Jason Carr Posted March 29, 2018 Author Share Posted March 29, 2018 Beta 6 is out now guys with fixes for the plugin issues and the items listed above. @eatkinola Let me know if you see any more plugin issues. 1 Quote Link to comment Share on other sites More sharing options...
ckp Posted March 29, 2018 Share Posted March 29, 2018 24 minutes ago, Jason Carr said: This issue appears to be caused by that plugin; somehow the plugin is looking for the PCSX2.EXE file in the wrong place, and so it's getting a FileNotFoundException. I don't think there's anything I can do to fix this since the plugin is somehow getting the wrong path. I'm guessing this is a "current directory" issue somehow, but the plugin developer will have to solve it. Hmm, but don't think I have any issues or errors if I use old LB gui. I'll double check. 25 minutes ago, Jason Carr said: That's odd. Might be the same weird sorting bug we ran into with LaunchBox. Of course I can't replicate it, but I'll look into it. Does this apply to everything except for platform categories? On the left pane where platforms are listed (when showing by platform) if I click to show Publisher or Developer, it is not sorted properly, but it is sorted properly in old LB. Quote Link to comment Share on other sites More sharing options...
ckp Posted March 29, 2018 Share Posted March 29, 2018 27 minutes ago, Jason Carr said: Background images should be working properly and the same as LaunchBox, so I'm not sure what's going on there. The background image does show and work when i highlight a game, but I can set it to be much more faded in old LB. It's not faded in LB.Next so it kinda gets in your face (for my preference anyway). In old LB I have it set to be very faded so it's hardly seen. hope that makes sense, I don't have LB next to me to use the right setting names in the options. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted March 29, 2018 Author Share Posted March 29, 2018 4 minutes ago, ckp said: Hmm, but don't think I have any issues or errors if I use old LB gui. I'll double check. It doesn't really matter if it happens or not in the old LaunchBox; I'm guessing that somehow the plugin is assuming that the current directory is a certain directory (an unsafe assumption), which is likely causing the issue. 5 minutes ago, ckp said: On the left pane where platforms are listed (when showing by platform) if I click to show Publisher or Developer, it is not sorted properly, but it is sorted properly in old LB. Yeah, I get that. I'm wondering though if it happens for any of the sidebar options or just for Publisher and Developer. My hunch is that it happens for everything except for Platform Category. 3 minutes ago, ckp said: The background image does show and work when i highlight a game, but I can set it to be much more faded in old LB. It's not faded in LB.Next so it kinda gets in your face (for my preference anyway). In old LB I have it set to be very faded so it's hardly seen. hope that makes sense, I don't have LB next to me to use the right setting names in the options. Ah, I see. Yeah, I haven't yet implemented background fading for LaunchBox.Next. Quote Link to comment Share on other sites More sharing options...
ckp Posted March 29, 2018 Share Posted March 29, 2018 2 minutes ago, Jason Carr said: Yeah, I get that. I'm wondering though if it happens for any of the sidebar options or just for Publisher and Developer. My hunch is that it happens for everything except for Platform Category. I'm certain most sorted properly. But not these two. I didn't check every single one though. Figured you would check. Quote Link to comment Share on other sites More sharing options...
NJDave71 Posted March 29, 2018 Share Posted March 29, 2018 (edited) 14 hours ago, Rincewind said: Seems to of broken the HelperControl_v4 plugin @Jason Carr The latest 8.1 beta 6 fixes the issue. Edited March 29, 2018 by NJDave71 Quote Link to comment Share on other sites More sharing options...
eatkinola Posted March 29, 2018 Share Posted March 29, 2018 (edited) 5 minutes ago, NJDave71 said: It Looks like Something changed in the launchbox with one of the beta version...... @Jason Carr do you i need to address this?? I suspect it's the same issue related to my plugin library throwing exceptions. Looks like Jason fixed it with Beta 6, but I can't test it until later today. See if beta 6 fixed that exception for your plugin. Edited March 29, 2018 by eatkinola 1 Quote Link to comment Share on other sites More sharing options...
NJDave71 Posted March 29, 2018 Share Posted March 29, 2018 14 hours ago, Jason Carr said: Whoops. Yup, I'll fix that for the next beta guys. Sorry for the breaking change there. Just when i had it working 100% along comes a beta and BAM!!!! Quote Link to comment Share on other sites More sharing options...
