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Everything posted by Kefka2b
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Hey is it possible to do that so that the start-up theme can use the correct disc image to display during the load animation? Some games have very distinct discs (even sometimes they are completely separate games in compilation games for example).
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J'en ai pas le souvenir, je regarde tout en anglais donc je n'ai pas trop cherché, mais j'imagine que Youtube doit en avoir.
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Ok tu peux partir sur du léger i5 et si tu veux une cg (a mon avis pas necessaire), un gtx1060 ou 1650, ca te permettra d'etre large au cas-ou. Si tu utlises les shaders CRT avec reflexion HSM mega bezels sur Retroarch par example, ca a besoin de puissance au niveau GPU mais ca rend les jeux retro 2d vraiment magnifiques.
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Ca dépendra de ce que tu veux faire, quelles consoles tu veux émuler, si tu veux upscaler, utiliser des shaders puissants etc... Concernant BigBox, selon ta résolution il te faudra un bon CPU et un SSD (nvme de préférence) si tu veux un theme beau en 4k (comme colorful 4k) et si tu as une collection très large, tout en restant fluide et rapide. Perso j'ai un i7 13700k et une RTX3070ti avec des nvme et 64go ddr5 et ca marche nickel mais surement beaucoup trop puissant pour du retro uniquement. (j''emule tout jusqu'à PS3/Xbox360/Switch en 4k)
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Any plans to add the RPCS3 trophies at some point?
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Not that I am aware of, I've always used this (not the plugin itself but just a script with CHDMAN from MAME): This works for pretty much all cd type games, so you can decompress your .gz file and I guess you will then end up with either .iso or .bin/.cue format games, which you can then convert to .chd with this.
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Update for anyone who may be interested in the future regarding the Exlene Game Cube Bluetooth controller and the Brawler 64 Bluetooth controller: - Exlene: It works in X-Input mode (It doesn't work in Switch mode with DS4Windows so no remapping possible), home button will activate BigBox Pause screen and you can use the Select button as fast-forward in Dolphin (standalone) for example, however Windows sees A as B, B as A and X as Y, Y as X, so navigation in Bigbox will be a bit weird, but game controls can be remapped correctly in Dolphin of course. - Brawler64: Works perfectly in X-Input mode (the manual is very misleading, you have to pair after combining the pairing button + B button for a few seconds, the top and bottom leds will start blinking), everything is recognised like the X360 controller in Retroarch which means that all your previously set hotkeys will also work the same way with this controller, I tried to use DS4Windows in D-Input or Switch mode but I couldn't make it work, however not required here in the end. It will perfectly assign the controls in Windows and the home button also work in Bigbox for Pause screen. A is A, B is B, C-Down is X, C-Left is Y. The only thing to consider is that C-UP and C-Right will be assigned the R3 and L3 buttons respectively, so you just need to remap your controls to accommodate the controller in your N64 emulator -> So conclusion I can use all my controllers (DualSense, M30, Game Cube and N64, I also have an 8bitdo Arcade Stick which I think will also be easy to get to work according to my needs) with consistent Hotkeys and Button mappings for both my emulators and also Bigbox (apart from the Game Cube controller in Bigbox where the face buttons are reversed due to bad mapping in Windows).
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Launchbox-RetroPie-Batocera-Miyoo Export
Kefka2b commented on dingodan's file in Third-party Apps and Plugins
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Launchbox-RetroPie-Batocera-Miyoo Export
Kefka2b commented on dingodan's file in Third-party Apps and Plugins
Hey @dingodan so I tried the Mega Drive / Genesis export for Batocera, I am able to get the files (Roms/images/Videos) exported and then after transferring them to the Roms\megadrive folder in Batocera they are not being displayed in the games list, I reckon the Launchbox naming of the files doesn't work for Batocera? As downloading the box art manually renames it differently with appended text also to identify that it is a box art. Am I missing something in the export process? Here is my script attached, help would be appreciated. EDIT: Also attaching the generated XML it seems the files are not specified? launchbox_retropie_export.py gamelist.xml -
This a Bigbox theme and isn't applicable to Launchbox. If you have the paid version you can use Bigbox and in the options install the theme.
