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Everything posted by Kefka2b
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Mega bezels reflection shaders with Duimon's bezels mainly using a night TV bezel for all 4:3 consoles zoomed in a bit to get more screen real estate(really like the fact that it is not distracting thanks to its simplicity which my main issue with bezels in general alongside making the game screen area too small but just wouldn't tolerate plain black bars anymore either) and using game specific settings removing shaders/bezels for 3d games that work well with wide-screen cheats/hacks (upscaling them to 4k with mbz shaders makes them crash) or only using same night tv bezels without shaders for 3d games that don't have working wide-screen hacks/cheats (same reason upscaling with shaders crashes my games). I spent hours making game specific settings for my large collection of games. I still need to setup bezels for arcade games as they are realistic and looks cool, probably will use MBZ with Orionangel's bezels.
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boxart What is your favourite piece of video game box art❓
Kefka2b replied to AstroBob's topic in Community Corner
Really hold a special affection for all the Final Fantasy PSX and PS2 PAL box arts. White background and logo/title, simple but effective. On top of being beautiful, the logo would give a hint on the game's main topic but still required a bit of knowledge/playthrough to get the meaning. -
Make sure you install the hid hide input plugin that comes with ds4windows it will allow you to completely hide the playstation controller from the system. Maybe that's the root cause.
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I've seen a few people complain about this in the forums when using the default dinput drivers. Basically I use ds4windows and emulate all my non xinput controllers as xbox360 controllers (wether it is playstation or other controllers that ds4windows supports), it works great and even offers further options like battery indicators on the controller etc (with a dualsense at least). Xinput drivers are generally better supported on windows and windows software.
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Are you having the issue on all cores or only the psx core? You may want to check your input settings while in game in the retroarch quick menu, maybe your imported config has another controller id set as core input remap or something like that.
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Is it possible like you can in Launchbox? Hitting "play" takes you through the steam install process (but you need a mouse) but it would be awesome being able to uninstall them also all via controller, especially If you use Bib Box as shell.
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Yes it's .m3u, just follow the same logic as with .cue, basically you can just modify your existing .m3u files and replace all the .cue with .chd once you have converted your files to chd. Here's an example attached anyways. Final Fantasy IX (USA).m3u
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If it's only to store media and emulators, you can have a much smaller one, although even 4TB SSDs have become pretty cheap nowadays (even NVME ones). Depends on how many games your library will contain.
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I have almost 9k games, and my LB folder takes 330gb, I've downloaded box fronts and CD/cart front packs (highquality), screenshots, videos (prioritizing highest quality), manuals, fanart backgrounds, all as a single entries (no duplicates) for games that had them either via the LB database or Emumovies. The LB folder also contains all my emulators. Games are stored in another location.
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Yes either via core remaps if the core is only for one platform and content directory remaps if you use several platforms on one core. You can access this in-game only via the Retroarch quick menu, in the Input section.
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Any clue what the script would look like please, never done any AHK scripts I understand this needs to be done on a per game basis for Windows games? I see a global option for setting an AHK for Windows games in the Launchbox top menu.
- 6 replies
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- pause menu
- steam
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Thanks both, actually i think it closes fine but FF13 has an additional exit confirmation so I guess that's why it doesn't close well.
- 6 replies
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- pause menu
- steam
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Hey guys, just started importing my Steam library to Launchbox and tested my only installed game which is FFXIII. So using the pause menu,first of all the game is not paused, I can still hear the music playing. But most importantly, the quit game option does nothing, the game is sent to the task bar but isn't closed. Is there a way to make it work? The last thing is when starting up games, is there a way to keep the steam opening process fully hidden by the startup screen?
- 6 replies
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- pause menu
- steam
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chd compression support PCSX2 (PlayStation 2)
Kefka2b replied to Your Friendly A.I Overlord's topic in Noobs
Strange, I have a collection of more than 200 PS2 games in chd and played at least 60 or 70 but yet to encounter 1 that doesn't work. Can you name a few games that were giving you issues, I'd like to test them as well. -
@Elmo80you can check my controller profile as a guide if you want, this is where it's located (accomodate the path to your actual path on your pc): "C:\LaunchBox\Emulators\RetroArch\autoconfig\xinput" The line assigning the button (see below) is actually just deleted and not changed to "Null", so you can just delete it if you want: input_menu_toggle_btn = "10" My Dual Sense emulated as XInput controller with DS4Windows is seen as a Controller (xbox360 for Windows), just check how your controller is labelled to edit the right config file. Controller (XBOX 360 For Windows).cfg
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media pack COLORFUL Hardware PNG media (1x1)
Kefka2b commented on viking's file in Platform Media Packs
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In Retroarch settings (input settings section) you setup a key combination to open the retroarch quick menu (most other standalone emulators offer the same options as well regarding hotkeys and menu key combinations), you have the choice between several options, for me start+select was the best one. You may have to remove the home button binding manually in the controller profile file replacing it with a null value instead, I did it a very long time ago and I think I had struggled removing the home button binding in the controller binds from the UI and had to Google up a solution, maybe they fixed that since (let me know if you struggle). Then you go through Launchbox settings to set the home button to open the pause screen. (I think you have to set it in both Launchbox and Bigbox settings if my memory doesn't fail me). For me it makes it really feel like an all in one real console.
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Gameplay screenshots as fallback for missing videos?
Kefka2b replied to Steel's topic in Troubleshooting
Indeed there's no options to set screenshots in Video priorities like for other media types, so I reckon it is down to how the theme is developed. -
I use the home button for the Pause screen which has all I need like save/load state, quit/reset (I use start+select to bring up emulator menus but don't really need it unless I need to tweak something in the settings. and select as hotkey toggle for fast-forward hold/toggle & rewind using R2/R1 and L2 respectively), then apart from the obvious A & B, I use X for starting a game directly bypassing the game details if I want to, Y to view game media (and maybe L1 & R1 for page down/up for long lists of games but I'm not sure I actually do). The rest I don't really use apart from sticks to rotate boxes and navigate manuals/zoom. This works fine with other controllers also like Gamecube, N64, Mega Drive style modern controllers, all either native XInput or emulated with DS4Windows.
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Don't think anything else but XInput is supported by LB/BB? I am using a DualSense as main controller emulated as xBox 360 with DS4Windows, everything works perfectly for me, it also supports Gyro functions.
- 12 replies
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- dualshock 4
- dualshock
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Maybe I understood this completely wrong, you're saying your BB theme uses a default/generic for other arcade platforms? which theme is it? it probably doesn't have support for these platforms or maybe you're missing the necessary media?
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You probably need to create a custom playlist which would have a custom field you created as condition, and then add that field to all the Arcade games. If you set Launchbox to display platform categories before platforms you can easily select all arcade games and add that custom field to them in bulk. Once done, you would set the playlist with root level as parent (or arcade if you don't use platform categories) and hide all regular arcade platforms in Bigbox (Mame, NAOMI etc...), there is a check box that allows you to do that when you edit a platform. I'm saying all this from memory so hopefully it's understandable. The easier thing would be if you could bypass sub platforms to display all games from the Arcade platform category but I don't think it's possible.
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Can't find it but it would be nice to have, maybe you found it since or @viking would know if it exists somewhere? I use the "Playlists" media and put my collections there as I don't really use Playlists apart from Light Gun Games which I use as a Root platform category anyways and Arcade playlists like Nintendo classics, Cave etc, which are put as platforms within the Arcade platform category.