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Everything posted by Orionsangel
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Got to play this cool new hidden gem. If you like games where you exploration the ocean and a fun mystery. Then this game is for you. It's just 30 bucks and on several platforms.
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- under the ocean
- game
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Here is a realistic Arcade bezel for Shadow Force Henshin Ninja using the Mega Bezel Reflective Shader for Retroarch
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Magic Sword. Love that game!
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This game is like, The Three Musketeers, but with a female protagonist. It has nice swordplay and fun story that's connected by different episodes. I recommend it.
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Here is a realistic Arcade bezel for Super Street Fighter 2 using the Mega Bezel Reflective Shader for Retroarch
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Images don't show properly in game edit window
Orionsangel replied to Retrofrogg's topic in Troubleshooting
I've been having a similar problem.- 1 reply
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[EmuMovies] ScummVM Video Snaps Updated (20 Videos)
Orionsangel replied to circo's topic in Game Media
Does anyone have the ScummVM video snaps all inside a zip? -
Okay, I figured out how to get the images to show. Make sure that the box art you're adding is already in the directory before adding a new game. Then the artwork will display itself. If you add a game and then afterward put the artwork in the directory it won't display the artwork.
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I'm curious if I'm the only one with this problem. No one but me seems to be talking about it. sample.mp4
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I did reinstall 13.6 and it didn't work. I haven't though reverted to the previous update. I should try that.
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So I deleted the image I don't want from the appropriate box front folder and put the image of the box art I want there. Yet the image that I deleted keeps appearing as the display in the menu. It's strange because the image I want is displaying in the edit image section and in full screen, but it won't show the image in the menu display. I refreshed and turned Launchbox off and on and there's nothing you can do. The image is stubborn. Should I revert to the prior version of Launchbox? clip.mp4
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I got to try all that. Great idea guys. Oh, one thing also I noticed is that some games are using the rom name rather than the title name in the box art display. Even if you edit the title or rom name it has no effect. Hopefully the next update can correct all of it? UPDATE The rom name appears in version. I removed it and now the title is right. clip.mp4
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Here is a realistic Arcade bezel for Double Dragon 3: The Rosetta Stone using the Mega Bezel Reflective Shader for Retroarch
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Here is a realistic Arcade bezel for Double Dragon 2: The Revenge using the Mega Bezel Reflective Shader for Retroarch
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Here is a realistic Arcade bezel for Double Dragon using the Mega Bezel Reflective Shader for Retroarch
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I tried refreshing it doesn't work. It's strange because everything is in the right location to show the box art. The box art is even shown inside of edit and you can view it there. It just doesn't want to display it. I have to manually add a game and then it displays the box art. It could just be me or the update, but I haven't ran into anyone else having this issue. I can't add my own box art either. Normally If I can't find box art I add it myself to the box front directory and it displays the box art, but not anymore.
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Ever since the 13.6 update Launchbox is not always showing box art. For example if roms are imported some of the games don't have box art. That's common as it can't always find every box art cover. No, problem. I'll just add it myself in edit and then scrape it. When I do the box art doesn't appear in Launchbox. I then have to manually add the game and when I do and then scrape the box art then appears. Anyone know what's going on? It wasn't like this before the update. I uploaded an example video. clip.mp4
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Here is a realistic Arcade bezel for Rush'n Attack using the Mega Bezel Reflective Shader for Retroarch
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Nothing is happening. I shouldn't have to leave the box art area to see the fullscreen image. It was more convenient before. clip.mp4
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Hi, so the new layout looks cool, but where is the option to see box art in full screen? The magnifying glass with the plus in the middle is gone in the new default? I love that feature. I had to return to the old default.
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Here is a realistic arcade bezel for Twin Cobra using the Mega Bezel Reflective Shader for Retroarch