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Jason Carr

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File Comments posted by Jason Carr

  1. 1 hour ago, Chris Kant said:

    as I said before the idea is great etc. but I see no benefit compared to download it per browser. was no front just feedback

    It was built for my own need to be able to download and confirm downloads that take a long time (because I don't have the best Internet connection). That's it. It was built in a day (for the most part) and it serves that purpose very well in my case.

    • Like 1
  2. 5 minutes ago, Chris Kant said:

    I tried this tool and I hoped it will show which files I would download /which might be new but it downloads the files immedalty 

    if I have i.e. super Mario bros already and in archive.org the same game is named super Mario bros. (USA). it will download that file as well. this results in searching all the duplicates manually etc. and I this is not really easy within Launchbox for me. at least I don't know how to do this easily.

    The point of this tool is simply to download entire collections from archive.org (and deal with connection issues, etc.), while being able to confirm completely accurate downloads; that's it really. So unfortunately what you're trying to do is outside of the scope for this project.

  3. On 7/15/2022 at 10:03 AM, oldgamer said:

    sad thing wont work on direct archive 7Z or zip section only download small rom of collection like NES,ATARI 2600, 5200, TG16 roms and other small file, but wont cover use file like Playstation , Sega Dreamcast ETC 

    would be nice if you could re program it to where we can get the roms from the 7Zip,RAR, zip on their section that rather getting it in the main page, 

    I'm not following what you mean here. I've already used it to download many large sets. Do you mean download files inside of zip archives?

    26 minutes ago, Chris Kant said:

    the idea is great and I am happy to see that something like this exist. the check with already available files only happen on a per filename base which could have issues at - different naming and after that you have the same game multiple times in it.

    Unfortunately I'm also not following what you mean here.

  4. 22 hours ago, Fugus said:

    Question, does this break up the files into multiple parts to speed up the downloads?

    Found out the hard way that the stuff that just downloads normally wants to go slow while the ones that will break the files up into pieces goes much faster,

    It downloads multiple files at once.

    7 hours ago, zugswang said:

    FYI, Tested on NES full download and this missed 69 files compared to just downloading normally from the links on the site.

    Screenshot (123).png

    Check the log to see why the downloads failed. It will give you that information. Just run the process again to finish it up.

    • Like 1
  5. 14 hours ago, Hifihedgehog said:

    @Jason Carr I am not sure if this is the right place to post this, but for the last year now, I have noticed that I can download every other Colorful 4K video except the pinball ones using LaunchBox’s “Platform/Playlist/Category Theme Videos…” I can only see the HD versions of the pinball videos (Category and Platform) available. Every other category released to date is available in 4K except the pinball ones. The thing is, I can manually download the 4K versions of the pinball video here or from EmuMovies but they don’t seem to be accessible using LaunchBox’s automated tool for pulling down these videos.

    It's all based on platform name, and the file name on the server. It looks like @viking has them set up as "Pinball" platform category videos for Colorful.

    • Like 1
  6. On 7/3/2021 at 5:45 AM, theelf said:

    HI! i have a question,  how many entries is possible to add to launchbox?

    I made a custom launchbx.txt  with 998 games, and when i tried to enter launchbox i get

     

    • Out of string space in module MAIN     at address 1279:01F6
    • Press any key to return to system

     

    Sorry my english, and thanks

    I'm honestly not sure at this point. I think it should be fairly high (close to that number), but I've never fully figured that out with the 2.0 version.

     

    11 hours ago, breech said:

    Is 2.0 still the latest?

    Yes.

  7. 7 hours ago, arthur071169 said:

    Jason, will there be a Ver 3.0 option for pointing to .doc, .txt etc files ?  (handy for reading hints or password codes if provided), this would be an option similar to 'configure commands' which already exists.

    you could Open & read / you can take a screenshot on your mobile phone for example if needed when the game is running.

    Perhaps left click once on the game selected and be presented with a choice of 'Run' (pre selected, so a speedy double click would be useful there)', 'Configure', 'Info' ?

