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Everything posted by C-Beats
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Could be hardware nuances as well. For example SSD vs HDD makes a noticeable difference in performance for some machines.
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Can you provide a screenshot of what you are seeing?
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"The file exists" error when trying to download images and videos
C-Beats replied to timbus_2000's topic in Troubleshooting
Can you close LaunchBox and make sure you don't have a \\LaunchBox\Metadata\Temp\ folder? If you do could you delete it then restart LaunchBox and let me know if it resolves your issue? -
Just so I am clear. Are you having the problem while streaming Big Box or is the problem occurring when using it locally on the machine in question? Also if you're opening Big Box for the first time it will be a tad sluggish at first while it builds the image cache. Once the cache has been built the experience should smooth out and be more responsive. You CAN manually build it via the Options > Image Cache menu if you would like. I will say though that for a collection your size it can take a CONSIDERABLE amount of time to do it that way so I would do it overnight.
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We don't take donations to implement features. I took note of the ticket though and will take a look at the code and see how difficult this request would be. Can I assume we are just hoping for a new setting that is "Attract Mode Master Volume" then? That is how I've read the ticket and this forum post. I want to make sure I'm not over-simplifying the request though.
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That would just require you to import the zip file like you would any rom. select MS-DOS platform, retroarch as emulator, then import the games. One thing you'd want to make sure though is that you don't have "Extract roms" option on in Edit Emulator, and that you add MS-DOS as an associated platform to the emulator as well as set the core for it.
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Are you hoping to run them from the zip file as standalone apps, or you loading them into RetroArch to be used with the DosBox core?
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Only way to accomplish this is to edit your platform and make both of them point to the same video folder. You will run into a lot of false positives in the Cleanup Media tool if you ran it against either specific platform doing this though.
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You can add anything to LaunchBox (doesn't even have to be a file). If one of the importers don't work to bring the file in (though I would think the drag/drop, None of the above import should) you can always manually add games to LaunchBox via the "Add" button in the button bar, or right click the grid and press the Add game menu item, OR press Ctrl+N. Then just add the data you want for your amiibo.
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At the top of the page you can click "Help & Support" and then "Request a Feature" and do it there. We don't have anything to automatically take a save state, and depending on the users set up you wouldn't want to (those trying to earn hardcore cheevo's can't use them). You can however save and load save states via the Pause Menu. That being said we don't have any way currently to display a screenshot of the save state, but that's an interesting suggestion (though not sure what RA allows us to do in that regard). In regard to #2 feel free to check out our Download section. We have quite a large collection of art sets to serve that purpose. Most assume you are using No-Intro rom set in regard to naming though and so if you aren't it may be a bit more difficult to integrate them into your collection.
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LaunchBox would have no way to know what file got renamed to what. The best way is to delete the games from LaunchBox, but don't delete the media (just pressing delete on the game doesn't do this, deleting the platform asks, just say no) and then reimport the files and DON'T scrape any media. Then you can scrape media for anything who's title didn't match up after the import is done.
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No we currently don't have anything like that in LaunchBox. In LaunchBox though you can select any item in the grid then start typing the name of the item and LaunchBox will jump to the first item that matches.
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That is a captcha Amazon generates and requires for login typically after failing to login several times. No one here will be able to assist you with that, be best to reach out to Amazon. I know they had issues with AWS and their login servers not too long ago, I would assume that all cleaned up by now but their support would be able to assist you with that far better than anyone here could.
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We have tutorials on our channel for most of the more common imports. You run anything too confusing can always ask on the forums or Discord as well, both are fairly active.
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It depends on how the theme was built but I would imagine any theme build for 4:3 would work on 5:4 fairly well
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No. LaunchBox is designed from the ground up to be a portable application. If you haven't changed any of the default paths (for things like platform media) and you have all your emulators and roms in the same relative path after the move as you did before you should get no complaints from LaunchBox. Where things tend to get troublesome is if your emulator isn't portable, in which case you may need to reinstall it to the new location.
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Would appreciate if we could get confirmation from a few users that WallView2 inside of Big Box (or any theme/view utilizing a FlowVideo) is working as expected for users if anyone has the time to hit it hard.
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No achivement detected for any game in bigbox mode.
C-Beats replied to wooshaq's topic in Troubleshooting
This is unfortunately a known issue in Big Box 12.5. You can revert to 12.4 or upgrade to 12.6 beta 1 to correct this issue. -
Playlist naming not transferring from LB to BB BannerBox
C-Beats replied to wolpoffm's topic in Big Box Custom Themes
You need to clear your Big Box image cache. You are seeing the cached clear logo for those playlists which has outdated information. -
Hmm not being able to find dependencies as well as having permission issues COULD potentially cause an issue. Though the version you mentioned you are on currently is on .NET Framework 4.8 (you are correct current uses .NET Core though) and so the dependencies are different between versions. Could you run command prompt as administrator and run the command "sfc /scannow" and then restart your computer when it's done and see if it helps. Also can you make sure none of your files or folders in either the LaunchBox directory or the MAME directory are marked as read-only and that the current user has write permissions to both directories and their sub-folders?
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BIGBOX Dual Screen Swap Issue when displaying 2 screens..
C-Beats replied to djdj's topic in Troubleshooting
Just switch the monitor to the correct on inside of Big Box. Unless you have custom command lines telling applications what monitor to launch on we let the emulator or game decide what monitor to start on so changing that setting shouldn't impact the startup monitor of your games. -
@PiperCalls could you confirm this corrects the issues you are seeing in your horizontal wheels? Make sure you clear the image cache after upgrading or you won't see any difference.
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I'm coming in pretty late to this conversation so this may have already been done. I noticed you mentioned that the paths weren't correct at one point inside of LaunchBox and was curious if you opened your mame.ini file and made sure MAME's rompath is correctly pointing to the same folder you have the roms in LaunchBox now that you've made the change?
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Currently the play tracker stops the playtime timer when LaunchBox or Big Box regain focus which may be causing the issue you are seeing. We are looking into ways to improve this functionality to be a bit more resilient.
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Yeah, would assume most people simply use the badges to easily identify what is or isn't installed.