-
Posts
259 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by PiperCalls
-
F355 challenge - Naomi - Demul Full screen setup
PiperCalls replied to Eckers569's topic in Emulation
seems to be a window focus issue. if i just run it in demul outside of lb (without the ahk) then i have full control once the game starts. -
F355 challenge - Naomi - Demul Full screen setup
PiperCalls replied to Eckers569's topic in Emulation
hmm, this is cool. so the ahk seems to work..after several attempts to "connect" it comes up to the game play screen fullscreen but then i have no control/inputs. double checked my demul arcade inputs are setup right. i have 5 for coin and 1 for start but it won't even accept coins. any ideas? thx...Piper -
Hi, I have LB/BB running on my cab, works great. I have an nVidia Shield TV that I am trying to setup to stream my BB to my big screen TV for some couch gaming. I watched ETA Primes video on the subject but I guess I'm not fully understanding the controller setup portion of the arrangement. So on my cab I have my kb encoder (joysticks/buttons/etc) for arcade games and I have (2) Logitech F310s (xinput) plugged in for console gaming...works great. I have an nVidia GPU on my cab so I setup Gamestream and also Steamlink (App). I primarily focusing on Steamlink since from what I've read it seams to be the best to use. I setup BB as an external game in my Steam and from my Shield TV I can open up Steamlink and open BB, navigate, launch games, etc...that part works good. Now the rub is how to manage the controllers for the Shield TV/Steamlink. When I launch a game I have no control in game. So for the Shield TV/Steamlink I have a knock-off xbox360 wireless controller (xinput also). So how do I setup the wireless controller to control the games from the Shield TV? All the emulators are setup with the F310s that are on the cab. My first thought was to sync the wireless remote to the PC, and setup the emus for that controller as well but it's a BT remote, if I sync to the cab (PC) then it's no longer sync'd to the Shield TV and then the emus won't work when played at the cab with my wired F310s. I'm in total confusion on this. From what I read I thought the Steamlink app would somehow manage this but I'm just missing the point. Or is this not do-able at all and do I have to use the same remote on the Shield TV that I do on the cab? Anyone with any experience in doing this, input would be greatly appreciated. Thanks...Piper
-
Unfortunately same result. It will change rez & back but never launches the game. If I launch the game directly at that same location it loads up fine.
-
Ok I'll try that. Thank you. I'm learning ahk in real-time lol.
-
Hi, I'm trying to script an AHK that will launch a resolution changer with a profile to change the resolution to 1080, then launch a game, then when I press escape (which closes the game already) launch the resolution changer again with a profile to change back to 4K. With my (very limited) knowledge of AHK, I have the following: #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. Run, C:\DisplayChanger2\dc2x86.exe -configure="1080p60.xml" return Run, E:\Launchbox\Games\Teknoparrot\Sega Nu\Luigi's Mansion Arcade\exe\x64\Game Loader All RH.exe return Esc:: Run, C:\DisplayChanger2\dc2x86.exe -configure="4K60.xml" The AHK does change the resolution to 1080, and back to 4K when I press Esc but it never launches the game. Any tips? Note: If I directly launch the game, it loads up fine. Thanks...Piper
-
Hi, Is there a known issue with these? I'm trying to edit a game in my PS2 (PCSX2) collection by adding custom command line parameters. I check "Use Custom Command-line Parameters" and add the line in, click OK, but when I go back in to the game details, it is deleted every time. I've tried reboot, no go. I'm using these on many emus so not sure what is going on here. The line I'm trying to add is --fullscreen --cfgpath "[path to my game ini file]", unless I'm reading it wrong, according to PCSX2 docs this should be correct but LB won't save the change to the game details. LB 11.7 Win10 64b Thanks for any help...Piper
-
For real...it never ends. Quakespam Spiked is nice, they look like much more recent maps.
-
I've built many arcade cabs including full DIY, kits & modding original. The most gratifying is DIY or modding an original but for my current cab I went with a company in GA called Monster Arcades. Full disclosure...they are not cheap, BUT after getting one I personally will never go back to the old chip board/OSB melamine type that everybody else uses. This thing is solid birch & rock solid. I couldn't be happier. Just my personal opinion. Cheers
-
Hi, well that was the original intent vs. just a "look at me" video lol, but the total pkg is like 80GB so I'm not even sure how I'd do that. Busy setting up my Sindens now but I'll get back on this afterwards. Cheers
-
Hi, just wondering if anyone has OBS recording working with TeknoParrot games? If so, any tips would be appreciated. OBS recording works with all the other emulators that I've tried but it just won't fire off with TP. I've tried changing the start/stop recording keys but no luck. Thanks, Piper
-
3d boxes Sony PlayStation 3 Disc Games 3D Box Pack (770)
PiperCalls commented on Robin55's file in Sony Playstation 3
Many thanks for these. I don't know if you're still interested in requests but here's a few that are missing. Some are PSN, some are disc, but I put them all here to keep it together. Aegis of Earth: Protonovus Assault Akiba's Trip: Undead & Undressed Aliens: Colonial Marines Angry Birds: Star Wars Birds of Steel Brave: The Video Game Cabela's Big Game Hunter: Pro Hunts Cabela's Hunting Expeditions Cabela's Outdoor Adventures Dead or Alive 5: Last Round Dead to Rights: Retribution Deadly Premonition: The Director's Cut Dungeon's & Dragons: Chronicles of Mystara F1 Race Stars Ferrari: The Race Experience God of War II HD Guilty Gear Xrd -Sign- Hitman: Blood Money Hitman: Contracts Hot Shots Golf: Out of Bounds ICO (it's not listed in the DB as a standalone game...only the ICO/SOC combo) Killer is Dead Killzone HD Lego Jurassic World Lego Marvel Super Heroes Lego Lord of the Rings Murdered: Soul Suspect Nascar 15 Painkiller: Hell and Damnation Shadow of the Colossus Terminator Salvation Thief -
