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Retro808

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Everything posted by Retro808

  1. Probably share an image of the Details and Associated Platforms tab when you edit the emulator. Just set this up to test and works fine launching games.
  2. /[Theme Name]/Images/Platforms/Clear Logo is typically the normal path. Most themes do not use all the other sub folder image types for platforms that the defaul image path would have which is why you see a slightly different structure. Keep in mind since these are user created custom themes any theme creator can dictate the internal folder structure. So it is always best to look through the theme's folders and confirm where exactly those images are.
  3. That is typically a video. So you need to ensure you either have a platform video in the \Video\Platforms folder. There are videos specifically designed for Colorful you can download. Additionally, you can place videos in the theme's folder and only that theme will use them. This is useful if you want to have specific video styles for a specific theme. In this case if you want to use the Colorful videos only for the Colorful theme you place them in the theme's specific video folder.
  4. I am sure the devs will. They have made some quick updates to the new feature. So users just need to make sure to keep testing and providing feedback. I agree it would be nice to have an option to choose the blackilst of file types. Similar to how we can choose types of images to include/exclude.
  5. No. There are currently no additional settings in the menus for this.
  6. Just to clarify, the Full Set Import option works differently than the standard file/rom import. The Full Set Importer does not really import files. It simply generates a list of "working" roms based of the Mame.xam file from the version of Mame you told LB you use. So that feature will not copy the filtered games because it is not actually importing any files. It is this way to keep from breaking Mame if users try to move files in case they are using a split or non-merged rom set.
  7. What I mentioned works. I just tested it. Was able to add the speed hack to my existing Full Set Import and it now shows and an alternate option to run.
  8. You may have to check the option for "Force Import Duplicates" on the "Specify Any Custom Options" page and then select "Import all Clones" on the "How would you like to import" screen.
  9. If you need 2 Mame versions then all you have to do is set it up the same way as the first one and call the emulator a different name. Then in the Associated Platform tab of that second version be sure to add the platform names for any platforms that will use it.
  10. Go into that arcade platform in LB and select all the games (click on one game then hit CTRL+A). Then go >Tools >Download >Update Metadata and Media. That will open the media wizard and you can follow the steps to download specific media options or all media for the games.
  11. Your post is pretty vague. Complete pack of what exactly?
  12. More information would help/ In LaunchBox or BigBox? What Pause theme did you apply? Did you unzip the theme and file it correctly? Did you bind a key/button to activate Pause and note you need to bind this in LB and BB as they have separate bindings.
  13. Well, if it imports and it's a case of some names having issues then not really anything the team needs to do to "add the possibility of importing .Neo" files. They already import. If named using Mame naming logic all games are recognized.
  14. That Sony Playstation Vita(O) was the issue. That is what I meant by any xaml with an alternative name to the existing platform. You cannot save any additional files in that folder or LB will try to use them. If you make copies, backups, or anything additional you need to save in another folder. Best option would be make a subfolder inside the \Data\Platforms and save them in that.
  15. In your \Data\Platforms folder do you keep any platform xaml backups or are there any alternate versions of the Vita xaml in there such as Sony Playstation Vita_backup.xaml or Sony Playstation Vita_old.xaml? We usually see what is happening when a users keeps copies or backups of platform xaml files in that folder. You need to remove those or LB will try to read them.
  16. Like @Lordmonkus the .neo files can be imported without much issue. If your file names have the full game name it should pull data unless you have "Scrape As" set to something other than "Arcade". I tested importing .neo rom files and they imported without issue. My .neo are basically named like Mame roms for NeoGeo are. Hence why there is not issue matching them to the DB.
  17. @zugswang @Dreamstate @damageinc86 For the sake of restoring this thread to its intended purpose (Mr. Retrolust sharing his bezel work) if you wish to discuss the topic you all are on further please open a separate thread. Not trying to curb any conversation just keeping this thread on topic. Thanks everyone for understanding. Any additional responses after mine will be deleted.
  18. For now it is global. So you cannot turn on or off by platform. "New" would be anything not imported into a LB platform.
  19. I am sure Faeren and one of the devs might make more themes. However, how many more themes Android version will get will depend on more users making themes.
  20. Merged threads as we did not need a new thread for the same issue. Did you look inside the themes images folder and confirm the images used for PSP have a file name that matches how the platform is named in your build. I know you said you used the default naming of PSP but I am not sure which Unifed them you are using (there are several versions) so I do not recall what the theme is actually using for a file name.
  21. It keeps going because users tend to post non-beta issues in this thread. So it looks like it is an active beta but it is no beta related issues. You can open a ticket, but I would search first to see if one is open. I cannot recall immediately if there is one. I would recommend provide feedback in the post on the forum.
  22. No, I have not personally tested. I can give it a try, but seeing as how I am not missing those images when I run the media updater it may return no different a result than I am already seeing.
  23. If it is not listed on the beta release notes it is not something that has been worked on in the current betas. Faeren updates the first post of the thread with each beta's release notes.
  24. If you have them in the \Video\Startup folder BB is designed to play them in full and then jump into BB or play the video until you hit a button to then jump into BB. The old setting was removed when the startup video was changed to use the \Videos\Startup folder and allow for multiple videos. I would try turning the option to play the startup off and shutdown BB. Then reboot it and turn it back. Who know maybe resetting it might work.
  25. Locking as we do not need multiple threads for the same/similar issue. You can use the thread linked in previous post.
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