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Everything posted by Retro808
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No worries. Our forum is a small community but we do provide as much help as we can.
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You should not need to. 3D engine showed up even though I did not close and reopen Launchbox. That does not mean there might not be a hiccup or something. But as long as you got them showing up you are at least a step forard.
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Some of the most common cores are prepopulated in the drop down. Others will show once you download them. As you see in the first pic I do not have the core for 3D Engine in the list. In the second pic it now shows up now that I have downloaded it.
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Yeah I deleted that post as soon as I posted it as I was not confident in the answer. I never tried it and just looking at the tab I thought it may be something to try. Then I saw @neil9000 post and it reminded me why a core would not show up.
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The names you see in the Retroarch menu are not really the full core names. Which is what you are seeing in the drop down list in the Associated Platforms tab in Launchbox. If you open your \Retroarch\Cores folder you will see all cores you downloaded and their full name. What you will find is nearly all of them end in "libretro.dll" So the core for Atarti 2600 would show as "Stella" in the Retroarch UI menu, but the core name is "stella_libretro.dll". So just look for the matching name and it will end in libretro in the Launchbox dropdown. Or if you want to be sure open the folder I mentioned and see what the full name is and choose that one in the drop down.
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If you did not create them someone had to manually do it as that is not how Launchbox names the backup files and it also does not store them in the same folder. Launchbox stores a backup with a date in the name (Example Capcom Play System II_2020-01-25_21-07-00.xml). If you did not make it, did you by chance download a prebuilt Launchbox? As to why it would now be an issue if it has always been there I cannot say. I can confirm it causes issues. here is a post with the exact thing causing problems.
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Run a game and hit F11 to send to Fullscreen. Then exit the game. Next time you launch it should remember that and go fullscreen. If not follow the steps below. In >Tools>Manage Emulators edit Xenia. Then in the Running AutoHotKey tab paste the following code. The sleep portion is just to delay the code from entering F11 to fast. Sleep, 2500 SetKeyDelay, -1, 110 Send {F11} Return
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Yes. That is correct. BigBox has controller automation to exit a game back to BigBox. Some emulators may need a tweak, but most of the more common ones (Mame, Retroarch, etc.) work fine.
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Neo Geo Roms running on NeoRagex 5, but not Retroarch FBAlpha2012?
Retro808 replied to xenotoca's topic in Troubleshooting
Its supposed to do what I mentioned it does In my post. You need to download a Mame 217 or 218 rom set and run the bat file in it. It just pulls out the necessary Neo Geo rom files from a good Mame rom set. This way you now have good up to date working roms instead of that old out of date set you downloaded. You can use these to now set up to work with Mame or Retroarch. Once tested the emulator is setup and working you can then import. Are you wanting to use Mame or Retroarch? I have mine set to work with Mame. -
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Neo Geo Roms running on NeoRagex 5, but not Retroarch FBAlpha2012?
Retro808 replied to xenotoca's topic in Troubleshooting
I am combining this thread with your original. It is not necessary to open a new thread for the same issue. There probably are not newer rom sets for the individual arcade systems. Most of the ones I have seen online are older rom versions. If you want to run a separate platform for Neo Geo I would download the latest full mame romset and run a bat file to copy out the NeoGeo games. This way you have a modern set that works with newer Mame standalone or Retroarch cores. Here is a .bat file that copies out all of the Neo games (the different versions of each game and the bootlegs) along with the Neo Geo bios/support file(s) needed. This was made off of Mame 217 roms and still works in current Mame version of 218. If you have a 217/218 full mame rom set drop this bat file in it and run it. All it does is make a new folder called NeoGeo and copies to needed files into it. It does not delete them from the Mame set. You can then move the NeoGeo folder where you want and import it as its own platform. If you right click and open the file you will see it is just simple commands to copy the files. Similar to what Monkus did here. NeoGeo Zip Mame 217 Copy.bat -
Yes, because it is not BigBox that maps controls for games. It is each emulator. So as long as you do not have issue with the emulator recognizing the controller you should be fine. Keep in mind though windows itself can sometime cause issues when you plug and unplug a controller. There have been issues with emulators like Mame as windows will assign the controller a different ID each time you plug it in and that can mess with mapping in an emulator.
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That is the issue. The data folders should all only have one file for each platform. Even though you named them differently LB is trying to read them. So backups should not be stored in the same folder. You can create a subfolder in the \Data\Platforms folder to store the backup xml files just do not store them in the folder where the main ones are. This is why LB already has its own \Launchbox\Backups folder to backup the xml files.
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If those playlists are not showing in BigBox there is a checkbox for it under >Settings>Options>View. Uncheck the box for Hide Auto-Generated Playlists from Playlists View
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Inside your \Launchbox\Data\Platforms folder do you have more than one xml file for each platform name? Example for SNES do you have multiple files with the SNES platform name in it or just one?
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Neo Geo Roms running on NeoRagex 5, but not Retroarch FBAlpha2012?
Retro808 replied to xenotoca's topic in Troubleshooting
Well if you are following an old video to the letter and using a newer version of Launchbox then of course it will not work. You even stated things are not the same. Also we cannot control if Youtube channels do not take down old content or make new ones. So that is just the nature of Youtube tutorials. We can get you going and setup right. First before we do, can you confirm your games play directly in Retroarch without using Launchbox. Also do you still have your roms imported into Launchbox or did you delete it all? -
I think the post is about gameplay videos vs. theme style videos not about views/themes. You cannot set which will play on a per patform or playlist basis still.
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In the "Controller" under "Device" try selecting the name of the controller and see if it works. For the music just go to >Options>Sound and uncheck to box for "Enable Music On Screen Display".
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Figured I would check and I am seeing the same. Just running the Dark theme in Win10 1909 as well.
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My bad. I misread exactly what you were describing. So you mean the actual game as it is playing, keep it showing but pause and blur it. Then show the pause menu items. If so, that is not currently possible.
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It is doable. You can actually edit an existing theme or create one and just need to add code to add a blur ot the background image. Adding something like the code below to the specific line for the background image would do the trick. You can edit the Blur Radius for more or less blur. <Image.Effect> <BlurEffect Radius="20"/> </Image.Effect>
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Controller Mapping play acts like select button
Retro808 replied to Sanctus's topic in Troubleshooting
Never really seen anyone ask for something like that. To be honest though it is likely something that would not be put on high the list of things to add because of that. Or maybe this was specifically not put in place so people could not use LB/BB as a frontend to charge people money to play games. This may be something the team has to look at. The option to Allow Exit While Locked specifically adds the "Exit" menu item to the options when BigBox is locked. I do not know if it was coded to allow/prevent the controller/keyboard button options. I will let them know. -
Are your 3D Box images in the correct folder for each platform? Did you download 3D Box images during Launchbox import of your roms or did you manually add them?
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Two ways. 1. You can turn off Dynamic Box sizing as this is caused by that feature. 2. You can download the latest beta I believe one of the recent betas had a fix in it allowing you to keep Dynamic Box sizing on.
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In both BB and LB there is an option to set an exit in the keyboard/controller mappings. You just need to be sure to spend time looking around in settings and get familiar.