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Retro808

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Everything posted by Retro808

  1. If you are talking about in BigBox you cannot. The GameDetails view is linked to the Game List View so adding a different image in GameDetails means it would show in the Games List View. If you are using standard Box Image (not using the 3D box image) then there is a Game Details menu item to "Flip Box". The flip box control does not work if you set your box images to 3D Box Fronts.
  2. If coding is not something you are comfortable with you can always go this route.
  3. So what core did you originally test the games with inside Retroarch? DId you try selecting that core in LB? This issue is what I mentioned. LB is not seeing the core you chose in the settings. Try selecting a different core and than changing back. Do you have more than one Retroarch folder and are maybe pointing to the wrong one?
  4. The Associated Platforms tabs shows you are missing the core you have chosen. Is that the core you tested the games in Retroarch with? I would look in the Cores folder in your RA folder and confirm the core is showing in that folder.
  5. What platform is it? Post some pics. 1: Edit your Retroarch in LB and post pic of the Edit Emulator Screen showing A: The "Details" tab. B: The Associated Platforms Tab 2: Right click a game from the platform and choose edit. Show a pic of the "Launching" page and the "Emulation" page.
  6. In the edit emulator options in LB. Check your Retroarch setup and in the Associate Platforms tab make sure you have the name of the platform (It must match how the name appears in LB) and the correct core chosen for that platform.
  7. First things it to set up Retroarch and test your controls and make sure the games run inside RA first. This way we can easily tell if it is a LB issue or an RA issue. Did you test your games directly inside Retroarch?
  8. Select the option to Force Import Duplicates and see if it works.
  9. Just drag and drop the .sfc files in LB.
  10. What theme did you change it out on? If you changed it on the Default theme BigBox will always overwrite any changes in Default themes.
  11. In LB >Tools>Options>Visuals>Backgrounds and turn down the background blur. You can also try using the "Old Default" theme since that one did not have the blur. What version LB are you on?
  12. Add TeknoparrotUI.exe as the emulator. In the default command line parameter add --profile= and in the Associated Platforms tab add the platform name you import the games to. For the game itself import a text file named after the game. Then edit the game after import and in the emulation section check the box for custom command line and add --profile={{game userprofile}}.xml Replacing {{game name userprofile}} with each game's UserProfile xml. In your TeknoParrot emulator folder look in the UserProfile folder and that is where you will find the xml for the game. So for example After Burner Climax the profile command line would be --profile=abc.xml (images below) I recently redid a lot of these games as I saw users playing them directly through Tekno. I had the Austin versions and ones from Colpipes that used the loaders. No matter what I tried I could not get the games from them working directly in TeknoParrot. So I got rid of them and went to the Emuline site and just got the games from there. Now they all work fine in Tekno, no loader junk.
  13. I run it straight through Teknoparrot pointing to the game.exe (none of the loaders like Game Loader All RH) and no issues with controls.
  14. In your LB setting under updates turn them off.
  15. What controller are you using and what button/button combo to exit? I am going to assume an Xbox controller and the Xbox button since you have the vk07sc00 script in there. If so you should not need both the Escape script the the Xbox script. I had not used RAP64 before but just set it up. Other than changing video settings and adding my inputs RAP64 closes without the need for an AHK when using LB controller mappings and any button/button combo not using the Xbox button. I did need to add the vk07 script to use the Xbox button to close, which is pretty common.
  16. What view are you using when it does not show the image? So far on my main cabinet all views in Unified show the platform marquee. I want to see what specific view you are having issues with.
  17. In Unified theme did you edit any of the theme xaml files? If by change you edited either of the PlatformMarqueeView or GameMarqueeView xaml files can you post them so I can take a look.
  18. Try using the default theme and see what happens.
  19. Nothing looks wrong. Is that theme Unified or Unified Redux? Also can you try a jpg file instead of a png? It should not matter, but interested to see what happens. In LB there is no secondary screen support.
  20. I have had this happen before. Try going to the default theme and refreshing the image cache from the default theme. If the images reappear then try to go back into one of the custom themes.
  21. It should work as long as the file is name right and in the correct folder. Even if a theme is not specifically coded for marquees, BigBox is by default. Maybe share some images. Since game images are working that's a good sign it is not something major wrong. Post an image of the inside of the banner folder of one of your consoles, make sure we can see the folder path and also in LB share an image of your platform name as it appears in LB.
  22. Refresh the image cache in BigBox. Also make sure you name the image exaclt as your platform name is. They must match.
  23. Needs to be in the Banner folder. For example: Sega Genesis Folder path and image name would be: \Images\Platforms\Sega Genesis\Banner\Sega Genesis.jpg (or .png)
  24. Do you have images downloaded for the consoles to show on the marquee? If not you need to add them to the correct folder and name it exactly as the console is named in BigBox.
  25. How are you trying to change items that are not check boxes? In BigBox any item that is not a check box you just need to hit your "Select" button (The key or button you set as "Select") to highlight the item and then "Select" button again to change that item. Did you download the theme from within BigBox or from the forum?
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