    Configure / Info only appears if they are set up. 

    Probably not, but I will be open sourcing the code here soon, so someone could certainly add that.

    Also, FYI all, I have everything rewritten in 8088 x86 assembly and working fine, sans for the editing capabilities. That's quite a bit of work yet, but once it's all ready to go I'll release and open source it.

    • Like 1
  8. Well this thread has become an embarrassment. Seems @Pixelpiper has been out to throw us under the bus lately and @Lordmonkus can't correct something without spewing hate himself.

    giphy.gif?cid=ecf05e4798bxz5fgk33nzgd5e5

    Y'all just straight up need to grow up. You act like hateful little children, and I'm done with it.

    @PlayingKarrde I wasn't aware how similar this theme was to yours, but I appreciate the design and your positive outlook here. We'll update this post to clarify where the original design came from.

    • Like 3
  9. On 11/26/2020 at 3:20 AM, arthur071169 said:

    Many thanks for this.  It will save me having to constantly edit my own multiple batch files (1 per page that lists the games with a number ref  eg 01 = doom, 02 = quake etc.), and 1 per game that is launched by a 'number'.bat file  as listed on the menu page.  Hopefully the new version comes along sometime 2021, and as far as easter eggs goes... no one seems to have mentioned them.  perhaps time to share?

    You should be able to find at least one of them by using cheat codes from old DOS shooters. ;)

    • Like 1
  10. @liquidoblivion @Freddo @digital observer @theelf FYI guys, I'm currently working on version 3.0, which I'm writing entirely in 8086 assembly language instead of using VB for DOS 1.0 (which the previous versions were built with). Once I have the release ready, I do plan to release the source code for it in assembly language. The new version will work even on the original IBM 5150 PC (the very first PC), with CGA graphics.

    Naturally, though, it is taking quite a while to develop, partially because I'm only developing it in my free time, and also because I'm writing it in assembly language, which is as low level and as close to the hardware as you can get. It's currently usable if you take your LAUNCHBX.TXT file from the previous version, but the editing features are not built yet. It'll probably be at least 6 months before it's ready for a release (or longer).

    • Thanks 2
  11. All of the Options pages and screens are indeed themeable in recent versions of Big Box, so there shouldn't be anything holding theme developers back, from that perspective. Changing font sizes is very easy to do, even by hand.

    I understand though if the Community Theme Creator doesn't support this yet; @y2guru's been busting his butt on it to meet the demands of the community (and they are very demanding lol).

    • Like 2

    Unified Redux

       10,284    76
    8 hours ago, hulkk01 said:

    Sure! Would you like me to upload the whole thing or just XML file? All I did is edit XML file to:

    Force16X9AspectRatio>false</Force16X9AspectRatio>
        <Force4X3AspectRatio>true</Force4X3AspectRatio>

    With the same edit, I also did on some other theme as well.

    Running with my CRT (Support 640X480 or 800x600) on my "A-33 Showcase Hanaho game" cabinet. 

    ThemeSettings.xml 1.75 kB · 1 download

    Oic; that does force it work on 4x3, but it's not really ideal. I thought you had tweaked more of the theme.

    Unified Redux

       10,284    76
    38 minutes ago, hulkk01 said:

    I edited some files and finally got this 4:3 working great for my arcade cabinet with CRT. Easy fix. 

    Good to hear; can you upload the 4:3 version to the forums?

    Unified Redux

       10,284    76
    17 hours ago, hulkk01 said:

    I really like this style of theme. Can you please make 4:3 version for my (CRT) arcade cabinet?  Not many theme support 4:3 version. I really don't want to use hyperspin again.  Thanks.

    I would like to see a 4x3 version of this theme myself as well, but unfortunately I can't tackle it for the moment. Any other theme developer could though.

    Unified Redux

       10,284    76
    21 hours ago, Moleburt said:

    Is it possible when you select a game and are in the menu where "Play, View Images Fullscreen, etc..." are for the game, that the marquee with the video playing changes to the marquee of the actual game?

