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Everything posted by Retro808
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You should be able to adjust the aspect ratio of the images in >Launchbox>Tools>Visuals>Spacing. Adjust the slider to make the images wider or taller and then back in Launchbox at the bottom of the screen on the right is a slider bar you can adjust as well to fine tune how many are showing at once.
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RetroArch will not configure controls anymore
Retro808 replied to thegreatiandi's topic in Emulation
@DOS76 I did not even think of that. We did have a couple threads a good while back about a similar issue. Edited: @thegreatiandi not sure if this will solve the issue, but it might be worth a read. -
No worries. I will try to mess around with your file if I can and see what I can do. I always like tinkering. I think though that the marquee views will always try in some shape to show a marquee and then default to the image priorities you have set in your box image priorities. I think it is the original way Jason coded it into BigBox. At least from what I can remember when I started messing with marquee xamls that he had told me. You should have no issue showing though the game clear logo, game text, and the marquee. I was able to get it to all show that from your existing file.
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Glad you are back in order. You should have no issue getting the Xarcade all set with Mame. I use it on one of my cabinets with no issues.
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The gamemargueeview.xaml may not be able to show platform data/images. I have never been able to get it to on any marquee edits I have done. Jason did advise he will eventually update marquee support to be a bit more robust. That may not be anytime soon though as Jason has his poll list to work through. Also what is weird is your xaml shows for me exactly the same thing, but in the line for the game clear logo if I add a Panel.ZIndex value into it the theme will show the clear logo instead. <Image Grid.Row="1" Grid.Column="0" Source="{Binding Path=SelectedGame.ClearLogoImagePath}" Panel.ZIndex="9" />
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For anyone experience audio bleed issue in any emulator please read the theme description. I have update notes on how to solve. Thanks to @Charco for troubleshooting.
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We have seen it cause issues. Try adding an exception for Launchbox and see if that helped. It was mentioned in a few other posts that this helped some other users.
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@Thunderbird1400 Any chance you are using Anything like Riva Tuner/MSI Afterburner?
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RetroArch will not configure controls anymore
Retro808 replied to thegreatiandi's topic in Emulation
Yeah that was what I thought weird. Other emulators had no issues. I am not sure if it is the issue for you or not but just make sure your USB ports are not set to suspend. I think there is a way to set your controllers to a stable ID. There is a Youtube video that showed how. I will try to find it. The guy had a channel dedicated to arcade cabinet stuff. -
RetroArch will not configure controls anymore
Retro808 replied to thegreatiandi's topic in Emulation
So is the issue RA is showing the controller on a different Port # each time you start a game in Retroarch? I had a similar issue on one cabinet because the USB ports were set to selective suspend. When a game would launch and the port was active it would reassign it to another port # in Retroarch. Make sure the USB ports are not set to selective suspend in your -
Did you download to right file? The download initially will only have a .dll and an assests folder with files inside it.
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Do you have it in the folder it was inside within the zipped file? I believe it should be extracted with the folder. So it would be \LaunchBox\Plugins\PCSX2 Configurator Next\[all the configurator files]
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metadata Metadata Won't Load. Too Many Error Messages
Retro808 replied to MACro Trigga's topic in Troubleshooting
Could be just a connection issue to the server. Just tested that game and a couple others on several cabinet setups and they all downloaded fine. How are you trying to manually add the images? Are you selecting them to add from the edit game screens? -
Big Fade Start View File Big Fade Start is a compliment to the Big Fade pause theme previously released. The startup theme shows game metadata contained in a gradient transparent list box. A fanart background that is faded away at the bottom to allow clear view of a platform specific startup video and gameplay screen shot. The platform specific video is used to play a platform's boot video (SNK NeoGeo, Xbox, and Playstation systems for example). In the absence of a system having an original boot video, or the user not having one in place; the theme will play a default video. Only a portion of platform boot videos are provided in the theme as well as a default video. Additional boot videos will added later or can be added by user. Important notes about videos: 1. A user can add or change videos for any platform. Simply place a video file in the theme's \Videos folder and name it exactly as the platform is named in your specific setup. 2. The default video can be replaced by adding your own and naming the file "_Default.mp4" 3. In emulators that may take longer to load than the duration of the video in place the theme will continue to loop the video until the emulator fully loads and take control. YOu can see this occur in the demo video with Sammy Atomiswave. 4. IMPORTANT: There is a minor issue with audio from videos playing in a Startup theme and it is something determined by our Launchbox developer that cannot be fixed at this time. Audio from the video will bleed into the start of emulation until the emulator officially takes over. It does not occur with all emulators and It is only about 1-2 seconds if it does occur. For any emulator this affects perform the steps below: To fix audio bleed issue: 1. In Launchbox go to >Tools>Manage Emulators. 2. Select the emulator the audio bleed is affecting and edit it. 3. In the "Startup Screen" tab change the "Startup Load Delay" to 1 second. Click "OK" and close. Image Priorities: Recommend in your Launchbox Image Priorities for Background moving clear logos further down the list of not using at all. This theme will resize and crop clear logos since the theme was designed for fanart primarily. Installation (Requires Launchbox 9.8 or higher) Theme was tested and works on a 4:3 screen as well. I claim no credit to any artwork or videos provided in the theme. All credit goes to the original content creator. Big__Fade_Start_Demo.mp4 Submitter Retro808 Submitted 09/10/2019 Category Startup Themes
