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Headrush69

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Everything posted by Headrush69

  1. Would you be willing to share that? I still use RL for a few systems and I also use devreorder. Currently I have compiled AHK scripts that copy the appropriate devreorder.ini into place as needed and use the Additional Apps feature of LB to run them as needed.
  2. Joystick support varied greatly on Apple II games, that is for sure and sometimes takes a little trial and error and looking at the original manual. If I remember correctly when I was testing Archon, I think player 2 button was actually uses the player 1 second button. Try mapping that way and see if it works. (P1 Button 2 -> The button you want to use for Player 2 Button 1)
  3. Some of the games need you to enter the game service menu and set specific options. (Which get saved to a nvram file) I can't remember the exact issue for swtrilogy (I'm sure it's on the supermodel3 forums), but I'll see if I can find it again.
  4. Only thing I could suggest would be making the matching part of your device entries smaller. Maybe just try the instance part for each entry. (27bd7f40-a85c-11eb-8001 for example)
  5. It remaps on each launch of MAME only. If you launch MAME using the -v option from a command prompt, you will see output for all devices and then any remapping it does, if any.
  6. Whatever text editor you are using, it appears it is using stylized quotation marks. It must be plain text. Look at the direction of all your opening quotation characters.
  7. These might be challenging, Taito Type X games: Haunted House Fright Fear Land Gaia Attack
  8. Look great as always. Are you open to suggestions?
  9. Yes. that option was recently added to Retroarch 1.9.1, why you didn't see it before.
  10. Looking to sell 2 never used non-recoil Sinden light guns. One gun is blue and the other is red. I will ship to USA or Canada. Just looking to cover original cost, $225 US which includes shipping.
  11. Those are for saving Retroarch configuration options, not core options. In the Quick Menu -> Options -> Manage Core Options
  12. As of Retroarch 1.91, reading per directory core options has been added. Look under options for Manage Core Options -> Save Content Directory Option
  13. Fix should be in version 0.231 next week. FYI, as a quick workaround, using -gameio paddles works now. Since joysticks on Apple2 are essentially dual paddles, end result is the same. Edit: Just compiled the latest MAME GIT version and player 2 movements are fixed.
  14. I have the same issue on many 2 player joystick games for both Apple IIe and Apple IIgs. Within MAME controls and analog controls, everything seems to be working like it should. Playing with the values doesn't seem to help. Still looking for a solution. Edit: Wrote a simple Applesoft program to read the joystick inputs and it seems the X-axis input is connected to the y-axis as well, which would explain the diagonal movement. Seems like a MAME issue. I posted the bug at MAME Testers.
  15. Thanks. How's that Youtube and donation page coming?
  16. Only thing I would add is *.lst isn't suggested format any longer, MAME *.zip format type is. Also Demul plays Naomi 2 and Naomi 2 GD games. In addition to Teknoparrot, Jconfig/Rconfig plays many of those Sega games as well. (Loads faster for me too)
  17. In my experience, Project64 might be needed for some N64 hacks. Some absolutely need it’s extra RAM feature. As zugswang said, Retroarch should be your first option and look elsewhere if needed.
  18. What emulator are you using for PS1? If Retroarch you can convert them to CHD as well. Just move the the chdman.exe from MAME into the directory with your cue/bin files and run the following from a command prompt:
  19. Do the Wiimotes "re-sync" when launching from LB? What is your command line options that you start Dolphin with from LB?
  20. Unfortunately there isn't a universal method that works for everything. It is very emulator specific but there are solutions. For MAME you want to set up static IDs, which the MAME Docs explain well. For DInput devices, a tool like devreorder can also help with other emulators.
  21. Looking awesome as usual. Do you accept donations?
  22. Are you playing exclusive full screen with Teknoparrot? (no window mode or borderless full screen) Which settings have you enabled in LB's startup screen settings? Depending on specific games you may or may not need to turn off Aggressive Window hiding or Hide all but exclusive full screen options.
  23. LOL. I did say faster, not that it was fast. Best option... play Mario Kart 8 with Cemu instead. I keep Mario Kart DX in the collection, but personally found it a bit boring and bland and other games that load faster are more fun.
  24. That sucks. These are the worst problems when it works for some but not others. Teknoparrot can be a pain version to version. Only thing I could suggest would check your ParrotData.xml file and make sure you do indeed see <SilentMode>true</SilentMode> I've been flipping between using multiple ways to start my Teknoparrot games (haven't decided on my favourite yet), but if you're so inclined, using RocketLauncher with it's loading screens always worked for me. It uses a more active window searching feature. OMG, that game takes forever to load through Teknoparrot doesn't it. For games that have the option, (like Mario Kart DX), I try to use JConfig, as it loads faster.
  25. Needed to know how you were starting to know what features to suggest. Make sure you have hide console windows enabled in TeknoparrotUI settings and than also add --startMinimized to your command line options to TeknoparrotUI.exe I understand that you don't want to change to use LB's pre run Application feature, but if you aren't running Demulshooter and your AHK is just starting TeknoparrotUI.exe, you can use the same command line arguments directly in LB. e
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