Jump to content
LaunchBox Community Forums

Headrush69

Members
  • Posts

    1,370
  • Joined

  • Last visited

Everything posted by Headrush69

  1. It's the space in the file path that causes the issue and why quotations are needed around the filepath/filename. Try: It thinks it's a software list item because the -hard option is supplied with the first part of the name and than it thinks the remaining part of the file name is a software list title. (Since it's not part of an option.)
  2. Yes it's confusing talking about in LB and than using the command line. The issue I was trying to sort is in your output from running at the command line, you were passing only the filename to MAME. (nox.hdv) I want to see the output when you pass the complete file path. (So something like C:/wheremyromsare/apple2gs/nox.hdv) That is why it works in the MAME folder, as no path is specified, it default looks in the running directory. If specifying the file path works from command line (which it should), they we can see were in LB your settings aren't right. (Possibly a conflicting command line entry in the associated platforms tab)
  3. Just to be clear, what files are putting in the MAME main directory? Are you talking the roms files needed to run the Apple2GS or the disk images you want to run? From your output above: it appears your issue isn't the apple2gs machine roms, but finding the hard disk image you are using. We need to see the output again doing this after you corrected the noted options above. (Disabling no quotations option and the filename only option)
  4. Opps, you are correct. I was looking at my macci driver and not my apple2gs. 🙁
  5. You also don't want the Don't use quotes option enabled. Are you using MAME for just Apple2GS or other systems as well? If more than one platform, you probably want those command line options in the associated platforms section, not as the default for the entire MAME emulator. Also, I don't think you need the -sl7 cffa2 option with Apple2GS, just AppleII.
  6. You have the option to use filename only enabled, so you are passing MAME just the filename so it doesn't know where the file is. You use that option if you are using software lists. (The tutorial above) MAME uses the filename only, to look in a hash file for the exact filenames it needs and it loads them from the software directory. There are pluses and minuses to both approaches, but settings are different. I prefer non software lists as I can use any disk or hard drive image I want or have created, not just ones in the hash file.
  7. If you can open a command prompt or a powershell window, type cd and then a space, than drag your Mame folder from Windows Explorer into this window. Hit Enter. Now you can manually run your command above adding the verbose option (-v) and you should see immediately why MAME is failing to run. So your command to type would be: replacing File of course.
  8. Files like those for the apple2e (bios and device files are what those are) can go in any folder, MAME just needs to know that folder. That is set in the mame.ini file manually or by using the MAME UI. By default, MAME looks in the roms folder in the MAME directory, so you can put them there. The actual disk images can be placed anywhere and LB will pass the path to MAME when launched. If you want to use software lists, you have to follow the tutorial posted earlier as it is more strict about disk images and where they are placed.
  9. MAME can use them in 7z format,
  10. If you're talking using MAME, these are the files required. These are the individual files, which are normally found in the following files: apple2e.zip, a2diskiing.zip, d2fdc.zip, votrax.zip that are in a MAME romset.
  11. MAME is very flexible, so don't have to use software lists. In the example I gave you, it's very simple, The parameter apple2e is telling MAME the machine to emulate, the -flop1 is telling MAME we are giving you a disk image to use in disk drive 1. That's it. Yes you will need BIOS files, but you'll likely need those with any apple2 emulator, not just MAME. If you don't have a mame.ini file, just run MAME without any options (double clicking in Windows Explorer will work), pick Configure Options and then Save Configuration. You will now have a mame.ini I'm sure there are lots of tutorials, but I don't have a link to one I know for sure is good and up to date. There isn't really much you need to configure in MAME in most cases to just get roms running. Setting the path to your roms and having a matching romset is the major thing. Within that MAME UI you can set a lot of the mame.ini options. Just remember to save the configuration after making changes. Edit: To change disks in MAME just hit tab to bring up the UI and go to File Manager. Should be fairly straight forward to navigate and pick the next disk you want to add to any disk drive.
  12. Yes. Something like Some will support 2 disk drives so: Other times you will have to use MAME's in game interface to change disks. Yes.
