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Retro808

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Everything posted by Retro808

  1. Not sure. I will test in a bit when back to the house. Been a while since I used FBA. Edit: OK so just tested FBA and it works fine closing with the code I gave. I even tried a different controller where Start and Select are 8 and 9. No issues either.
  2. Yes, that would be an issue for the steps I mentioned. In that case you can simply use the AHK below and paste into the same RunningAHK tab I mentioned. You will need to know what the button numbers are for the two buttons you want to hit to exit a game. in this code below it is for one of my 8bitdo gamepads to use Start and Select to exit a game. 11 is my select and 12 is Start. So in the code you would replace "11" and "12" with the correct buttons numbers for your buttons on your gamepad. Joy11:: If GetKeyState("Joy12") { SetKeyDelay, -1, 110 WinClose, ahk_exe {{{StartupEXE}}} } Return
  3. Good. Yes, that is what was causing the issue so Jason added the tick box to turn it off.
  4. Set your exit gamepad buttons in LB/BB gamepad bindings. This way when you hit those two buttons LB will send Escape to the game. Then in the RunningAutoHotKey tab of the emulator (In LB go to >Tools>Manage Emulators and edit FBA and go to that tab) paste the AHK script below in that tab. What this will do is make it so that when LB sends Escape key to FBA the script actually ends up sending Alt+F4 instead. ESC:: Send !{f4} Return
  5. Retro808

    Marquees

    Well shoot. Tomorrow (On a work trip today) I will test on a couple my other builds that do not have a marquee and see if I can replicate it. Only my big cab has a marquee and the theme works fine. I will check with Jason see if he has any ideas.
  6. Retro808

    Marquees

    Dang. Strange it only affects platform marquees. I just cannot see how the theme would affect it. Theme's, as far as I know, will not affect the marquee unless they have a specific view for it. If you change the screen order in BigBox what happens? Although I will admit I do have something strange myself with his theme. My main cabinet will not change the platform colors as he designed it. All others will. I know he has a lot of things going on in that theme, but I cannot for the life of me see why only this cabinet will not show the different platform colors.
  7. Retro808

    Marquees

    Something is definitely up because as I mentioned in the Colroful thread you do not need either of the marquee xaml files for this to work. I tested colorful on a few of my builds and it shows the marquee. Can you do me a favor and test this xml? PlatformMarqueeView.xaml
  8. What ever view you are using edit that xaml. It will be something like Wheel2GamesView.xml or one of the others. Edit with something like NotePad++. Good thing about his xml files is each section is clearly labeled. So just look for the metadata sections. In the TextBlocks edit the color in the "Foreground" spot. You may also need to edit the Game Title and Year spots.
  9. Retro808

    Wheel Spin

    I guess I am misunderstanding then. My wheel stays visible while it spins. Unless you are talking about how the theme itself is designed once a game is selected after a second it hides the wheel. If that is it there is a way to edit the code to have it stay longer.
  10. Retro808

    Marquees

    He has his images in the correct folders and named correctly. He initially brought this up in one of the BigBox theme threads and I had him start a troubleshooting post for it. @midd Does this same thing happen in other theme? The theme should not make a difference, but might as well rule it out.
  11. That is what I was thinking would be the issue. You need to move all those out and only leave the main Nintendo Entertainment System.xml. Launchbox is trying to read them all and is getting confused. Only the main xml platform files can be in that folder. You can put them in subfolders in that folder, but they cannot be in the same folder as the main platform xml.
  12. In your \Launchbox\Data\Platforms folder do you see only one xml file with your NES platform name?
  13. Retro808

    Marquees

    What happens if you flip those monitor setting in BigBox? The marquee should show. Jason built BigBox to have a default marquee without the need for theme creators to make a specific xaml to show marquees. I know we discussed that in the Colorful thread. It is rather odd that it will show the game just fine but not the platform. Is that marquee one of those cut monitors you can find on eBay and other sites?
  14. Any chance either of you are running MSI AfterBurner/Riva Tuner?
  15. OK so eliminates a sync issue that way. So somehow the changes you make revert back after a period of time correct? At least that is how it seems from what I read.
  16. LB Database does not house videos. Those come from EmuMovies.
  17. Is this on a single pc with all data on local drives or any chance you are using multiple pcs and syncing data to a cloud or server?
  18. Retro808

    Wheel Spin

    I know there is no option for it as it should not be doing that. I do see this happen on slower systems that have trouble loading images quickly or on a good system with a platform with a large library. On one of my low end builds it will do this until after a full spin through all the games. Then once it has loaded all the clear logos for the games it does not happen.
  19. Nothing. The blur works on actual background images not when a game is missing a background image and in its place shows a game clear logo.
  20. No worries. I am going to mess with this a bit more today now that I have some time. I will probably release it as it currently looks above. So maybe next couple days. Notes will be added as to the folder structure I set the theme up for. You an always use your own structure, but the code must be edited and the more layers you have the more difficult it will be to code. Something I may not be able to help with since my knowledge is beginner.
  21. Best place to ask about AHK is typically here. Below is a code, though you will need to know what button #'s start and select are on your controller. If you already assigned those buttons in BigBox you should be able to look there and see what # there. So you will need to replace 11 and 12 with your specific numbers. Joy11:: If GetKeyState("Joy12") { SetKeyDelay, -1, 110 WinClose, ahk_exe {{{StartupEXE}}} } Return
  22. Not sure why you feel you have to prove anything. No one said there was nothing wrong. As a matter of fact one of the devs was trying to help and troubleshoot with you. “shady/background worker code” ?
  23. As a blanket statement to cover everyone, No. As a case by case for some users things can definitely affect performance. With so much disparity in machine specs it is hard for a dev to make sure everyone has the same results. Especially with a software that keeps growing and puts emphasis on presentation power (media heavy) and customization that users can do by creating their own themes for both LB and BB. Glad it did.
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