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Everything posted by PiperCalls
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Neon Deluxe Arcade - 16:9 (Big Box Theme)
PiperCalls commented on Mr. RetroLust's file in Custom Themes
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Neon Deluxe Arcade - 16:9 (Big Box Theme)
PiperCalls commented on Mr. RetroLust's file in Custom Themes
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platform Retro Neon Platform Category Video Set
PiperCalls commented on RetroHumanoid's file in Platform Theme Videos
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Possible bug in 13.5 or maybe a theme issue?
PiperCalls replied to PiperCalls's topic in Troubleshooting
I think we're good boss. It seems to have cleared up. I had moved a lot of playlists around and BB was acting sluggish so I'm thinking maybe it was doing some heavy caching or something in the background. The only other thing I can think of was a few of the Playlists in the new Collections category were missing clearlogo images. This was causing the entire Collections wheel to be blank and the games wheel inside the Playlists to be blank as well. I put placeholder clearlogos in the folders until I can make some and don't have the issue anymore. It was either that or the "caching" thing dunno. Not sure if that would be considered a bug but FYI. -
Posted on discord too but realized it might be a bit much for there... not sure if this is a bug in 13.5 or an issue with my theme but it just started happening. i boot BB into categories view. I have only 1 category (collections) visible (the rest are hidden from BB) and a bunch of playlists at the root and also other playlists parented under collections category. everything is fine except when I select collections it shows nothing on the wheel, no artwork, etc...like it's invisible. I def have games in each playlist and none of the collections playlists are hidden in BB. i've done an image refresh and force repop also, re-launched lb/bb, etc.
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Just uploaded my clearlogo pack for Nintendo Wii U. It should be "complete" with all the disc & eshop titles, at least the USA stuff. I included the EU exclusives & a few JAP exclusives as well. I did not include demos, non-game titles, etc. If you find anything missing, let me know and I'll see if I can source it and update the pack. I put this together because the games database is missing a ton of them. Note that CEMU currently only has about 50% compatibility for all these but is getting better every day.
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Version 1.0.0
165 downloads
Here is my "complete" clearlogo pack for Nintendo Wii U. I scrounged around the web and found most of them. A few nice folks on discord helped out as well. I've included all the disc & eshop titles. I believe I have included all the USA games, the EU exclusives & a few of the JAP exclusives. What is not included are demos, non-game titles, etc. If you find anything missing, let me know and I'll try to source it and update the file. Note: These titles are NOT all playable in CEMU, it has around 50% compatability ATM but gets better every day. Enjoy...& game on! -
Hi, thanks for this. I don't think I'm using right though. So I was just testing on Batman Begins. I put the GINE69.ini in the GameSettings folder. I now get a 60fps option enabled in the AR Code tab but the games still runs at 30fps. Am I missing something? The notes mention a Gecko code not AR. Not sure what I'm doing wrong. Thx
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Looks pretty interesting. Was there any progress towards 3D Boxes? It's mainly what I use & would love a standard set. Also, does it matter what blank box is used? Is there a set of boxes that need to be used. Thx
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Did you put that in the user source and it generates the 3d model? i'm trying to look through the new themes like c-beats mentioned to see how to get it to generate, but all the themes seem to use the 3d model in the cover flow whereas i want to use it in place of the box artwork. c-beats did mention that it should be able to be used. i just don't know enough about xaml atm.
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I've gone through all settings in BB, any ref to 3D Box Model is turned on. I am only able to get the Box Front image to show. I've also tried in multiple views, including the Text List view. Is it possible this isn't the correct code to show/generate the 3D Model? <transitions:TransitionPresenter TransitionSelector="{Binding ImageTransitionSelector}" Content="{Binding ImageView}" VerticalAlignment="Center" HorizontalAlignment="Center" />
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Starting Line - Driving Cabinet Theme (WIP)
PiperCalls replied to mgerety's topic in Big Box Custom Themes
Hey that's cool. I just did something similar for my racing cab..a theme called VROOM. Mine isn't that fancy though. Did you continue with this, or is available for CTC? I don't know how to build a theme from scratch so I used CTC. -
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C-Beats can you expound on that or point me to a resource that discusses it? I've looked at the CoverFlowGamesView.xaml for Default theme and I don't find any ref to either FlowImage or FlowModel. I guess the bigger question first is...is the 3D box model available only as a wheel element only or can it be used anywhere in a theme? My end goal would be to replace an image in my theme that is currently 3D Box/Box with a 3D Model...not sure if that's even possible or supported. It doesn't appear CTC allows it from what I can gather. Thx for any guidance.
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Hi, sry no help I just did my first theme with CTC but was wondering are you trying to show the generated 3D Box instead of the pre-made 3D Box artwork? I was interested in this as well if so since many games don't have 3D Box artwork available. I believe C-Beats said it was possible in a theme so hoping you find a way in CTC.
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I really just wanted to learn how to make a theme and wanted something simple for my racing cab with a racing/Ferrari type look. None of the existing themes had exactly what I wanted to I decided to use CTC (2.5.5) and whip one up. Thanks to y2guru for the tool and a little help along the way. The main level is playlists which are sub-genres of the racing genre. I just came up with a list that made sense to me. For the games list I wanted to have an image that shows what hardware is used for that game. I do intend to make actual images for each game that shows what all the inputs are for that game, but I think I'll do that via launch images. The wheel/pedals controls animation is just a 3 renders I did and then I set the image to folder content so it just is basically a slideshow. Lot's of fun, and CTC makes even us primates be able to throw something together. PiperCalls PS: not sure why the video capture is so crappy and dark, the theme actually is better. Also, I made all the playlist clearlogos myself, but not that startup video. I got that on the forums here sometime back, apologies for not crediting, not sure who made it. VROOM.mp4
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