  13. Yes I remember our discussion. There were some joystick fixes since then in MAME but some issues remain in some games. (like gauntlet) Checking that post, seems the issue as reported by Torquemurder, isn't a bug in MAME per sa but MAME needs to implement analog trim adjustments to work around programming issues in some games. Not sure that's the kind of thing MAME would add, as the core emulation works as it should. He did mention that in GSPort/KEGS he added a patch to manually adjust trim values. No idea how AppleWin handles the issue or if it does. Edit: I read online someone using a LUA script to read and set values for a game control in MAME, I wonder if something like this could be done to "adjust" analog values in the apple2 driver to act like a trim adjustment. I haven't looked into LUA scripting in MAME myself, but maybe a possibility?
  14. MESS was merged with MAME a while back and since then it has continued to get many updates to the apple2 subsystem. It's support for various peripherals is quite extensive. I use it exclusively for my Apple2e and Apple2gs emulation. AppleWin is also an option. Try both and see which you prefer. Some people don't like MAME and find it difficult. I don't and it works great in LB for me. A good write up is here.
  15. I notice in your log file Xemu is running as 128Mb (not the normal 64MB) I'm not sure this is the answer to why it's running slow, but maybe try setting to the standard 64MB of a XBOX.
  16. Instead of just deleting the nvram file, once configured as you like in game make a copy of it. (swtrilgy.backup.nv) In your script, using whichever method you want, (BAT, AHK, etc), delete the old nvram and copy the backup version with the correct name, swtrilgy.nv This is the AHK script I used The 1 option at the ends, overwrites the files so I don't need to delete first. I compile this script to an exe and add as an additional app for swtrilgy and have it run before supermodel3 emu.
  17. I've always updated FS-UAE like that and never had any issues if that helps.
  18. Yes. Which UI mode are you using? Should be under Options in the Quick menu after you start a game.
  19. If you look in the Retroarch quick menu under options after starting a game you will see the option to enable service buttons. You will have to look under Controls in the Quick menu to see what yours are set at. (you can change them) One thing to note, when you get into service mode, the first screen is options for the base Sega Naomi cabinet options. (These machines could change cartridges and run different games) In that menu you should see an option called Game Test Mode, this will led you to the specific settings for the current game.
  20. In the flycast core options are you using the HLE BIOS? If you are using a real BIOS and that is disabled you should get the startup swirl and sounds.
  21. That was a very detailed and well explained post JoeViking245. I knew all that though. I missed the small post where ci2own mentioned he was using software lists, hence my confusion and why I suggested a work around. So yes you are using software lists. I use this method for Mattel Intellivision so I can use game specific artwork for the controller overlays.
  22. This is very interesting. Are you 100% sure MAME isn't loading in software list mode? Since you're loading with just the rom name, that would mean your pegasus roms are all in your default roms directory based on your screenshot. (which doesn't seem practical) Also, that would mean MAME would be using artwork in software list mode when passing a rom file directly, which would seem inconsistent. I'm not suggesting your wrong, just curious. Going to test myself some more.
  23. I have it both ways, included in all games and broken down by system. In LB, clicking just Arcade shows all games, but BB doesn't, so that's why I also have the All Games playlist. I do this as I know different arcade boards, but most people using my cabinet just know they are arcade titles and will look in there. Same here but I do NOT use the full set with LB or BB. Yes that is an option. It really depends how you want to organize your roms. For the most part, the only real reason I separate some systems like Sega Naomi, Sammy Atomiswave, is because most of them use an emulator other than MAME. It's easier to work on them. I have a text file that lists all the MAME roms I want. You can see from the screenshot posted earlier, I load that text file and select include BIOS and include devices and I create a non-merged MAME set of just the games I want that are self contained. Each MAME release, it's as simple as reloading that file in CLRMamePro and it will correct any any changes needed. (There are a few very times when this can break but simply looking at the set information and correcting and updating the text file fixes the issue) Below is a sample from my game text file. You'll might notice I have things like a USA version of Title Fight, and 2 player versions of the Teenage Mutant Ninja Turtle games, instead of the default 4 player. So when I update MAME, I always get these versions. I don't know if it's changed in the LB Full Mame Import tool, but previously it didn't remember if you had set different defaults for roms with multiple versions.
  24. Anyone else seeing this behaviour? Same emulator with different cores with empty custom command lines, and LB considers them duplicate entries?
  25. I use Retroarch flycast core for this game, but by chance could it be setting in the game service menu to change the cabinet type?
×
×
  • Create New...