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SiriusVI

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Everything posted by SiriusVI

  1. There are still even more mismatched colors: 1. Arcade Platform Category video is blue but colorful theme color is purple. The Platform CATEGORY theme color should be blue, just like with consoles and computers. 2. The platform Category "Mobile" is green (should be blue to be consistent with the other platform categories) and the video is also green, but a different shade of green. 3. Handheld Category video is blue (as it should be) but Theme color is green (should be blue, too) 4. APF Imagination Machine color mismatch (different shades of green) 5. Atari 5200 very slightly different shades of blue (just enough to see a vertical line where the video ends) 6. Atari 7800 very slightly different shades of blue (just enough to see a vertical line where the video ends) 7. Casio OV-1000 color mismatch 8. Microsoft Xbox very slightly different shades of green (just enough to see a vertical line where the video ends) 9. Microsoft Xbox 360 very slightly different shades of green (just enough to see a vertical line where the video ends) 10. Nintendo 64 very slightly different shades of green (just enough to see a vertical line where the video ends) 11. Nintendo 64 DD very slightly different shades of green (just enough to see a vertical line where the video ends) 12. Nintendo Satelliview very slightly different shades of yellow / orange (just enough to see a vertical line where the video ends) 13. Sega Genesis slightly different shade of red 14. Neo Geo CD slightly different shade of purple 15. Gameboy Color very slightly different shades of yellow / orange (just enough to see a vertical line where the video ends) 16. PSP very slightly different shades of blue / purple (just enough to see a vertical line where the video ends) 17. PSP Minis very slightly different shades of blue / purple (just enough to see a vertical line where the video ends) 18. Tiger Game.com Color mismatch 19. Wonderswan very slightly different shades teal (just enough to see a vertical line where the video ends) 20. Apple II very slightly different shades of blue (just enough to see a vertical line where the video ends) 21. MS-DOS very slightly different shades of blue (just enough to see a vertical line where the video ends) 22. ScummVM very slightly different shades of orange (just enough to see a vertical line where the video ends) 23. Sharp X1 very slightly different shades of red (just enough to see a vertical line where the video ends) 24. Sinclair ZX Spectrum very slightly different shades of red (just enough to see a vertical line where the video ends) 25. Arcade Namco System 22 slightly different shade of red 26. Arcade Sega S-TV slightly different shade of purple / blue 27. Sega Hikaru slightly different shade of purple 28. Sega Naomi slightly different shade of orange 29. Sega Naomi 2 slightly different shade of orange Those were all the ones I could find. Thanks for your hard work! Maybe these will be fixed in the future 😃
  2. Hmm, I'd like to change it on the fly, because I have different retroarch instances configured for different controller types (e.G. Original SNES controllers and so on). I'd like to be able to decide on the fly if I want to play USA, EU or JAP version with an XBOX One controller, SNES controller, Arcade Stick, and so on. Bummer this doesn't work.
  3. Hey everyone, Launchbox allows us to assign multiple emulators to the same platform (e.g. Dolphin retroarch and Dolphin standalone for gamecube and wii games). You can select which emulator you want a game to launch with by right-clicking and choosing "Launch With ..." in Launchbox. When importing different versions (e.g. regions) of a certain game into Launchbox, you can choose which version to launch by right-clicking and selecting "Play Version ...". However, what we cannot do (or at least I haven't found a way) is to launch a specific version of a game with a specific emulator. Let me give you an example: Say I have both the US and the Japanese Version of Zelda Twilight Princess for Gamecube imported into Launchbox, and I have assigned both the retroarch Dolphin core as well as the standalone version of Dolphin to my Gamecube platform. I would now like to be able to decide on the fly which version I want to play with which emulator. So US --> Retroarch, US --> Standalone, JAP --> Retroarch, JAP --> Standalone. Is there any whay to achieve this?
  4. Extremely helpful! Thank you for sharing! I've started this thread for sharing autoboot commands. Check it out, maybe there is something in there you can use =). By the way, have you figured out an easy / automated way to sort the actual games from software in mame SL folders? When importing mame SL collections, there are always so many non-games that it makes browsing and launching games not fun at all.