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Version 1.4.0
600 downloads
Big Fade Start is a compliment to the Big Fade pause theme previously released. The startup theme shows game metadata contained in a gradient transparent list box. A fanart background that is faded away at the bottom to allow clear view of a platform specific startup video and gameplay screen shot. The platform specific video is used to play a platform's boot video (SNK NeoGeo, Xbox, and Playstation systems for example). In the absence of a system having an original boot video, or the user not having one in place; the theme will play a default video. Only a portion of platform boot videos are provided in the theme as well as a default video. Additional boot videos will added later or can be added by user. Important notes about videos: 1. A user can add or change videos for any platform. Simply place a video file in the theme's \Videos folder and name it exactly as the platform is named in your specific setup. 2. The default video can be replaced by adding your own and naming the file "_Default.mp4" 3. In emulators that may take longer to load than the duration of the video in place the theme will continue to loop the video until the emulator fully loads and take control. YOu can see this occur in the demo video with Sammy Atomiswave. 4. IMPORTANT: There is a minor issue with audio from videos playing in a Startup theme and it is something determined by our Launchbox developer that cannot be fixed at this time. Audio from the video will bleed into the start of emulation until the emulator officially takes over. It does not occur with all emulators and It is only about 1-2 seconds if it does occur. For any emulator this affects perform the steps below: To fix audio bleed issue: 1. In Launchbox go to >Tools>Manage Emulators. 2. Select the emulator the audio bleed is affecting and edit it. 3. In the "Startup Screen" tab change the "Startup Load Delay" to 1 second. Click "OK" and close. Image Priorities: Recommend in your Launchbox Image Priorities for Background moving clear logos further down the list of not using at all. This theme will resize and crop clear logos since the theme was designed for fanart primarily. Installation (Requires Launchbox 9.8 or higher) Theme was tested and works on a 4:3 screen as well. I claim no credit to any artwork or videos provided in the theme. All credit goes to the original content creator. Big__Fade_Start_Demo.mp4 -
Does it crash like this with any other theme?
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Make sure you update Mame as well to .213
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The issue is how old your mame version is and Launchbox's new Pause Screen features. You will have to go into your edit emulator screen for Mame and delete the default command line showing "-keyboardprovider dinput". Your games should run, but you will not be able to use the new Pause Screen options inside of Launchbox/BigBox. If you are going to keep Launchbox and keep it updated I would look to also update your romset and Mame. As new features come to Launchbox they are tested with more up to date version of emulators.
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In your mame (edit emulators screen) click on the associated platforms tab and make sure it still lists the name of the arcade platform as you have it showing in Launchbox. Then in the Edit Game screen of a game click on the emulation tab and make sure it is showing Mame as the emulator. If they games run in mame it usually means a disconnect in Launchbox. What version of mame are you using?
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What other TTX games?
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BigBox pause screen is missing the Save Game option.
Retro808 replied to KillerQ's topic in Troubleshooting
Ah yes, forgot about that. -
Then set it in the game. Launchbox only launches the games.
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BigBox pause screen is missing the Save Game option.
Retro808 replied to KillerQ's topic in Troubleshooting
Make sure you did not accidentally delete the AHK script from the tabs in the edit emulator screen for Retroarch. In order for them to show in the Pause Screens Launchbox needs scripts to tell it what keys activate the load and save states. Some of the more known emulators Jason had their scripts in by default. For ones that support saves that were not prepopulated you will need to add the AHK yourself. -
Yeah, Launchbox allows the users a lot more customization so media many times is not prebuilt into a creators themes. Some do have some media types added, but that is up to the theme developer. Just keep in mind file naming must match: Platform Media - must be named after the platform as you have it called in Launchbox. It must match. Example: Platform name - "SNK Neo Geo MVS" / platform clear logo name - "SNK Neo Geo MVS.jpg" (or .png). If you name the file "Neo Geo MVS.png" and put it in the correct folder it will not work. You can name the platform what you want, the file name just has to match. Game Media - Similar above, except as @neil9000 mentioned the file name can match either the game name as it is in Launchbox or the rom file name.