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And yes you need to create playlists which I think is not great and definitely would love to have the ability to use quick filters.
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Hard to find rather specific logos and for free, but I 've been doing something a bit similar in the past and after long searches I was actually able to find some in Google Image searches albeit not always to my taste (make sure you look for .png files, although there probably is more file formats that work)
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Is it possible to map multiple different kinds of controllers per console?
Kefka2b replied to Fuzzykropolis's topic in Noobs
@Fuzzykropolis The only thing that might still solve it for you is this: In the ds4windows settings tab, go to "Device Options" at the mid right. Here you can select all the controller types you want to be recognized by DS4Windows. Pro controller is unchecked by default! Just enable everything honestly it won't do any harm anyways. Maybe now it will recognise it. You need to restart the program I think. -
Is it possible to map multiple different kinds of controllers per console?
Kefka2b replied to Fuzzykropolis's topic in Noobs
I understand but how does windows detect it (ie. which name is given to it in the connected devices) when you connect it? -
Is it possible to map multiple different kinds of controllers per console?
Kefka2b replied to Fuzzykropolis's topic in Noobs
Hey is the controller setup as Switch Pro controller? Windows and DS4windows should be able to recognise it like that (Make sure Switch pro emulation is enabled in DS4Windows). I've received the Exlene GC controller, I was able to detect it in WIndows and DS4WIndows as Switch Pro controller however, it was always showing 0% battery in DS4windows and would always disconnect and reconnect, however setting it as X-Input mode directly perfectly recognised it as Xbox controller and configured all the buttons exactly as expected except A-B-X-Y being reversed, it is changeable in Dolphin but not Bigbox since it would affect all controllers (just like my dual sense would be configured as xbox controller via ds4windows so I didn't even need it in the end, my 8bitdo M30 also works perfectly with DS4WIndows when set as Switch pro mode after doing a bit of remapping since it is a 6 button controller, in X-Input I just was not able to get Retroarch hotkeys to work on both controllers due to very different mapping, I will receive a Brawler64 today normally and will provide also feedback once I set it up) -
https://www.google.com/url?sa=t&source=web&rct=j&opi=89978449&url=https://m.youtube.com/watch%3Fv%3Dar4UyBMj7d0&ved=2ahUKEwjfld6czeOCAxWNUKQEHY2fCzIQwqsBegQIDBAG&usg=AOvVaw005wOqqNt4ZcCfePaljCWn You will have to get the clear logos, videos etc for them I think.
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I think you would have to create a separate playlist for each platform then... It would be great to be able to pull up quick filters that would not not be platform specific.
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Go to tools and manage platforms, you can select a different path for all content types for each platform. It's a bit tedious though. Regarding themes I don't think you can change the default location.
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I have an LG CX 48, and it looks awesome, for retro games I use Retroarch with the HSM Megabezels with Reflections shaders (I customised it a bit for a bit less reflections as I found them distracting, a bigger screen area by zooming in a bit, slightly increased brightness, with also custom TV bezels to make it look nicer): https://forums.libretro.com/t/mega-bezel-reflection-shader-feedback-and-updates/25512
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Is it possible to map multiple different kinds of controllers per console?
Kefka2b replied to Fuzzykropolis's topic in Noobs
Hey yes for me it works great, currently using a dualsense and an M30 (but getting an Exlene GC controller and brawler 64 N64 controller all set as switch pro controllers the M30 as well) emulated as xbox360 controllers via ds4windows. It allows me to have a consistent button mapping for all emulators and windows/BigBox and their functions, like home button for pause screen in BigBox as well as select button as hotkey toggle and various other hotkeys for retroarch, PCSX2 and Dolphin for example. For Retroarch cores, I just remap the buttons as profiles in DS4Windows according to the default mapping of cores for the X360 controllers, which allow me to play with other controllers or have a player 2 with another controller type without having to remap in the core options. -
Is it possible to map multiple different kinds of controllers per console?
Kefka2b replied to Fuzzykropolis's topic in Noobs
Humm seems like a very specific use case. Why have 10 controllers connected all the time? Just plug-in or turn on bluetooth when needed? Ds4windows will give P1 to first detected controller and so on so turn them on in the needed order.