I put together a Platform called Quake Mods and have it setup in LB/BB, launching directly to each map/mod and playable with a controller (blasphemy...). These are user created maps (mods) for Quake. There is a very active community of map/mod makers for Quake and some of them are extremely talented, blowing the original Quake maps away. If anyone wants to check them out head over to www.quaddicted.com, almost all the maps/mods are there and it is a very neat and organized website. I have about 500 map packs setup, many with several actual levels/maps to play so I've probably got about 800-1000 maps launching. Quaddicted has somewhere close to 2000 I think... I'm using Quakespasm Spiked as the "emulator" it makes the maps look much better and more playable. I'm using screenshots from Quaddicted as my box art, made up some cheesy logos and used the integrated OBS function in LB/BB to record a video preview of each map. I recorded a quick video of it in action with BB... Cheers...Piper Desktop 2020.09.08 - 14.28.30.01.mp4
-
He updated, shipping out the first KS orders this week & has enough being assembled at the factory to ship all KS orders. IG orders follow that. I can't wait to slap these on my cab. Piper
-
I was snooping around Netflix & found a series called High Score about the history of the video game industry. Pretty interesting, i learned a few things. I didn't know that Nintendo's Kirby character was based on the lawyer that kept Nintendo from getting sued out of business when they were still a relatively small company. Worth a watch for any VG fans. There is a whole episode on John Romero/ID Software/Doom. Piper
-
- 1
-
-
My recently finished Starfighter cabinet
PiperCalls replied to Gwen's topic in Collections and Builds
Wow looks great...got some serious talent! -
BB_Brutal Heretic RPG HD3D.mp4 I love playing the old/original FPS games (Doom, Heretic, Duke Nukem 3D, etc) so I put together a collection of mods (user maps) for Heretic. In total there are almost 300 mods. Some contain a single level/map others are complete episodes with multiple levels..so in total there are probably 450-500 maps to play in this collection. I'm running the Brutal Heretic RPG HD3D port which adds hi-res textures, 3D sprites, gore and leveling/RPG element to the game (It's basically a version of GZDoom with some extras). To get this up and running.. You'll need to have the commercial Heretic - Shadow of the Serpent Riders installed. You can pick it up on Steam for a few $. 1. Unzip the Brutal Heretic RPG HD3D.rar into your Launchbox/Emulators folder and setup an emulator in LB called Brutal Heretic. Brutal Heretic RPG HD3D.rar 2. Put the Heretic Mods.xml file in your Launchbox/Data/Platforms/ folder...this will create a platform called Heretic Mods in LB. Heretic Mods.xml 3. Unzip the Heretic Mods.zip file into wherever you keep your games. - note that the xml file points to where my games are stored which is D:/Launchbox/Games/Heretic Mods/ so if you store games somewhere else just do a Replace All with your game location in the xml file. 4. Unzip the Heretic Mods - Images.zip into your Launchbox/Images/ folder to add artwork for the Heretic Mods platform. - I am using screenshots for Box artwork and I made up some (very cheesy) clearlogos for all the maps. Heretic Mods - Images.zip I also have video clips off all the maps but it's a whopping 22GB so I'm not sure how I would even share those..I just used the integrated OBS recording to capture these. Good luck and have fun. Piper Heretic Mods.zip
-
11.3-beta-8...and I'm Dead in the Water Again
PiperCalls replied to PiperCalls's topic in Beta Testing
Installed 11.2 over the top. At first launch updated to 11.3-beta-8. Everything is working fine, issue resolved. I went ahead & turned beta off for now since my PC seems to be having issues with the beta updates. Thank for the help!...Piper -
11.3-beta-8...and I'm Dead in the Water Again
PiperCalls replied to PiperCalls's topic in Beta Testing
Thx I'll try that. Do I need to copy out any xml's or images/videos or will it leave all that alone? Thx -
11.3-beta-8...and I'm Dead in the Water Again
PiperCalls replied to PiperCalls's topic in Beta Testing
Ah ok gotcha...didn't realize that. -
11.3-beta-8...and I'm Dead in the Water Again
PiperCalls replied to PiperCalls's topic in Beta Testing
If your talking about the 11.3-beta-1 Released thread, that didn't make sense to post there since this isn't a beta-1 issue. If all issues with any beta should go in that 1 thread then I can post there. -
It just pushed out, install hung up stating it couldn't close out some applications. I selected cancel, it said it was rolling back. Now LB won't launch at all, if I try to launch it I get a spinning circle for a second and then nothing. Reboot doesn't help. If I try to launch BB I get an error msg about needing .NET core installed (which it already is). So...I redownloaded .NET Core 3.1 Desktop Runtime x64, tried to repair...nothing, uninstalled & reinstalled...BB still says it needs to be installed. Help...Piper
-
Ok will do thanks. BTW I set all the mods to run through Brutal Doom...it kicks everything up a notch, very challenging now. Great work!
-
Ok, thanks. Got it all sorted with the command line switches from the Doom wiki. Really enjoying this set. Quick question, you mentioned in the post that the artwork was complete but I seem to be missing a lot of the logos, etc. Did I miss something? Honestly I wouldn't even expect artwork with a set of mods but just wanted to make sure. Thanks again...Piper