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Everything posted by Orionsangel
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	Here I made a Revenge of Shinobi bezel for Retroarch that works with the Mega Bezel Reflection Shader
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				Here are some custom Nintendo Switch boxart for Arcade Archive
Orionsangel commented on Orionsangel's file in Nintendo Switch
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	That's true, but the real arcade machine is more like the first two shown in the video. It uses a thin cardboard frame that goes around the screen. So there's no reflections. Then again an arcade machine can be done in any way you like it to be.
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	Here are some custom Nintendo Switch, Arcade Archive Boxart that I made for a few of the games in the collection.
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	Here's a Realistic Arcade Bezel for the game Gate Of Doom for Retroarch. A very special thanks to Dreamstate for acquiring this rare arcade bezel. Thanks to HyperSpaceMadness as well for the use of his reflective shader.
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	Here is an update to my arcade bezel for Shadow Dancer that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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	Here is an update to my arcade bezel for Alien vs. Predator that now uses a Reflective Shader by HyperSpaceMadness for Retroarch
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	Here I reworked my Playstation 2 console bezels to work with the Hyperspacemadness shaders for Retroarch
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	Here I made a bezel for the Atari/Activision/Pitfall boxart that works with the HyperspaceMadness reflection shader for Retroarch
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	Here you can Download my Video Game Bezel Collection in One Giant Pack! Thanks for all the support and I hope you enjoy all the bezels.
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	Here you can Download my Video Game Bezel Collection in One Giant Pack! Thanks for all the support and I hope you enjoy all the bezels.
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	Here are updated arcade bezels for Pac-Man that use a Reflective Shader by HyperSpaceMadness for Retroarch
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	Here is an arcade bezel for Cyber Police ESWAT that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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	Here is an arcade bezel for the game Zoo Keeper that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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	This is a Brand New Updated Tutorial on How To Add Bezels & Shaders using HyperSpaceMadness Latest Reflection Shaders on Retroarch
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	Here I made a Jumping Flash! bezel that works with HyperspaceMadness's reflection shader for Retroarch
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	Here I made a Phantasy Star bezel that works with HyperspaceMadness's reflection shader for Retroarch
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	This changes the Game Boy overlay for Tatsuya79's accurate dot matrix preset shader to a clean looking version without the moody illumination.
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	Here is an arcade bezel for the game Side Pocket that uses a Reflective Shader by HyperSpaceMadness for Retroarch