    The theme isn't built that way currently. Someone could certainly tweak this theme to do it, but unfortunately I can't because I'm busy with regular development.

    • Like 1
  12. 9 minutes ago, CDBlue said:

    @Jason Carr PM sent with attached log

    Interesting. We added a million and one logs to the shutdown process, and it's pretty obvious that the Chromium Embedded Framework is refusing to shut down, based on that log. So I'm just going to force kill it if that happens in the future. Should be solved for the next beta.

    • Like 3
  13. 7 minutes ago, CDBlue said:

    No problem.  I'll turn on debugging and reproduce the issue.  Do I need to wait for BB to finally close before sending you the log.... it might take a while looking as how it's going so far?

    I'd say give it five minutes, and then it should be safe to send the file.

  14. 2 minutes ago, neil9000 said:

    When this happened to me yesterday when i posted here (it wasnt the first time it had happened in the last few days) Bigbox had been closed for several hours. This isnt the cleanup and zipping of data, it simply doesnt close, period. It has started happening for me with either 10.14 or specific themes, or a combination of both. 

    I will note that it doesnt happen every time, and that i only notice it when i go to open Launchbox or Bigbox and i get the warning that Bigbox is already running.

     

    1 minute ago, CDBlue said:

    Hi Jason, as mentioned above I can report that something is still happening as of 10.14 (which I'm running)... but only with certain themes like this one, which is why I thought it might be theme (or more likely theme creator related perhaps).  I closed BigBox (running this theme) and about 5 minutes later it's still running in the background.  It's not frozen, as it does use up CPU/Mem every once in a while, but mostly it remains unchanged from this screenshot.  If I switch to another theme, such as CoverBox (as an example), when I close BB, it closes and ends the process in the background within a minute.  Let me know if you need me to turn on any logging or provide you with anything.

    -CDBlue

    Untitled.png

    The log files would be helpful in this case. Hopefully that will clue us in to what's going on.

  15. @CDBlue @CMOSS @neil9000 @Mr. RetroLust @Mute64

    Some important notes:

    • If LaunchBox or Big Box isn't closing properly, that isn't a theme issue; it's an issue with LaunchBox or Big Box.
    • The LaunchBox and Big Box processes do not immediately close after the windows disappear. This is because they still save data in the background after closing. It's important to give the processes a minute or two after closing before assuming that they're locked up and killing them, or you may end up with corrupted data.
    • That said, we fixed a number of minor issues in the closing processes for 10.14. Previous versions did have some issues there, but they should be fixed.

    Please let me know if anyone is still seeing any issues with LaunchBox or Big Box closing in the 10.14 release. Remember to wait a few minutes before reporting it as an issue though.

    • Thanks 1
  16. 3 hours ago, Ed Kazee said:

    hey im just checking in to see if anything has been added to the special ms-dos version of launchbox? i have 1 suggestion that i think would make a valid addition to the program, long filename support in the browser when adding games, most of my games are in directories with names much longer then 8 characters, i have some games with very similar names and its difficult to locate the games im wanting to add to my list, also i noticed when removing a few games, if you remove a game the white highlighted bar will be on another game you want to remove, if you press the delete option it will not delete the game you have highlighted but will delete the game at the top of the list, im not sure this is a bug or just the way the program is meant to be used ? anyways thanks again for this awesome program, i use it pretty much every day, funny i use this more then the main launchbox version lol 

    Long file name support in DOS would be rather difficult, I can imagine, so unfortunately that probably won't be happening. I haven't seen that delete bug, but I'll take a look. :)

  17. 9 hours ago, fandenivoldsk said:

    Any LaunchBox for MS-DOS 3.0 news? How about custom colors?

    Development is in progress, but it's currently a hobby app for me to develop, so it may still be a very long time before it comes out. I can't devote significant time to it, and since it's being developed in x86 assembly, it's also a learning experience for me. It will come out eventually, but it may be a year out yet.

    • Like 1
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