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Posted

Sorry but I got another gripe with FFmpeg.

FFmpeg just like WMP messes up the videos "width". Only the "width", height is not impacted. I put "width" in quotes because it's not really width. As in it's not taking for ex a 1920 pixel wide video and making it 1930 pixels wide. The width of the video would still be 1920 pixels, but, the contents of the video get stretched out wider when using FFmpeg just like it always has with WMP. 

VLC did not do this this by comparison. It always has been more difficult to identify this occurring with WMP due to videos have a black screen blip and reset when returning to platform wheel, but it's always been there in previous version of the frontend using WMP too. still there on latest 13.24 beta 1

Here is a video for reference. For easiest way to see what I am talking about is to pay attention to the outer edges of the N64 controller on the left, where it is exactly when I am in the N64 game wheel. Like place your mouse cursor there for a good visual indicator. Then notice when I back out to the platform wheel it suddenly looks like the entire image stretches out width wise. Watch in fullscreen to make it easier to see too. 

This is not theme specific, but unless you have some sort of theme setup like what I am using here it would go unnoticed. For someone who wants a nice seamless transition between wheels where it looks like only part of the view updates when you back out to previous wheel, this is jarring and ugly to see. 

 
Posted

Is the .sid format still supported? The background music (.sid files) for C64 Dreams are throwing an error.

Could not open 'E:\LaunchBox\Music\C64 Dreams\Acid Runner.sid'. Error -1094995529: Invalid data found when processing input

App:     LaunchBox
Version: 13.24-beta-1
Theme:   Default
Type:    Unosquare.FFME.Common.MediaContainerException
Site:    Void StreamInitialize()
Source:  ffme.win

   at Unosquare.FFME.Container.MediaContainer.StreamInitialize()
   at Unosquare.FFME.Container.MediaContainer.Initialize()
   at Unosquare.FFME.Library.RetrieveMediaInfo(String mediaSource)
   at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass76_0.PeekAllocatorAdapter()
   at System.Windows.Threading.DispatcherOperation.InvokeImpl()
--- End of stack trace from previous location ---
   at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
   at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
   at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
   at Unbroken.LaunchBox.Windows.Threading.Invoke(Action callback, DispatcherPriority priority)
   at Unbroken.LaunchBox.Windows.Music.CheckIsolatedInterpreterSorter(Object instance, Int32 removeBAt)
   at SymbolicManagerSystem.ScanAllocatorAdapter(String instance, Int32 removeBAt, SymbolicManagerSystem)
   at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass62_0.CustomizeInitializerExtractor()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

Recent Log:

   2:03:38 AM Exception

 

Posted
On 8/23/2025 at 8:41 AM, Rincewind said:

Has something changed in the MAME High Scores? Bubble Bobble has stopped uploading again 😒

Had that issue too with a number of games, Aliens, Double Dragon etc, signing out and back in did nothing, but they suddenly started working again.

Nice score by the way ;)

  • Thanks 1
Posted

my launchbox installation crashes after the update when going to options, in both launchbox and bigbox. Even when i installed 13.22 from the updates folder it's still broken. anyone else has this? No error message, the app just hangs

Posted

It might be just me but the transitions on Bigbox seem to not work as they used to do, they transition into a black screen then to the next screen, instead of going directly from one thing to the other.

Posted (edited)
8 hours ago, jupe69 said:

my launchbox installation crashes after the update when going to options, in both launchbox and bigbox. Even when i installed 13.22 from the updates folder it's still broken. anyone else has this? No error message, the app just hangs

The problem is that from the moment you installed it even just once it's dead because we haven't isolated the problem yet and we don't really know where it comes from so the fact that you come back won't change anything I( went back to 13.21 and big box doesn't start even without an intro video) Fortunately I always have a neutral setup in case of a blow so think it can be useful in a case like this. for the moment my main configuration is frozen whatever I do.( same thing with the beta 13.24.1)

Edited by PadeMoNiuM Prods
Posted
23 hours ago, Gosunkugi said:

Had that issue too with a number of games, Aliens, Double Dragon etc, signing out and back in did nothing, but they suddenly started working again.

Nice score by the way ;)

Yep just started working again for me too, i suppose it made me play it for longer which helped 😅 

  • Like 1
  • Game On 1
Posted

I'm not sure if this would be an issue with Retro Acheivements or the progress feature in LB, but I finished a game since the progress features were recently added and it didn't change the "active" badge to "beaten" or "completed".  Are there any known issues that would cause this?  I haven't messed with the RA prior to the progress features being added.  

Posted

Just wanted to chime in and say amazing job!!!
For the network drive users like me, the full release of 13.23 is amazing!!! This version installed perfectly on the Net Drive with no issues, launched with no issues and man was it blazing compared to before!!! Way to go devs!!!!

Posted (edited)
On 8/27/2025 at 8:06 AM, SqHd said:

Is the .sid format still supported? The background music (.sid files) for C64 Dreams are throwing an error.

