Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 On 11/22/2017 at 1:27 PM, Beatlemaniac19 said: I wanted to report a bug. It seems that when you go to the separate view types (i.e. View Genres, View Developers, View Series etc.) the alphanumeric shortcuts get stuck on the first instance of a value beginning with the word "The". I've got two examples of this below. The first is when I scroll through the View Developer option, it gets stuck on "The Edge". The next issue is under the View Series option where I get stuck on the developer "The Addams Family". As you can see, even though I'm currently on the letters M and J and in the examples above, I'm stuck on the first instance of a value beginning with "The". When I scroll down to the letter U, it automatically fixes this problem. Therefore the issue is that it recognizes values that begin with "The" as beginning with the letter T, not E for "The Edge" or A for "The Addams Family" and it won't fix itself until the next letter value U appears. I've tried doing with with "A" and "An" prefixes, but this issues seems to only happen with the "The" prefix. This happens for all of the view types. Can you please fix this? Edit: Just created a BitBucket ticket for this issue if you care to look: https://bitbucket.org/jasondavidcarr/launchbox/issues/3590/alphanumeric-navigation-glitched-on-view Good find here; I honestly don't know how that one got missed. That's insane that I haven't heard about it. I'll get this fixed for the next beta. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 On 11/22/2017 at 2:24 PM, Zombeaver said: Just got this Should be fixed for the next beta. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 On 11/22/2017 at 8:08 PM, Coleman said: LaunchBox crashed on me. Never had this happen before... is this info helpful Files that help describe the problem: C:\Users\Parental\AppData\Local\Temp\WERAB17.tmp.WERInternalMetadata.xml C:\Users\Parental\AppData\Local\Temp\WERB6AC.tmp.appcompat.txt C:\Users\Parental\AppData\Local\Temp\WER3C02.tmp.mdmp Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409 If the online privacy statement is not available, please read our privacy statement offline: C:\Windows\system32\en-US\erofflps.txt Thanks @Coleman, unfortunately that information isn't really helpful though. It is unfortunately rather difficult to get useful information after a hard crash. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 On 11/23/2017 at 2:36 AM, wirtual82 said: I'd also love to see auto populate games with and without images/videos to separate them. It would allow creating clean playlists, for instance, games that only contain a video etc. Or games that miss the video files. The audit mode has a similar feature, but it doesn't allow creating playlists. And to achieve the result, you have to export/import excel file. So it's a different and pretty tedious process. Also, a number of community favorites per game would be nice. For instance, "X" game is loved by 10 people. The color of the stars could be divided into red, orange, and green - bad games in red, good games in green etc. Maybe an ability to rate different aspects of the game - like graphics, music, gameplay - which give an overall rating. But that's just an idea. Not sure how it would work in practice. Cool ideas here; I think we should wait to implement them in the future though because otherwise we'll never get this beta out. Perhaps we can get some of them on the next poll. 1 Quote Link to comment Share on other sites More sharing options...
alissongamer Posted November 28, 2017 Share Posted November 28, 2017 Why Sega Genesis games with Sonic for example do not appear the achievements of retroachievements in the BigBox? Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 On 11/25/2017 at 9:16 AM, alnyden said: I am finding a bunch of games in NES (using Retroarch) where achievements are listed in RA, achievements can be unlocked, and they show up on the retroacheivements website, but are not displaying in Bigbox. ("No achievements available") Yet some games are working fine. For example, Castlevania loads achievements, but Castlevania II & III do not. Good catch. Turns out this was caused by the single quote in the title being converted to the HTML code for a single quote. Fixed for the next beta. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 On 11/26/2017 at 12:43 AM, teeedubb said: Hi, BB crashed when exiting the achievements window for Secret of Mana on SNES with the following error: Object reference not set to an instance of an object. App: Big Box Version: 7.15-beta-5 Type: System.NullReferenceException Site: Void (<>c__DisplayClass24_2) Source: BigBox at (<>c__DisplayClass24_2 ) at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.AchievementViewModel.<>c__DisplayClass24_2.<InitializeImage>b__4() at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore() at System.Windows.Threading.DispatcherOperation.InvokeImpl() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority) at (Action , DispatcherPriority ) at Unbroken.LaunchBox.Wpf.Threading.Invoke(Action callback, DispatcherPriority priority) at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.AchievementViewModel.