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eatkinola

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Everything posted by eatkinola

  1. The most recent version of dolphin with which I've tested (and found to work) is x8915. It's possible the dolphin team has changed some of their window management code. Would you please consider testing with x8915 on your system, to see if this isolates the problem?
  2. Generation of the Random, Recent, Favorites, etc. playlists is handled by a plugin I made (separate from Nostalgia but you can use together). Look a the drop-in documentation for Ao Bigbox Customs. It will regenerate lists on LB/BB startup, e.g., a new list of random games will be generate on each startup. You can specify which lists are used, and the size of the list. If you are looking for a plugin to pick a new random game every time you press a key combination, there might be a plugin somewhere else on the forum for this.
  3. yeah i use it for all gc games -- tested with dolphin 5.0-8915 ... if you use with another version and run into any trouble, please let me know
  4. While WL will support bezels for a variety of emulators, when using RetroArch or MAME I strongly suggest you setup bezels within the emulator itself; RA and MAME have very robust support for bezels. For other emulators which do not support bezels (e.g., dolphin, PCSX2), you can certainly use WL for bezels (that's what I do). Please see the attached PDF and the examples bundled with the WL download, and let me know if you have any questions. WootLauncher-v1.5.1.pdf
  5. Think I have a fix for this. @viking Here's an updated dll you can try (you have to right-click > properties > unblock it) Ao.Bigbox.Themer.v3_9_7a.dll
  6. @viking @johnsanc @wallmachine I might have identified the lag when first switching to a platform. Selection snoop tries to gather info about the platform, and part of that means it looks for a random selection of platform videos and images (e.g., to display if there is no platform video -- it can loop through random game videos or images when using the video engine bundled within the plugin). Anyways, that's not really applicable to Colorful, but it's probably where the bottleneck is. @johnsanc -- this is probably much more notable on your setup since you store videos on a network drive. I'll pm you with a revised version of the plugin; please test it when you have time. If we can confirm that's the problem, we can then post our results back here.
  7. Thanks for the clarification and video; very helpful. I'll work on it this weekend.
  8. Sorry to hear of the slowdowns my plugin might have caused. I've been quite busy at work and home so have not checked in recently. Thanks @viking for keeping me in the loop. @johnsanc -- so, the lag issue with Colorful goes away if you remove references to the game videos, and only occurs on the platform screens? Does this also solve the performance issue with the Nostalgia platform and game views?
  9. It's an easy change on the surface, but I ran into trouble with how the platform and game details views would look when entering from a wheel based view, so I decided not to implement the wheel views.
  10. FYI for anyone wondering -- we worked this out in a pm. MuffinXXL had to change the platform/game views to Wheel 4, which are the views which use clear logos for the wheel.
  11. Yes, you should be able to use the Demul config also for Hikaru and Gaelco since those also (like Naomi and Atomiswave) use Demul. You might not even have to do anything for those to work since there is already a config for Demul, but I've not tried Hikaru or Gaelco. I'm not familiar with the other emulators, but you *should* be able to get them to work by setting up a configuration (text-based) file for them. Please have a look at the WootLauncher PDF file bundled with the download (and also attached here) to see if it helps. I'm away from my home computer for now, so that's the best I can do for now. Try it out and let me know how it goes. WootLauncher-v1.5.1.pdf
  12. That's right -- though I do have a 3.9.7a (work in progress) version I will send you via pm
  13. Great, thanks. What about testing with a fresh download of Retrotastic? @faeran: Have you noticed any problems with these icons using current versions of LB/BB? Please remind me what version of the Ao.Bigbox.Themer library your current version of Retrotastic uses.
  14. Could you see how this same game looks in one of my themes called Refaktor? Maybe that will help narrow down the problem.
  15. I'm not aware that NeonDeluxeArcade uses the Ao.Bigbox.Themer dll, but would you check its plugins folder? If so, that's a possible point of conflict. That's fine; I do the same. The default config, bundled in the DLL, sets AllowResourceOverrides to False. Since @faeran provides his own copy of Ao.Bigbox.Themer.v3_9_4.dll.config with his theme, that default config in the DLL is ignored and his setting of AllowResourceOverrides True is honored. QUESTION: You said the ESRB icons are showing up. Are those the ESRB icons styled by faeran or the basic icons provided in the themer library. Some screenshots might help.
  16. Getting the marquee to work in this scenario would be helpful. Though since it might be difficult to get a table-like layout in the options views, the best solution might include both: (1) using a fixed-width font, and (2) marquee element for the value of the option.
  17. That's something I've never done, but fixed width fonts on the option views makes things line up nicely.
  18. It looks fantastic! Great job with this. The simplest (best?) way would be to use a fixed-width font for the options views. That's what I did for FluxCRT, Refaktor, and Nostalgia.
  19. Could you use the MultiTrigger conditions (fired when IsSelectionActive becomes True or False) to change the Scroll property of the MarqueeTextBlock to Off or LeftTypewriter? You'd have to somehow reference the MarqueeTextBlock in the DataTemplate; perhaps if you provide it an x:Name? I've never done that but worth a shot.
  20. Thanks for the example. Are you using AutoscrollListBox? I agree the marquee scrolling is a bit off -- would be better to only scroll the selected item. Also, it seems to get confused by the arrow graphic and does not scroll as much as it should.
  21. All the plugin does is convert a platform, playlist, or category name to a SolidColorBrush. I'll need to update it to work for games views, but that should be easy.
  22. @viking You could try tinting an image of white stars like this. I used this tinting approach in Minimal-AO: https://stackoverflow.com/questions/28247010/tint-a-partially-transparent-image-in-wpf That should work, and you should also be able to use it with the platform to color converter I provided you.
  23. @Wonderwhy: You might consider setting up Syncthing to do this. I use it to sync my libraries between Windows and Linux (NAS/backup) devices, and I think there's also a client for android. Just a thought ... I think it's easy to use. Syncthing is mentioned in another thread, and I don't want to hijack this one just thought I'd mention it. Here's the thread: https://forums.launchbox-app.com/topic/50502-does-anyone-have-a-method-for-keeping-their-save-states-updated-across-multiple-computers/?tab=comments#comment-324017
  24. UPDATED to v6.0 -- support for LB10+ (now requires 10+)
  25. UPDATED to v1.6 -- support for LB10+ (now requires 10+)
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