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LaunchBox Beta Testing


Jason Carr

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Hi Jason, long time user, recent poster. I REALLY like the way Launchbox is going, specially since you took it as a full time commitment. Mad props! I must confess I use beta but no not always read the beta notes on the forujm, and this might be a known issue. I tried to add some Capcom-CPS1, 2 and 3 since they were added as categories and work just fin with Retroarch (I am trying to move toward retroarch more an more). The point is about the scrapping! They scrape just fine as category arcade, but nothing but the vids come up as image etc... nless I put them as category arcade. I tried to differienate them by adding an extra field, say source, but retroarch still tries to launch them with MAME core, and not FInalBurn. In a related note, the SEGA 32X category comes up as empty as well. As I said, this might be a know issue, I just hope it gets sorted soon-ish! BTW, mad props too for the new MAME import Filters! They rock! Thanks Jason, keep up the good work!Smile
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I don't quite understand, but if I do understand you correctly, you're having issues scraping media, and when you do and change the systems back the images and video are gone? For the time being, all of those specialized arcade systems will scrape the best, if at all, as Arcade. When you scrape them, Images, Video and Music folders are created in the LaunchBox install directory. Inside these folders are other folders with the names of your importer systems and inside of them the media is held. Import CPS1 as Arcade, then scrape the metadata. Change their platform back to CPS1 from Arcade. In those 3 sub-folders I told you about will still be the Arcade folder filled with the images, video and music you just downloaded. You'll need to transfer those files from the Arcade folder to the CPS1 folder. Restarting LaunchBox should re-associate the media with the CPS1 system. As far as RetroArch, you need to edit the associated platforms list and add the new systems. You'll need to add CPS1 as an associated platform, then add the proper command line to point towards the core you want to use. We have tutorials on our channel that can help you with RetroArch, and we have an Arcade specific tutorial that just went up recently as well. Check out the link in my signature. You can add any system you want to LaunchBox, but all of the MAME / Arcade related systems still need to be scraped under Arcade. For the record, we've only recently added MS-DOS as a new system with native scraping, nothing else. Of course this can and will be expanded in the future, but again, they still need to be scraped under Arcade then move over the metadata if you want to change them back to the Platform you want them as.
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Hi SentaiBrad. Thanks for the answer. From reading your post, what I understand is: the se specialised arcade categories were implemented in Launchbox import feature, but are not directly supported (emumovies category limitation) for immediate scraping. I was hoping there was or would eventually be something different as a manual transfer process for medias for those categories. Since they do not contain all that much roms, I gues I will go through the manual process. But so far so good, that was the only big issue I've seen. (Just to explain further my point, I just suscribed yesterday to Emumovies, and was alll excited to see those categories in Launchbox import feature. Thanks for the explanations, and sorry for the long, complicated post. ^^
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Yea EmuMovies is strict on platform / system naming, but so is our own database. Also again, no, we have still not added those platforms at all. Arcade is still just Arcade, we have not added them to our default list of Platforms at all. We want to add all of those platforms, so when you scrape as CPS1 you scrape the proper metadata and media, but we haven't done anything like that yet. When scraping there is a list of alternative names, so when scraping 'Famicom' it really just reads the Nintendo Entertainment System (NES) platform for scraping purposes. However, it's not perfect yet. If you scrape one of these specialized Arcade systems you may get metadata, but it's not perfect. You can also add any system, platform, program or what have you to LaunchBox. LB will launch anything, but our list of Platforms is the only officially supported list of Platforms at the moment. If you add custom named systems (like the CPS1) we can't guarantee it will work. Don't apologize for asking your questions. We never want anyone to not ask their questions or to stop making suggestions. We love our community for those exact reasons. Also, Jason and I both agree that switching systems with assigned media like video and images does suck when you have to manually swap them over. Enhancements like trying to make that process more smooth are always being thought about, I think we might have a ticket for that in our BitBucket... if not I need to make that one.
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Thanks @SagaXIV. Yes, that is a known issue that I do plan to solve here soon. There is a general issue where if you want to name a platform differently than the official names or one of our alternate names, then there are issues scraping. I think I'm going to take the community's advice and add a field called "platform to scrape" or similar on platforms, which will let you override this stuff.
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Alright, new beta 6 is out, and for me at least, it has fixed the VLC-related Big Box stability issues. Hooray! This was driving me nuts for like 2 weeks, not even kidding. Nothing seemed to work. So I literally prayed about it and 10 minutes later an answer popped into my head. Turns out, all I needed to do to was update the VLC libraries. Lo and behold, no crashes. Wish I would have asked the Lord for help 2 weeks ago. I'm also hoping this fixes the errors with 32-bit Windows installations as well. The Brazilian Portuguese translation is also updated thanks to @AFaustini. I believe we're ready for the official 5.10 now; I'll give it a couple days though to make sure nothing else pops up. Thanks! :)
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It didn't use to do that, but I had to enable it because if I don't then people are constantly getting errors related to missing runtimes, sigh. So that's the trick...I'd rather just force the DirectX install every time and not have people getting crashes because of their machines not having it all. Sorry for that.
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Jason, the latest stable version is being detected as malicious software by Kasperski: HEUR:Trojan.Win32.Generic The update cannot proceed because Kasperski is deleting it every time. I will try to run a web scan on it. Probably a false positive. -Kris
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Antropus said Jason, the latest stable version is being detected as malicious software by Kasperski: HEUR:Trojan.Win32.Generic The update cannot proceed because Kasperski is deleting it every time. I will try to run a web scan on it. Probably a false positive. -Kris
Lovely. That software is crap (but I don't know of many anti-virus apps that aren't, frankly). It's not the first time we've triggered a false positive and it certainly won't be the last. Nothing I can do about it unfortunately. You may be able to report it to Kaspersky as a false positive, not sure.
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Well that's good to know, thanks. So sigh, how can I fix the installer. Hmm. Sorry if I was short with you there; nothing irritates me more than this particular problem. I've dealt with it in the past and it makes me want to burn all the anti-virus companies to the ground. I'll play with the installer to see if there's anything I can do.
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