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qupe75

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Everything posted by qupe75

  1. Could I ask for this one please?
  2. Thank you. Sorry Alex Kidd didn't pull through for me yesterday hence the request, I'll check again later on.
  3. Could I ask for these two please
  4. Thank you as always I have a few homebrew games and try to do a lot myself but these master system ones are fiddly
  5. Hi Seaview, would you be able to do these two please?
  6. That's brilliant, thank you
  7. Any chance of this one please, the top part and not the retrobit bit please?
  8. I want to post this as an issue for me too. I tweaked a game and move on to another and the video sound from a previous game in the menu keeps playing. I have to exit out to clear it but then it happens again about 5 games in. Bit of a pain when trying to update my games database
  9. Thanks Seaview. I appreciate it.
  10. It's a dragon, like the one from Windwaker. I guess the top of the horn rounds off there with black edging?
  11. Hi Seaview any chance of this one please? It's an N64 mod that is in the database but has no images at all.
  12. Thank you. I own this one so about to post a video soon and adding it to my Dreamcast Launchbox collection
  13. Could I ask for this title please?
  14. Hi Seaview can you do this one please? The game is only available as a demo so no box art. I just had a go but messed up the shadowing and the rocket... Many thanks That's brilliant, thank you
  15. Hi Seaview can you do this one please? The game is only available as a demo so no box art. I just had a go but messed up the shadowing and the rocket... Many thanks
  16. Thank you very much seaview
  17. Could anyone do either of these please?
  18. I really like the theme, is it possible to maybe shrink the video and have the box art and 2 screenshots below? I'm not keen on the box art in the middle. I love the aesthetic.
  19. Yeah I mostly use the current builds and the configurator tool but Okami just wouldn't work for me using the latest build. I have loaded Okami in 1.4 (the stable build) and it looks a good now, a few more tweaks and I'm there..
  20. can anyone give any tips for Okami please? I have messed around for nearly 2 hours trying to stop it being blurry but constantly getting issues with Open GL and Direct3d11. I have an Intel Core i7 6700k, 16gb ddr 3, nvdia geforce gtx 980 (4gb) I am using the current build of PCSX2. Also when taking a screenshot of a 3d platformer the screen is blurry so clear shots only come when stationary. Yet driving games, The Getaway etc are fine? EDIT: Okami sorted now. The current builds do not work for me with Okami so I have returned to 1.4 and it works perfectly.
    This is invaluable for pcsx2 and launchbox. It's a must download. I don't use many of the pre-configured settings as we all have different set-ups but the ability to save individual game ini's is invaluable with launchbox as some games need software mode, some direct3d and some opengl. Get it you'll thank the developer later. Make sure you install it in the launchbox plugin folder and keep it in one folder, mined unzipped it two so move out of the one. Relaunch launchbox once in there and you'll see it at the bottom of the menu when you right click and away you go. EDIT: Some games still require 1.4 for me so I believe this is no good for those games. Okami is an example for me. It is blurry with the current builds yet perfect in 1.4
  21. Thank you for this it is so useful. I tweak my own things for my own games/settings but being able to save individual settings is perfect. I have Burnout 3 running like a peach with these settings if you have a similar setup. Intel Core i7 6700k, 16gb ddr 3, nvdia geforce gtx 980 (4gb)
  22. Those are my main settings and then in advanced settings I use. Edit and set publish = 1 Xinput_Controller_axis_5_pos = action_warp bezel = 0 fullscreen_mode = fullscreen quick_settings = 1 rtg_scanlines = 0 scanlines = 1 stretch = 0 theme = 1084x_night_wall_white_1.0 I am currently working on a huge Amiga pack going through PD games as well. I am eliminating some out and out rubbish and have configured some 100+ games for use with FSUAE (and I use the dev version as it has more games not yet published). As per the superb FSUAE tutorial on here (by Mugenmush) I use FSUAE for the pre-configured games and a FSUAE UUID setting for my own pre-configured games
  23. Hi all, is there an easy way to get the overlay that you use in FSUAE to work when you launch FSUAE via Launchbox? Currently the overlay vanishes when I launch games via Launchbox. So wondering if a simple piece of code sorts it. By the way I recommend trying 10x10 that I'm playing here for simple puzzle fun. Edit: I have sorted it so the overlay works now
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