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Everything posted by Lordmonkus
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No, my roms and emulators are on a separate drive from Launchbox so yeah if I have to migrate it over it will be some work. If I were to build a stand alone HTPC / emulator pc I would do the following folder structure: Launchbox Launchbox.exe -Roms Folder -Emulators Folder -Emulator Tools
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Lol, that roms folder doesn't even contain my NES, SNES, Genesis, Master System,TurboGrafx 16, Atari 2600 or Mame roms. I plan on migrating them over eventually, kind of hoping Jason implements a buld edit for rom paths feature soon.
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If like me you were a child of the 80s and loved the original Pitfall and Pitfall II on the Atari 2600 but was severely disappointed in the travesty that was the NES game Super Pitfall. Then you need this rom hack that fixes the game so that it is actually playable and enjoyable. http://www.romhacking.net/hacks/3060/ Super Pitfall 30th Anniversary Edition. Release 1.0 - 05 Sept 2016. A hack by Nesrocks. New soundtrack by FCandChill. Pitfall II arrangements by rockman_x_2002. This hack was created in celebration to 30 years of Super Pitfall. It vastly improves the original game while keeping the base game and level layout intact. The idea was to modernize, fix and beautify the original game because the author felt like the game’s problems kept it from getting justice. This hack changes the game’s code, graphics and sounds in several ways. Some of them include: Completely new graphics Completely new Soundtrack New menu screens Improved game design (no more hidden items, warps are now doors, new in-game HUD, improved game controls, small level design adjustments, etc!) Improved performance Seamless, fully automatic save feature (please hold reset while shutting down when playing on a repro cartridge to avoid save file corruption). Available languages: english and portuguese (choose one of the patches in the zip) Many more small improvements!
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Do you have the bios and have them named properly ? bios_CD_E.bin bios_CD_U.bin bios_CD_J.bin They need to go in to the /system folder. Check your paths in the Retroarch config to make sure your system folder is pointing to the right place. Also are you trying to load the cue sheets and not the bin files ?
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You will need to download and set up your emulators your self. You folder structure is up to you and how you want to do it. If you want to make it easy to be able to back up your entire system I would suggest making an /emulators folder and /roms folder within your Launchbox install folder. Then inside of those folders setup your roms by system and emulators by emulator name and version number. The reason for emulators by emulator version number is so you can try out new versions and it is super easy to revert back to an older version if needed. To give you an idea of how my emulators and roms folders are setup here is a screenshot. It's not completely set up properly as I am in the process of moving stuff over and I keep my roms and emulators on a separate drive from Launchbox.
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If you did everything correctly the games should load up like any other game in any other emulator. It may take a minute or so for games to load but that is the nature of the X68000 emulation, even the stand alone emulators are like this. Make sure you set up your controller using the "Tab" key menu.
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About 45.
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Good to hear.
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Newest version works fine when setup right.
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Cool
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I'm going to guess that your bios path in Demul itself aren't located correctly. You obviously have the correct bios since it does work through RL, but maybe RL does something in the background telling it where they are located.
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RocketLauncher does stuff in the background through its AHK scripts and I don't use RL so I cannot tell you what to change. But I can tell you to check your rom paths for the bios and games, also check that games load through Demul itself. If your paths are all set and correct and the games load through Demul they should load through Launchbox with the settings I have in those screenshots.
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Probably not exactly what you are looking for but someone did figure out how to use the touch screen on a Nintendo DS as a touch keyboard in a DOS emulator for the DS. http://imgur.com/StYTC7z
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You do not "NEED" to have a matching romset to your version of Mame. I use a 151 rom set with a 174 build of Mame and everything works perfectly.
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Yeah the stand alone X68000 emulators that are out there are decent enough but I had zero luck getting them to run through Launchbox and controller setup was a pain. I was forced into using the analog stick instead of the d-pad which is awkward and no way to change it to the d-pad.
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Yeah I don't think your system is quite up to what Demul requires for smooth gameplay. It is the better emulator but requires more CPU and having an AMD CPU is usually not as good as an Intel. Having said that I use an AMD CPU but it is an 8350 running at 4 GHz and it runs Atomiswave stuff perfectly fine.. Demul is your only emulator option when it comes with Atomiswave games right now.
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lol
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Turn off "extract rom archive"
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For AAE, in the the "Edit Emulator" window turn on "use file name without file extension".
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Lol ok, I read 32X and was thinking Sega 32X addon. Don't mess with me like that, im working on waking up still.
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You mean 32-bit ?
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32X version of what ?
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No need to compile anything. Just use the online updater tool within Retrorach and download the mednafen_saturn core.
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Well you are obviously free to use any emulator you want but Mednafen is already superior to SSF. If your game images aren't running and you have the correct bios files then your disk images are bad. I have over 60 Saturn games all working perfectly fine through Mednafen. All you do is put the following into a bat file in your SSF folder and add the bat file as an emulator. Edit the paths to match your Daemon Tools and SSF.exe which you already have. That is all, hardly a bandaid or any more so than what you are already doing. @echo off set game=%1% set daemon="C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe" set emu="H:\Emulation\Emulators\SSF\SSF.exe" %daemon% -mount 0, %game% start /wait "" %emu% %daemon% -unmount 0 The whole notion of this being more complicated or a bandaid is just flawed. It is actually much simpler than what you are doing already through RocketLauncher. There are no extra tools or scripts at all. In fact the whole process of using RocketLauncher is one giant unnecessary bandaid that is far more work than a simple batch file as an emulator.