. LB simply sends the command line to tell the emulator what game to run. LB recognizes the game fine. It knows Pac-man is a clone of Puckmann so it is likely listed as an additional app in Puckman especially if you used the full rom set port option.
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The pop-out feature is only for LB themes not BB themes. So that could not be added to this theme. Not much has changed when it comes to coding a theme so to add the new pop-out feature to a LB theme you would just need to ensure the lines of code are added in.
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Go to the \updates folder. Every version you have installed in the past is there. Pick the most recent version and run it. Mind Cbeats words and make sure it installs to the right folder \Launchbox and not \Launchbox\Launchbox
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Videos and sound continue to play in-game when I select a game fast
Retro808 replied to Hamburglin's topic in Troubleshooting
What theme are you using and does it do it in other themes? -
With a setting in BB that is built in, No. Not 100% sure, but it may be possible with a user created plugin.
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Set default wheel view.
Retro808 replied to Modernfx's topic in Third-Party Applications and Plugins (Released)
BB has theme specific overrides. So it is likely for your theme there is an override set and it is setting the theme to text. Look in your custom themes folder in LB and see if a BigBoxSettingsOverride.xaml file is present. If so if you open it that file will show you what view it is defaulting to. -
Set default wheel view.
Retro808 replied to Modernfx's topic in Third-Party Applications and Plugins (Released)
It is a setting in BB. Each user can set the platform view type (wheel, text, etc.) so it is not something you code into the theme. -
Huge Mame Marquee Collection including many in 4K resolution
Retro808 replied to Mr. RetroLust's topic in Game Media
That is what I have been advising you. See my prior post (my first post even stated the same thing) where I advised LB is matching the actual rom you have in that field to the image file name. Since it imported tmht22pe that means when you were choosing options in the Mame full set importer when it asked if you prefer "4-player" or "2-player" version you selected "2-player". If you selected "4-player" LB would have imported tmnt2.zip. -
Huge Mame Marquee Collection including many in 4K resolution
Retro808 replied to Mr. RetroLust's topic in Game Media
Can you right click and edit TMNT2 in LB and share a pic of the Launching tab. -
Huge Mame Marquee Collection including many in 4K resolution
Retro808 replied to Mr. RetroLust's topic in Game Media
It has nothing to do with your actual mame set. It is related to what you have imported as your primary or rather "default" rom in LB. In LB right click and edit your Final Fight game. Go to the launching tab and see what rom name is in the rom file cell. If it is not ffight.zip rename the marquee image whatever the rom name is. LB is matching that name to the image name. LB does not care what the inside of your rom folder or what is in the rom set zips. It cares only about what is showing in your LB game metadata. -
Huge Mame Marquee Collection including many in 4K resolution
Retro808 replied to Mr. RetroLust's topic in Game Media
Is ffight.zip the rom you imported and are using? LB will match the image to either the game name as you have it imported in LB or the rom name for the rom you imported. Edit the game in LB and look in the launching tab. If it shows you imported say ffighta.zip LB and the image file name is ffight.png LB is not going to link it. The imported rom name has to match the image. -
Not sure what gray boxes you are talking about. The game box art I assume? Also are you talking about in LB or BB? Might be helpful to see a pic of what you are talking about.