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Retro808

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Everything posted by Retro808

  1. No. It is already included in Launchbox download.
  2. Not at this time. BigBox recognizes you have multiple controllers it just does not distinguish them as unique such as Joy1Button1 and Joy2Button1. It has been brought up before but it has not affected a lot of users. I would like to see this get updated myself, but for now it may not be high on the list of to dos.
  3. OK just wanted to make sure. Did Windows by chance do an update? Or did you by chance notice if LB updated?
  4. No worries. If you right click on the task bar and select Task Manage do you see LaunchBox or BigBox running at all?
  5. Need a little more information. Cannot get what to load specifically? LaunchBox and/or BigBox? What exactly happens? Do you get an error, do you see anything, does it start to load then just stop?
  6. OK. I did not see a .216 no nag there (I likely just missed seeing it). But I did test the .218 and.219 no nags that are in the subforum and no issues with either of those. So it should not be an issue with a compiled no nag.
  7. What version of Mame are you using? The standard command line or one of the offshoots like MameUI or Arcade64? I assume command line since you said you have a nonag compiled version. Just want to confirm.
  8. Not sure if this is still relevant for current versions of Dolphin but there was a solution in this thread.
  9. This could be due to the dynamic box sizing. It was mentioned in prior beta thread. Try turning it off. Under Tools>Options look for Boxes in the Visual section and you will see a check box for it.
  10. It is. I just fixed mine. @dadykun I would do what Neil mentioned. If you do not know where the ini file is normally it is located in a roaming folder. Something like below. C:\Users\****\AppData\Roaming\Citra\config Make sure fullscreen is set to "true".
  11. Thanks Neil I forgot about the ini. I have not touched Citra in a quite a while. Looks like I need to update this emulator.
  12. Paste the AHK below in the Running AHK tab when you go to >Tools>Manage Emulators and edit Citra. The sleep time in the code is just due to Citra on my system opening with a slight lag so you may not need it. It will not cause issues to have it, but you may see Citra windowed first then fullscreen. So you can lower the sleep number if needed. Sleep, 2500 SetKeyDelay, -1, 110 Send {F11} Return
  13. Can you test in LaunchBox. First confirm in >Tools>Options>Game Pause that Pause Key is set to "P". Then run a mame game from Launchbox and hit the "P" key on your keyboard. Does it just pause the game or does it bring up the LaunchBox pause screen and menu?
  14. I cannot answer your first question as I have not really imported Steam or Epic games yet. As far as "platform categories" goes that give you a way to separate platforms into well...categories. You can create any category you want and place any platform or playlist in it. For example a common "category" is "consoles". So in that you can group all console platforms together. Or you can create a "Playlist" category and have that be the only place playlists go.
  15. I would also confirm cheats are not showing in a game. Run a game in Mame you know has cheats and make sure you cannot see the cheat menu.
  16. I delete the upload. Please do not post another creators artwork without their permission. Especially if it appears he deleted them from his own website for download.
  17. In the plugin.ini you need to make sure the line for "cheat" is set to 0.
  18. Is this when using LaunchBox or BigBox? Or both? What Mame are you using (standard command line Mame or something like MameUI or Arcade64)?
  19. Try putting this in the Running AHK tab for WinuAE when you go to Tools>Manage Emulators and edit WinuAE. It is the "Escape" key that you want to use right? ESC:: Send !{f4}
  20. @angerman Unfortunately I do not emulate the Amiga so I cannot confirm a good way to exit. How would the emulator normally exit. Is it Escape key or Alt+F4?
  21. Cool just let me know if anything changes. Should be an easy adjustment. And get that thing mounted right! ?
  22. Just changed the canvas and changed the image to Fill. We may need to change it to Uniform depending on how some marquee images look. So if some look really bad just open that file and look for the line of code showing Stretch="Fill" and change it to read Stretch="Uniform"
  23. Yeah they are each unique depending on what you use to control you games and LB/BB. Do you have the same button (or buttons) you are using as the Pause in LB/BB set as the same buttons to pause that are set directly in Mame?
  24. LOL. No worries. Glad it is sorted. I figured it would just be a fix of the code for the view. Keep that xaml handy. Any new theme you use just drop it in there. Even if the theme does not have that file just place that on in there. A theme does not need the PlatformMargueView.xaml or the GameMarqueeView.xaml to display marquee images.
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