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Everything posted by MadK9
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- 78 replies
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- snes
- super nintendo
- (and 4 more)
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Star Ocean http://www.zeldix.net/t2082-star-ocean-msu Can use the translation patches dejap or spanish from romhacking before you patch msu-1
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MAME 0.219 No Nag View File mame64.exe - Normal Mame with Nags removed. mamearcade64.exe - Mame Arcade ONLY emulation. (No MESS systems). Its recommended to download the full 0.219 official pack and install it, then just overwrite the exe with the replacment, this covers any changes the mame devs may have made to the support files. After you have done this, make sure you copy the folders artwork, ctrlr, cheat, hlsl, ini, folders and the mame.ini file from your original mame folder, and move/copy them to the new install. . Submitter MadK9 Submitted 02/29/2020 Category Third-party Apps and Plugins
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Version 0.219
330 downloads
mame64.exe - Normal Mame with Nags removed. mamearcade64.exe - Mame Arcade ONLY emulation. (No MESS systems). Its recommended to download the full 0.219 official pack and install it, then just overwrite the exe with the replacment, this covers any changes the mame devs may have made to the support files. After you have done this, make sure you copy the folders artwork, ctrlr, cheat, hlsl, ini, folders and the mame.ini file from your original mame folder, and move/copy them to the new install. . -
Pretty much this guide for the most part (i would ignore the actual git part as getting a release git pack is pretty hard, so just use the proper released source pack from the website.) https://www.mamedev.org/tools/ So grab the msys64-32-2019-12-23.exe install to the root of C, can be installed elsewhere, but to save hassle root of c is so much easier. Once done you have the mysys64 folder on the root of c:\ Update the tools with pacman, then unpack the mame source to the root of the src folder, then make the changes to the 3 files that are normally changed frontend/mame/ui/ui.cpp, frontend/mame/ui/mainmenu.cpp and emu/render.cpp And the actual removal of the messages can be done with a diff file, but edditing the code directly is pretty quick, just read any latest No Nag diff file, fairly easy to find and it will show you what files need to be edited and what to remove/change. Heres an example https://github.com/keilmillerjr/mame-diffs/blob/master/mame0211/suppression.diff Hope that helps you out.
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MAME 0.218 No Nag View File As @NJDave71 is no longer creating No Nags for Mame, here are 2 replacements. mame64.exe - Normal Mame with Nags removed. arcademame64.exe - This is a slimmed down version of Mame to just cover Arcade only (please note it only covers Arcade) Its recommended to download the full 0.218 official pack and install it, then just overwrite the exe with the replacment, this covers any changes the mame devs may have made to the suppot files. After you have done this, make sure you copy the folders artwork, ctrlr, cheat, hlsl, ini, folders and the mame.ini file from your original mame folder, and move/copy them to the new install. Tnx to KnC for this. Submitter MadK9 Submitted 02/02/2020 Category Third-party Apps and Plugins
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Version 1.0.0b
505 downloads
As @NJDave71 is no longer creating No Nags for Mame, here are 2 replacements. mame64.exe - Normal Mame with Nags removed. arcademame64.exe - This is a slimmed down version of Mame to just cover Arcade only (please note it only covers Arcade) Its recommended to download the full 0.218 official pack and install it, then just overwrite the exe with the replacment, this covers any changes the mame devs may have made to the suppot files. After you have done this, make sure you copy the folders artwork, ctrlr, cheat, hlsl, ini, folders and the mame.ini file from your original mame folder, and move/copy them to the new install. Tnx to KnC for this. -
Super Nintendo Import process skipping roms at import for no reason
MadK9 replied to neil9000's topic in Troubleshooting
Damn i walked right in to that one.... -
Super Nintendo Import process skipping roms at import for no reason
MadK9 replied to neil9000's topic in Troubleshooting
Thanks for your time @C-Beats & @Jason Carr, im glad a solution may have been found. When Neil mentioned this, i recall one of the other platforms for me at least was Sega Megadrive/Genesis as i have these as seperate systems. Makes a lot of sense now. Thanks again, glad to know it wasn't me going mad... -
Super Nintendo Import process skipping roms at import for no reason
MadK9 replied to neil9000's topic in Troubleshooting
Yep Neils having the exact same issue, just mine got hit a lot harder with a lot more roms not adding. To get round it i just imported the exact same roms just didn't use the default name. And every game installed fine and i had it set to scrape as Snes, -
Super Nintendo Import process skipping roms at import for no reason
MadK9 replied to neil9000's topic in Troubleshooting
I posted it all in the thread up a little, logs and xmls. Not sure what you mean by Full Path? -
Super Nintendo Import process skipping roms at import for no reason
MadK9 replied to neil9000's topic in Troubleshooting
Ok tried again this in my main install and told it not to scrape the db, so it matched the fresh install. But yet again another different install ammount Should clarify here, i reinstalled my windows just this morning so i know its not a system issue. -
Super Nintendo Import process skipping roms at import for no reason
MadK9 replied to neil9000's topic in Troubleshooting
Empty LB, Used Rom Selector Window. Used the default system name 'Super Nintendo Entertainment System' i had an empty LB install i use for testing stuff and i didn't have my Licence key installed, and i used the rom add button, and mass selected the roms, i told it not to scrape the DB, and not to grab any media, selected the roms in the popup window and it installed everything it was supposed too. Main LB Install, Drag n Drop method.. Used the default system name 'Super Nintendo Entertainment System' Installed the system by dragging and dropping all the roms, then using the popup window to select it as roms, and told it to scrape the db, no media selected. and missed over 450 games. (Forgot to turn logging on my main install, i'm just redoing it now, will take time as its scraping the db.) Update: Second time adding to main, just the Importer this time, told it not to combine roms, scrape the db, no media scrape, kept to default system name. MainLogs.7z Ok think thats about as much as i can do here for now. Super Nintendo Entertainment System- MAIN SYSTEM.xml Super Nintendo Entertainment System - TEST SYSTEM.xml TestLogs.7z -
Super Nintendo Import process skipping roms at import for no reason
MadK9 replied to neil9000's topic in Troubleshooting
Just donig a test install here with the loggin turned on. -
Super Nintendo Import process skipping roms at import for no reason
MadK9 replied to neil9000's topic in Troubleshooting
Regarding the Scrape As.., still used Snes as the Import platform, just changed the system name. Dont remember checking to see if any games had additional apps added to them, but i can say i had over 150 games going walkies for no reason. -
Super Nintendo Import process skipping roms at import for no reason
MadK9 replied to neil9000's topic in Troubleshooting
Can atest to this as well, chatted to Monkus about this awhile back, and he had the same issue on a test. This is when i found out changing the sysyem name allowed all the games to import correctly. As Neil asked me if i still had this issue today. This is not unique to SNES though, i had it happen on 2 other systems, but for the life of me i can't remember now which ones they were. -
@dragon57 Error in the Bezel Project.ini NG-CD is not a vaild folder. had to edit the ini and just add ng-cd=SNK Neo Geo CD and ng-cd=1 (This was for RL didn't test it on RA)
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- 78 replies
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- snes
- super nintendo
- (and 4 more)
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Thank you Jason, thats nailed it for me pretty much, just added the Bad Old Monkey edits to it, and bingo. I know its not quite the vision you intended, but i really do appreciate your going the extra mile for this.