Could not open 'E:\LaunchBox\Music\C64 Dreams\Acid Runner.sid'. Error -1094995529: Invalid data found when processing input

App:     LaunchBox
Version: 13.24-beta-1
Theme:   Default
Type:    Unosquare.FFME.Common.MediaContainerException
Site:    Void StreamInitialize()
Source:  ffme.win

   at Unosquare.FFME.Container.MediaContainer.StreamInitialize()
   at Unosquare.FFME.Container.MediaContainer.Initialize()
   at Unosquare.FFME.Library.RetrieveMediaInfo(String mediaSource)
   at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass76_0.PeekAllocatorAdapter()
   at System.Windows.Threading.DispatcherOperation.InvokeImpl()
--- End of stack trace from previous location ---
   at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
   at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
   at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
   at Unbroken.LaunchBox.Windows.Threading.Invoke(Action callback, DispatcherPriority priority)
   at Unbroken.LaunchBox.Windows.Music.CheckIsolatedInterpreterSorter(Object instance, Int32 removeBAt)
   at SymbolicManagerSystem.ScanAllocatorAdapter(String instance, Int32 removeBAt, SymbolicManagerSystem)
   at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass62_0.CustomizeInitializerExtractor()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

Recent Log:

   2:03:38 AM Exception

 

Yah, I have the same errors with C64 Dreams and v13.23 release version.

Edited by dav777
Posted
3 hours ago, The Papaw said:

Is there a way to re-run the new wizard for testing purposes (v13.24-beta-1)?

If you're referring to the new Welcome Wizard, for "testing purposes" you can simply rename your /LaunchBox/Data/ folder (e.g. /LaunchBox/Data-01/) then start LaunchBox.

Alternately you could instead, move the Data folder to another location outside of /LaunchBox/ and then start LB.

Another option is to run the installer found in your /LaunchBox/Updates/ folder and install it into a new location.  (e.g. D:\LaunchBox Testing\)  Be careful not to install into double folders.  (e.g. D:\LaunchBox Testing\LaunchBox\)

Posted
20 hours ago, JoeViking245 said:

If you're referring to the new Welcome Wizard, for "testing purposes" you can simply rename your /LaunchBox/Data/ folder (e.g. /LaunchBox/Data-01/) then start LaunchBox.

Alternately you could instead, move the Data folder to another location outside of /LaunchBox/ and then start LB.

Another option is to run the installer found in your /LaunchBox/Updates/ folder and install it into a new location.  (e.g. D:\LaunchBox Testing\)  Be careful not to install into double folders.  (e.g. D:\LaunchBox Testing\LaunchBox\)

Thanks Joe, hope all is well. I tried deleting the settings.xml and that hadn't worked. WIll try your suggestions

Posted (edited)

If using the new Welcome Wizard, and you import a folder of roms from, let's say "D:\games\Microsoft Xbox 360", should not LB change the folder path to point to that folder so it can auto update correctly without having to backtrack and make the user go into it and change it manually after the import?

LaunchBox-20250902-52.thumb.png.088236a551b93d89357e39daf26c20bd.png

Also, using both v13.23 and v13.24.1 beta, even when I select NO media what so ever, LB is still sometimes downloading clear logos.

SS after import:

LaunchBox-20250902-54.thumb.png.16602933f913ab51a70d61401b2f1133.png

Edited by The Papaw
Posted

In Launchbox, when I update a game's metadata, the "Last Played Date" is removed. I don't know if it's related to the beta version (13.24 beta-1), but this didn't happen to me before.

Posted
1 hour ago, The Papaw said:

If using the new Welcome Wizard, and you import a folder of roms from, let's say "D:\games\Microsoft Xbox 360", should not LB change the folder path to point to that folder so it can auto update correctly without having to backtrack and make the user go into it and change it manually after the import?

LaunchBox-20250902-52.thumb.png.088236a551b93d89357e39daf26c20bd.png

Also, using both v13.23 and v13.24.1 beta, even when I select NO media what so ever, LB is still sometimes downloading clear logos.

SS after import:

LaunchBox-20250902-54.thumb.png.16602933f913ab51a70d61401b2f1133.png

Yup, you are right. That is planned to be solved before we release the 13.24 hotfix.

 

6 minutes ago, MrDeKat said:

In Launchbox, when I update a game's metadata, the "Last Played Date" is removed. I don't know if it's related to the beta version (13.24 beta-1), but this didn't happen to me before.

How did you update a game's metadata? Edit the game and make a change, run the metadata and media wizard? Do you remember the options you chose? A specific example would help us test this.

  • Like 1
Posted

Hi All,

I'm having the BigBox isn't starting up issue.

I have an Nvidia 3060 TI.

I've tried removing the video startup folder and all that happens is I get the BigBox splash logo, the taskbar disappears, and then it just sits.

Thanks!

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