  5. I've recently updated to the new Version, but sadly there are still a TON of mismatched colors between the theme and it's corresponding videos. E.G. Arcade Platform Category is dark purple in the theme, but light blue in the video. This is just one example, there are multiple mismatches for the different platforms as well. One of the best aspects of COLORFUL is its consistency, which is destroyed by these color mismatches. Are there plans for fixing this sometime down the line?
  6. Sorry, I'm very bad with command lines. Did't even know that it's called ascii code, hehe. The full command line is: -L "M:\LaunchBox\Emulators\RetroArch\cores\mame_libretro.dll" "bbcb -autoboot_delay 1 -autoboot_command *cat\n*exec\x20who0\n -rp \"L:\LaunchBox\Games\Arcade\" -flop1 \"%romfile%\" However, as previously said, the game won't even work with at least the retroarch version of mame (haven't tried standalone mame). The graphics are all glitchy. But it's good to know that can use these types of codes for other games that need them 😃
  7. Works like a charm! Where did you find commands like this?
  8. I know, but it doesn't work. I just wanted to tell you that with the quotes you suggested, the bbcb system doesn't even load. If I use my original command: -L "M:\LaunchBox\Emulators\RetroArch\cores\mame_libretro.dll" "bbcb -autoboot_delay 1 -autoboot_command *cat\n*exec who0\n -rp \"L:\LaunchBox\Games\Arcade\" -flop1 \"%romfile%\" Mame loads the bbcb just fine, it just fails to autoload the command to boot the rom. But I can manually type in the correct command and get the rom to load. Now I just need a way to get the command line to accept the SPACE. The quotes you suggested don't work. Mame in Retroarch seems to work differently than standalone mame, or maybe it's the disable quotes option in the Launcbox emulator settings that's the problem. EDIT: Isn't there a special command that can send "SPACE", the same way "\n" sends "RETURN"?
  9. Thanks, I'll try that, but I think I already did and it didn't work. I think if I do this, the command line won't load the rom file. I get a notification from retroarch that the game "n*exec" is being loaded are something like this. This might have something to do with the fact that I checked the remove quotes options for this particular instance of retroarch, but I'm not sure. Anyway, I'll report back shortly after trying again. EDIT: Just tried it and it doesn't work. It's as I described above. It wants to load "n*exec". EDIT 2: I have tried multiple other place for the quotes to go, but it just won't work =/. EDIT 3: Just to explain what happens with your suggested quotes: Retroarch starts the mame core like normal, but I get the notification that "n*exec" is being loaded instead of the real rom. Then the screen just stays black, so the bbcb system isn't even launched correctly. I cannot enter the main system menu by pressing TAB.
  10. I'm once again trying to get some computer systems working. This time it's the BBC Micro. I have a lot of games working automatically with this custom commandline: -L "M:\LaunchBox\Emulators\RetroArch\cores\mame_libretro.dll" "bbcb -autoboot_delay 1 -autoboot_command *cat\n*exec!boot\n -rp \"L:\LaunchBox\Games\Arcade\" -flop1 \"%romfile%\"" Some games seem to need different launch command. For example the game "Dr. Who and the mines of terror" Needs "*exec who0" to run (the game doesn't even work correctly in mame/mess but that's not important here, I think). The problem is that I don't know how to pass this command via commandline. The problem is the SPACE between *ecec and who0. So this line does not work: -L "M:\LaunchBox\Emulators\RetroArch\cores\mame_libretro.dll" "bbcb -autoboot_delay 1 -autoboot_command *cat\n*exec who0\n -rp \"L:\LaunchBox\Games\Arcade\" -flop1 \"%romfile%\" this also does not work: -L "M:\LaunchBox\Emulators\RetroArch\cores\mame_libretro.dll" "bbcb -autoboot_delay 1 -autoboot_command *cat\n"*exec who0"\n -rp \"L:\LaunchBox\Games\Arcade\" -flop1 \"%romfile%\" Does anyone have an idea how to get this working, I mean passing the SPACE to the emulator after *exec?
  11. I think so, I have the 10.1 collection and I think I imported it successfully....
  12. Sorry, can't help here, I have no experience with Launchbox on Android =/
  13. Would there be any way to have Yuzu launch the games with the integrated DLCs?
  14. Smash bros works for me, too now, because it seems to create a save game that triggers th dlc to be loaded. But all other games still don't work =/. It's a really weird error I have to say =(
  15. So when I install the DLCs to the NAND Launchbox will load the the rom with the DLC. Rom files with integrated DLCs won't work. Integrated updates however DO work. Very strange ...
