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Retro808

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Everything posted by Retro808

  1. Do you have the CHD filed correctly? Do you also have the Mame rom for Area 51? It requires the zipped rom and the chd file. What file(s) exactly is it saying you are missing?
  2. Yeah there are a few threads on the forum as well.
  3. What emulator are the games using? If it is Mame are you pointing to Mame.exe or an older version that uses Mame64.exe?
  4. Not at the current time. This integration was only for Bezel Project since it supports Mame and RA. A bit back it was determined LB would not be implementing Bezels itself to use with emulators to do not have native bezel support. LB does not download media from hyperspin-fe so not sure why you mentioned that. We only download from our GamesDB and EmuMovies. The feature is to make it easier to download packs that our users have been posting to the forums. So in theory it would make it useful for those who do not have a sub to EmuMovies as well as be another option to help our users have a more media rich set-up.
  5. Need a little bit more details than that. The actual emulator settings are deeper in the menu than just showing the Manage Emulators screen. Edit the Mame emulator when you go to Manage Emulators. Share a pic of the Details Tab and then a pic of the Associated Platforms tab. I would also right click and edit Mr Do (since that is the game you showed) inside of LaunchBox and share a pic of the Launching Tab and the Emulation Tab.
  6. This typically means a setting wrong in LB. If you are using standalone Mame make sure yous Associated Platform in Manage Emulators lists the platform name exactly as you have it called in LB. Also make sure you are pointing to the correct .exe file. If you are using Retroarch make sure you have the correct Associated Platform name as well, have the correct core selected, and you do not have the box checked on the details tab to unarchive the rom file. That last one gets quite a few users. Pics of your setting always helps.
  7. What particular rom files are you having issues with? There should be 60 rom files based on the Games.xaml from SuperModel 3 emulator. So not sure which file you have the import issue. Typically if you use the option to "Force using Mame metadata" the 2 Sega Rally 2 prototypes (srally2p and srally2pa) do not get imported unless you uncheck the "Skip Prototypes" option on the Mame page in the import wizard. Just tested an import and below are the settings used. All 60 rom files got imported. In the last 2 images you can see one has 4 Sega Rally games the other 2. That is due to me unchecking the "Skip Prototype" so you can see how the import wizard skips over them.
  8. Update just went fine on 2 of my set-ups. If the the update is in your \Updates folder than just run the updater. Make sure it is not embedding into into a second Launchbox folder. Look at the path when it shows where it is installing and make sure it does not show \Launchbox\Launchbox. Many users have made this mistake.
  9. Ah yes, I forgot about Default Plus. I kept thinking it was using a banner image up top.
  10. Well he did specifically state... I was assuming he tried to run them by checking the box for unzipping the archive in the emulator settings. I could be wrong. However, even if he had unzipped the roms if he used to fullset importer it would scrape since LB does not actually import files, it just add the games based on Mame.xaml file.
  11. It is possible. Keep in in mind though if you are trying to edit one of LB's Default themes directly it will never work as the theme will always revert to its stock code to ensure the theme is always working. You would need to copy the Default theme and then Rename it what every you want. Then you can edit it. If you look at a couple of the recent LB custom themes there are some that are using Clear Logos instead of text for game titles. The views are different, but you can at least poke around in the code to see how it was pulled of. Steamy and Big Details are 2 themes that do this.
  12. Mame roms should never be unzipped. Each individual rom must be zipped. Always test the roms directly in the emulator. If they do not run directly in the emulator that is your first issue. If you open Mame directly (not using LB) and select a game to play does it run the game?
  13. The clear logo image name needs to match the platform name exactly as you have it named on your set up. If it does not show when added to the correct folder than you need to clear your image cache. In BB settings there is an option to clear the image cache.
  14. You can add them to your main image library. If you add them to the theme's image folder then only that theme will use the image. This is a good method if you want specific logos to go with specific themes. However, If you want any theme to use them then add it to your main \Launchbox\Images\Platforms\[Platform Name]\Clear Logo folder.
  15. Platform image names will need to match how your platform is named in your specific set-up. So in this case there was just no Sony PSP.png renaming the Vita one helped.
  16. This is not currently possible. Adding -01 and so on will not allow BB to use multiple platform or platform category videos.
  17. LB/BB does not support 3 monitors at this time. You may be able to use JoeViking's plugin. However, I think the plug-in only works with images.
  18. Technically yes. Just to clarify though there should not be any added roms as its a full set. So if you download the latest Mame Full Rom Set to run with the latest version of Mame. All roms are there. Do not use the Full Set import option on a partial set of roms you just add more roms to. Also, typically when Mame promotes a rom to working status the rom itself was already in the rom set. So it is not like they actually added a new rom file.
  19. No, there is no way to tell LB to do what you want if you used the Full Set import option on a partial set. The full set option does not actually import roms like Sundogak advised. It merely lists the working roms labeled as such by mame using the Mame.xml file for the version of Mame you have downloaded. So if you are importing a partial set you should use the File import option or just drag and drop the roms directly into LB. Also Scan for Added roms does exist for Arcade just not if you used the Full Set Import method. You can manually add any rom to any platform by using the File Import method or Drag & Drop as previously mentioned. Games never have to exist in LB. You can add whatever you want. Where it will not add it is if you use the Full Mame Set import option and have not downloaded the latest version of Mame that has the game now listed as working. LB would need the Mame.xml from that version to know to import it. Once you have the latest version you simply run the Full Set importer again. You do not need to delete the existing games.
  20. Background Fade is the opacity option. That may be a typo from the theme creator as it has been Background Fade for as long as I know it. You may need to edit the theme. Since BB now has theme overrides that get applied per theme some of the BB UI menu options will not override a theme. So if the theme is using a scanline.png your best bet if the Background Fade no longer affects it is to edit the theme. Go into the \Views folder of the Bartop theme and edit the xaml file for the view you are using. If I remember that theme right the creator labeled the sections of code so look for a line labeled for the Scanline Affect. Since you said removing the image threw errors then I would delete the line of code for the Scanline. When you find that section in the xml file delete it. Then save the file. Make a backup of the original in case you mess up. EDITED: Just looked at the code and you want to delete this section in any of the views you are using. <!-- SCANLINE EFFECT --> <Rectangle Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="25" Grid.RowSpan="18"> <Rectangle.Fill> <ImageBrush ImageSource="pack://siteoforigin:,,,/Themes/barTop/Images/Theme/Scanline.png" Viewport="0,0,15,5" ViewportUnits="Absolute" TileMode="Tile" Opacity="{Binding BackgroundFade}" /> </Rectangle.Fill> </Rectangle> <!-- SCANLINE EFFECT --> <Rectangle Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="25" Grid.RowSpan="18"> <Rectangle.Fill> <ImageBrush ImageSource="pack://siteoforigin:,,,/Themes/barTop/Images/Theme/Scanline.png" Viewport="0,0,15,5" ViewportUnits="Absolute" TileMode="Tile" Opacity="{Binding BackgroundFade}" /> </Rectangle.Fill> </Rectangle>
  21. No worries. Glad you got sorted and are back up an running.
  22. There have been recent threads on this. Please be sure to search before starting a new thread. You likely have the old command line still in your settings. --fullscreen it needs one less - now. -fullscreen
  23. Can you post a pic of what you are seeing. There is not such setting for LB as you have noticed.
  24. \Images\Platforms\{Platform Name}\Banners
  25. Are you adding a rom file or an exe for a Windows type game? Rom files will always ask for an emulator as it expects an emulator to run it. So during the import if you select the first option below that is why you would always see that. Choosing "None of the Above" you do not get that check box.
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