NJDave71 Posted March 29, 2018 Share Posted March 29, 2018 Just now, eatkinola said: I suspect it's the same issue related to my plugin library throwing exceptions. Looks like Jason fixed it with Beta 6, but I can't test it until later Tuesday. See if beta 6 fixed that exception for your plugin. Yes, it has been fixed...... This community is very fast with finding things. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted March 29, 2018 Author Share Posted March 29, 2018 2 hours ago, ckp said: I'm certain most sorted properly. But not these two. I didn't check every single one though. Figured you would check. None of them are sorted incorrectly for me in my testing. I ask the questions that I ask for good reason lol. Glad to hear that the plugin issues have been fixed. Quote Link to comment Share on other sites More sharing options...
ckp Posted March 29, 2018 Share Posted March 29, 2018 I can screenshot the sorting tonight if you want. I'll try the latest Beta too. 1 Quote Link to comment Share on other sites More sharing options...
ckp Posted March 30, 2018 Share Posted March 30, 2018 here is the sorting not alphabetical Quote Link to comment Share on other sites More sharing options...
ckp Posted March 30, 2018 Share Posted March 30, 2018 beta 6 still comes up with the game tile pane empty until you click another platform. Quote Link to comment Share on other sites More sharing options...
ckp Posted March 30, 2018 Share Posted March 30, 2018 (edited) i'm not sure what hide games missing videos should do since out of my 4471 games, checking that feature shows 13 games in the ALL platform, yet i have ZERO videos for any games. Edited March 30, 2018 by ckp Quote Link to comment Share on other sites More sharing options...
alec100_94 Posted April 1, 2018 Share Posted April 1, 2018 (edited) @Jason Carr I am the developer of the previously mentioned PCSX2 Plugin, thanks for the heads up about the current directory issue, and thanks to @ckp for finding the issue. I had made the assumption that Directory.GetCurrentDirectory() would always point to the LaunchBox root directory, where that doesn't appear to always be the case in LaunchBox.Next. LaunchBox.Next looks awesome btw, and I cannot wait to see how it progresses. Edited April 1, 2018 by alec100_94 1 Quote Link to comment Share on other sites More sharing options...
eatkinola Posted April 1, 2018 Share Posted April 1, 2018 On 3/29/2018 at 11:57 AM, Jason Carr said: @eatkinola Let me know if you see any more plugin issues. If all games for a platform are hidden (e.g., you want to hide that platform): p.HasGames(showHidden, showBroken); ...still returns true (I would expect false). p.GetGameCount(showHidden, showBroken); ...appropriately returns zero. Just noticed this while working on a plugin; thought I'd mention in case has anything to do with prior post by @ckp. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted April 1, 2018 Author Share Posted April 1, 2018 5 hours ago, alec100_94 said: @Jason Carr I am the developer of the previously mentioned PCSX2 Plugin, thanks for the heads up about the current directory issue, and thanks to @ckp for finding the issue. I had made the assumption that Directory.GetCurrentDirectory() would always point to the LaunchBox root directory, where that doesn't appear to always be the case in LaunchBox.Next. LaunchBox.Next looks awesome btw, and I cannot wait to see how it progresses. Thank you Alec; that makes sense. That was probably a side effect of how the original LaunchBox was programmed. You should be able to get the startup folder with System.Windows.Forms.Application.GetStartupPath(), which should ensure that you're in the right folder. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted April 1, 2018 Author Share Posted April 1, 2018 Thanks @eatkinola; I'll look into that. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted April 2, 2018 Author Share Posted April 2, 2018 Hey all, beta 7 is out now with more of the LaunchBox.Next system menu working. All menu items have been populated in the system menu, but not all of the items work (and some of the Tools menu items currently just don't do anything at all...working on that). However, I have the bottom progress bar working section implemented, and a number of items do use it properly, such as Download Metadata and Media. I'm still trudging through implementing all the menu items, which is the worst part of all of this, but I expect to be done with the rest of the menu items by the end of the week, after which we'll likely put out the official release. After that we can focus on getting image groups and arrange by working in LaunchBox.Next, and then of course the right-hand game details sidebar, which is the bulk of the remaining features to implement. We're getting there. At the same time, we're also working on the two Retroarch-related items from the poll: including Retroarch cores in the Launch With menu and simplifying Retroarch core selection. Those may or may not make it into the next official release. Thanks all. 2 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted April 2, 2018 Author Share Posted April 2, 2018 One more thing; please let me know if games are still not populating on first launch in beta 7. Quote Link to comment Share on other sites More sharing options...
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