  16. No that's not it. I found something else out. I tried launching Smash Bros with all DLC and Updates integrated and when I launch via Launchbox there is NO DLC, when I launch with Yuzu, all DLC is loaded. This is really weird. Seems like Launchbox is somehow forcing yuzu to ignore the dlc? How is this even possible? Edit: here is Smash bros Launched with Yuzu: and here it is Launched with Launchbox: EDIT 2 So yea, all DLCs are definitely missing when Launching the games via Launchbox. The "Expansion Pass" icon is missing when Launching via Launchbox, it's there when I launch via uzu, as you can see inn this picture on the top right corner:
  17. Hello everyone, I have a problem. I want to play Xenoblade Chronicles II with Yuzu and have updated the romfile so it includes the Torna DLC. The DLC campaign can be selected on the main menu screen. If I start Yuzu and then launch the game within the Yuzu game list, everything works fine However, when I launch the same game with the same emulator from Launchbox, the Torna button isn't there. I don't know why this happens, can anyone help? I tried launching it with emulation station and the same thing happens. So in conclusion: - if I use yuzu to launch the game it works - if I use a launcher frontend, like Launchbox or EmulationStation, it doesn't. Any help?
  18. What software did you use to convert extracted wiiu folders into wua, if I may ask?
  19. I set up everything correctly. I don't auto extract anything. Apparently DosBox pure cannot handle the way many TDC archives are set up. They need to be installed and then repacked, someone on reddit said. I'm not sure however. The roms from Alvro work no problem. So I guess I'll just use those. TDC has a larger collection however... bummer.
  20. Hey everyone, as stated in the title I cannot launch many DOS games from TDC collection that I tried using DOSbox pure in Retroarch. The screen just turns black for a second and then I'm back at my Launchbox library. I downloaded a few games from a different DOS collection and most of them work fine. Any idea why the TDC games won't work? I also use the excellent ExoDOS collection but wanted to separately include the Total Dos Collection into my setup.
  21. RVZ is the way to go. Works perfectly. Even in retroarch!
  22. It's not. The idea is importing everything there is. I think he wants all those clones and hacks and doesn't see this as a downside.
  23. It's possible and I'm doing it, but it IS really hard to set up at first and a lot can go wrong if you don't know anything about command lines, which I didn't and still don't really. First things first: Save yourself a lot of trouble by keeping all Mame roms, CHDs, and Software Lists organized in a single folder, so you know that if something doesn't work, it's not because some files are missing or in the wrong place. I keep all my mame roms in "Launchbox\Games\Arcade" So your folder structure should look something like this: Arcade/dommy.zip (an arcade rom) Arcade/gameboy.zip (a system bios file for gameboy) Arcade/gameboy/sml.zip (super mario land for gameboy) Arcade/nes/smb.zip (super mario bros for NES) Having all mame roms organized like this, you can now use command lines to always point to the Arcade folder for your roms, which include bios files. You can still use rom sets outside of mame software lists in separate folders, such as "Launchbox\Games\Apple IIGS\" and import these rom files. Here is an example command line for my AppleIIGS TOSEC rom set that works with retroarch's Mame Core: "apple2gs -rp \"L:\LaunchBox\Games\Arcade\" -flop3 \"%romfile%\"" It will Launch Apple IIGS roms from my "Launchbox\Games\Apple IIGS\" folder, but it will look for all the relevant bios files in "Launchbox\Games\Arcade"
  24. At the risk of you misinterpreting my tone again, I want to very calmly inform you that in my humble opinion, it might be against the forum rules to use this forum as a marketplace for offering a collection containing commercially available games, especially if you plan on selling it. Furthermore, I remember that a few years ago, the Launchbox team had issues with people selling pre-built Launchbox collections on an HDD, because the customers would come here asking for support, which obviously Launchbox cannot and will not provide. You should probably inform a moderator if you want to go through with your plan. Just a friendly piece of advice, no malevolence on my part, hope you didn't perceive it that way. 😃
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