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Zombeaver's PCSX2 Configs / Simple 1-Click Installs With PCSX2 Configurator


Zombeaver

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I had posted here a few months ago about no Configurator Option appearing when I Right Click on the games even tho I seemed to have had everything placed in the right folders. Came back after a couple of months hiatus to see if anything changed with the various updates and still no dice for me. I cant seem to figure out why! Haha. I have the Configurator Folder in the Plugins directory. The platform is named Sony Playstation 2 as it should be in Launchbox. But still nada. Any other ideas?

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I just pushed through a small update for Dawn of Mana to remove large framebuffer. It doesn't improve speed per se, but it does help with memory spikes which the game is fond of, so it makes it a smoother experience.

At some point I'm going to have to go through all these and just remove it for pretty much everything that doesn't need it for a very good reason. I mostly removed it in cases where I could see a very measurable increase in maximum speed with it off, and only removed it elsewhere when I saw it help with spikes like this one, but that can be a little bit harder to spot depending on how frequent it is.

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1 hour ago, BigRedNY said:

Nope. The Configurator is literally the only thing in the Plugins folder

switch on your log in lb,

 

i get this error plugin no longer working for me also

2020-05-09 01:18:40 AM FIRST CHANCE EXCEPTION: The given path's format is not supported.
   at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
2020-05-09 01:18:42 AM FIRST CHANCE EXCEPTION: Value of 'null' is not valid for 'filePath'.
   at System.Drawing.Icon.ExtractAssociatedIcon(String filePath, Int32 index)
2020-05-09 01:18:42 AM EXCEPTION IGNORED: Value of 'null' is not valid for 'filePath'.
   at System.Drawing.Icon.ExtractAssociatedIcon(String filePath, Int32 index)
   at PCSX2_Configurator_Next.Plugins.GameMenuItemPlugin.get_IconImage()
   at (<>c__DisplayClass62_0 )

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18 minutes ago, Zombeaver said:

Are you using the updated/hotfixed version?

i found the issue

Settings.ini

 

in plugin folder

 

changed

 

[PCSX2_Configurator]
GameConfigsDir = inis
Pcsx2BuildTitle = PCSX2 1.6.0
CopyLogSettings = true
CopyFolderSettings = false
CopyFileSettings = true
CopyWindowSettings = true
UseIndependantMemCards = true
ExposeAllConfigSettings = false
CopyVmSettingsFile = true
CopyGsdxSettingsFile = true
CopySpu2XSettingsFile = false
CopyLilyPadSettingsFile = false

 

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I didn't have to do that, but glad you got it sorted. All I did was literally just change my path for PCSX2 from my 1.5.0 exe to the 1.6.0 exe and then restart LB.

If it makes any difference though, my emulator is just named "PCSX2" though. Not "PCSX2 1.6.0" or whatever. So that didn't change from one version to the other.

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1 hour ago, Thornback said:

Let me buy you a beer! This is amazing, great work.

Thanks!

1 hour ago, Thornback said:

Now will you be open to requests? ??

Technically yes, although I've decided that for the time being I'm just going to make it simple and just work on filling in the missing bits from my physical collection. I've got a lot of stuff that I haven't made configs for yet, so I'm going to start there.

20200509_010447.thumb.jpg.4a744890e637844bf5c7284ad7da980e.jpg

1 hour ago, Thornback said:

Also wondering if Primal will ever be fixed by the devs.. Seems all but impossible unfortunately.

The last time I tried Primal it was unplayably slow. If memory serves it was extremely punishing on the CPU. It's been a while though.

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Couple new configs tonight.

007: Everything or Nothing
18 Wheeler: American Pro Trucker
AirBlade
Jak II

I was happy to discover that Jak II is quite playable now. No more random speedups and slowdown, no more black eyes on characters. It is on the demanding side but performance is pretty consistent with the settings included. As a bit of an oddity, the game has to be fullbooted otherwise it starts in Japanese o_O Like Amplitude, that's covered by the config as well.

Tried out a couple others that I'd previously tried and found to be broken, all are still broken unfortunately - Primal, Silent Hill: Shattered Memories, and Power Drome.

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4 hours ago, Thornback said:

Awesome, happy to see 007 on the list. Do you have the other ones too, especially Agent under Fire and Nightfire?

I don't but I can add them to the list.

3 hours ago, ALVASV said:

Could you possibly make a config for Killzone?

It's on the list.

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Pretty frustrating night. I spent a whole lot of time working on Beyond Good & Evil but unfortunately it's just not quite in a satisfactory state for me. It's particularly frustrating because it's really close. I am adding a new section at the bottom of the sheet for orange status. These are ones that I will not be uploading configs for to github because I'm not happy with them in the state they're in, but you can at least see what you can do to get closer. There are a lot of notes on it. Basically shadows become a problem early on, and require you to periodically swap to software and then back for them to update. They're basically stuck while in hardware and don't animate. This wouldn't be so terrible were it not for the fact that there are times where it can make huge dark sections on the ground that are stuck there until you swap back and forth to clear it out. Software doesn't seem to have any issues except that it's unplayably slow at times, so that's not really a viable option either. I'm going to look around to see if I can find some kind of custom pnach file that will just outright disable the shadows altogether. If that's possible than it'd be in pretty good shape honestly.

I also noticed that I had neglected to enable cheats and widescreen patches in the new configs I added yesterday, so I've updated those. If you downloaded those previously, you'll want to update them. It's because I started using 1.6.0 to make the new configs and had forgotten to enable those by default like I had in 1.5.0.

New configs:

AirForce Delta Strike
Barbarian
Dark Angel: Vampire Apocalypse
 (dear god this game is complete garbage)

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This might just be me but I found that turning off v-sync eliminates annoying in-game stutters. Case in point: Mortal Kombat Shaolin Monks. Despite running a 2080Ti and 9900k it would frequently stutter. Turned off vsync under emulation settings which made the game smooth as butter.

Am now doing this for every PS2 game in my collection as haven't noticed screen tearing without it.

Edited by Thornback
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