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Everything posted by C-Beats
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Our YouTube channel has several tutorials for LaunchBox. A large majority of them cover specific systems. I personally would suggest just run the app and organically experiment in it. Start with the Tools menu and run an import and potential the Download Media tool and just go with what sounds right at the time and tweak as you need. We strive to make LB the easiest frontend to get up and going. If you run into any stumbling blocks the community is really good about helping each other out. If you run into any hurdles you think we could probably handle better while you're going through the process there is a "Request a Feature" link in the "Help & Support" tab at the top of this page. Let us know how we can improve the app for newcomers.
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Omni can be set up to use the same layout as Steamy (or extremely similar). That being said I know a lot of people still utilize this theme so I can try and get it up and running again.
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Can confirm, EM team reached out and informed us they found the cause and have corrected.
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Announcement on page top. Here the thread, locking this one.
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EmuMovies functionality in LaunchBox is currently not working. This is due to an outage related to EmuMovies API and not something we have direct control over. We will let you know when the functionality is restored.
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I'll have to take a look. There is probably a binding not getting refreshed correctly. It's been a long while since I made this theme so will have to track down what I'm doing differently in it vs Omni
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If he is using the standard WPF Opacity Mask functionality you would then pass an image in with a transparency layer to it. Then the image's transparency layer values are applied to the control you are applying it to. I know some apps/setups using black/white values, WPF uses the alpha value and doesn't pay attention to the color at all.
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As stated pretty much every time this happens (which unfortunately has been increasing lately for unknown reasons). This is all on EmuMovies end regarding their API. Once they fix it functionality will be restored. We haven't touched our EmuMovies code in years and so it wasn't a change on anything on our side of the equation.
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Would be a good feature to request. I'm not entirely sure if we can actually get that data from the other storefronts but can see it being worthwhile if we can.
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- 37 comments
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Just looked in the code and you are indeed correct, we just check the folders are there and don't look at the executable name like I thought we did. My apologies for the confusion.
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@JudgeRob those are all made by us and should be unaffected. You'd need to look in your \\LaunchBox\Plugins\ folder and see if you have any folder/files NOT by the name of those plugins.
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Sounds like your Arcade64 is using an executable called mame (or something similar) still. Just rename the executable Arcade64.exe (and change paths to it in LB) and you shouldn't have to go to LB UI to turn off the feature when launching with it since it won't recognize it as MAME anymore and just not run the process because of it.
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Help Us Expand the LaunchBox Games Database!
C-Beats replied to AstroBob's topic in News and Updates
Just so we are clear, this is how the system has always worked. Users submit changes, users given moderation access determine if the changes gets to go through or not, we play overseers and clean up any issues that stem from the process. Currently though users can't add platforms, our team has to do that. Pretty much everything else is (and has almost always been) community driven. -
You updated to a .NET 9 version for the first time. This is reporting that you have some plugins that are older and are using methods no longer supported in .NET 9. You'll need to start removing plugins to find the culprit
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Didn't notice you were in Arcade. Typically for that platform Advertisement - Flyer is the best image type to grab for that. Looks like you already grabbed it but if not I'd suggest grabbing those too.
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If using default image type settings Box - Front is placed there
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Help Us Expand the LaunchBox Games Database!
C-Beats replied to AstroBob's topic in News and Updates
Locking a game is a manual process on our end so most games don't have locked field. You'll immediately see in the change UI that something is locked and won't be able to submit a change if it is. Otherwise you should be able to add/edit games right away. -
The newest update made changes regarding what directory logo's are placed in (for platforms). Can watch the release announcement video to see it in action. Tools > Manage > Themes and Media has logo packs in there. I believe the artwork you were already using should have been made into the selected pack, but you can go there to confirm.
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Help Us Expand the LaunchBox Games Database!
C-Beats replied to AstroBob's topic in News and Updates
We have tools to make sure moderation is taking the route we want it to but the database is pretty exclusively community driven. Anyone can update metadata and those that have proven they can do so with accuracy becomes a mod that then is allowed to approve/deny those changes. The LB team has tools to lock games, fields, and images when it's obvious we have the correct data already so that bad actors and mistaken folks can't change it to something less accurate. -
Help Us Expand the LaunchBox Games Database!
C-Beats replied to AstroBob's topic in News and Updates
Nothing diagnosed, but @MysterNybble has made comments about my... zeal... for data. There is a lot I'd like to change/improve in the DB. A lot of accuracy improvements and new data points entirely. -
Glad you got it sorted yourself so quickly @paQ. The theme was quite the undertaking (especially the details section). I do need to sit down with it and clean some stuff up, but overall very happy with it. I too use LB far more than BB and so the theme is very much so well loved on my own PC. I need to find a good way to keep track of change requests and things I can move to the settings file (like that height). Perhaps as I get time I'll start up a GitHub page for it for tickets to be raised, I'm struggling to keep up with requests made elsewhere so it'd be nice to have the central location for it.
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Think EA has changed their logic more than the other storefronts combined unfortunately. They likely changed something and we'll need to update the code appropriately. Added to my internal list of things to take a look at soon.
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I don't personally do it either, but it's been the default for longer than I've been on the team so changing it could ruffle some feathers