<InitializeImage>b__24_3(ImageSource source) at (Object ) at Unbroken.LaunchBox.Wpf.BigBox.ImageLoader.LoadImages(Object unused) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() Recent Log: 7:37:15 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 7:37:15 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 7:37:15 PM VlcMediaPlayer.Dispose(bool disposing) Free 7:37:15 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 7:37:16 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 7:37:16 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 7:37:16 PM VlcMediaPlayer.Dispose(bool disposing) Free 7:37:16 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 7:37:17 PM Music.StopAndResumeBackground Start 7:37:18 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 7:37:18 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 7:37:18 PM VlcMediaPlayer.Dispose(bool disposing) Free 7:37:18 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 7:37:22 PM Music.StopAndResumeBackground Start 7:37:22 PM Music.StopAndResumeBackground Start 7:37:22 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 7:37:22 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 7:37:22 PM VlcMediaPlayer.Dispose(bool disposing) Free 7:37:22 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 7:37:23 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 7:37:23 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 7:37:23 PM VlcMediaPlayer.Dispose(bool disposing) Free 7:37:23 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 7:37:23 PM Music.StopAndResumeBackground Start 7:37:24 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 7:37:24 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 7:37:24 PM VlcMediaPlayer.Dispose(bool disposing) Free 7:37:24 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 7:37:25 PM Music.StopAndResumeBackground Start 7:37:26 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 7:37:26 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 7:37:26 PM VlcMediaPlayer.Dispose(bool disposing) Free 7:37:26 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 7:37:26 PM Music.StopAndResumeBackground Start 7:37:26 PM Music.StopAndResumeBackground Start 7:37:26 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 7:37:26 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 7:37:26 PM VlcMediaPlayer.Dispose(bool disposing) Free 7:37:26 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 7:37:27 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 7:37:27 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 7:37:27 PM VlcMediaPlayer.Dispose(bool disposing) Free 7:37:27 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 7:37:49 PM Exception Thanks; fixed for the next beta as well. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 On 11/26/2017 at 8:47 AM, Omen said: I just got this error while LB was chillin in the background: Object reference not set to an instance of an object. App: LaunchBox Version: 7.15-beta-5 Type: System.NullReferenceException Site: Void Insert(TKey, TValue, Boolean) Source: mscorlib at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at (String , String , String ) at Unbroken.LaunchBox.RetroAchievements.RetroAchievementsApi.GetGamesForConsole(String username, String apiKey, String consoleId) at (String , String , String , String ) at Unbroken.LaunchBox.RetroAchievements.RetroAchievementsApi.GetGameInfoWithProgress(String username, String apiKey, String gameName, String platformName) at (<>c__DisplayClass80_0 ) at Unbroken.LaunchBox.Desktop.Drawing.GameDetailsGui.<>c__DisplayClass80_0.<RefreshImage>b__0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Recent Log: 8:37:14 AM Music.Kill Start 8:37:14 AM Music.Kill Finished 8:37:14 AM Music.NotifyTrackList Start 8:37:14 AM Music.NotifyTrackList Invoke 8:37:20 AM Music.Pause Start 8:37:20 AM Music.Prepare Start 8:37:20 AM Music.Kill Start 8:37:20 AM Music.Kill Finished 8:37:20 AM Music.NotifyTrackList Start 8:37:20 AM Music.NotifyTrackList Invoke 8:37:22 AM Music.Pause Start 8:37:22 AM Music.Prepare Start 8:37:22 AM Music.Kill Start 8:37:22 AM Music.Kill Finished 8:37:22 AM Music.NotifyTrackList Start 8:37:22 AM Music.NotifyTrackList Invoke 8:37:24 AM Music.Pause Start 8:37:24 AM Music.Prepare Start 8:37:24 AM Music.Kill Start 8:37:24 AM Music.Kill Finished 8:37:24 AM Music.NotifyTrackList Start 8:37:24 AM Music.NotifyTrackList Invoke 8:41:14 AM Music.Pause Start 8:41:14 AM Music.Prepare Start 8:41:14 AM Music.Kill Start 8:41:14 AM Music.Kill Finished 8:41:14 AM Music.NotifyTrackList Start 8:41:14 AM Music.NotifyTrackList Invoke 8:43:16 AM Music.Pause Start 8:43:16 AM Music.Prepare Start 8:43:16 AM Music.Kill Start 8:43:16 AM Music.Kill Finished 8:43:16 AM Music.NotifyTrackList Start 8:43:16 AM Music.NotifyTrackList Invoke 8:43:26 AM Music.Pause Start 8:43:26 AM Music.Prepare Start 8:43:26 AM Music.Kill Start 8:43:26 AM Music.Kill Finished 8:43:26 AM Music.NotifyTrackList Start 8:43:26 AM Music.NotifyTrackList Invoke 8:43:54 AM GameDetailsGui.RedrawDetails Start 8:43:54 AM GameDetailsGui.RedrawDetails Before ShowDetailRating 8:43:54 AM GameDetailsGui.RedrawDetails Before ShowDetailFileName 8:43:54 AM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 8:43:54 AM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 8:43:54 AM GameDetailsGui.RedrawDetails Before ShowDetailNotes 8:43:54 AM GameDetailsGui.RedrawDetails Before ShowDetailDates 8:43:54 AM GameDetailsGui.RedrawDetails End 8:43:55 AM Music.Prepare Start 8:43:55 AM Music.Kill Start 8:43:55 AM Music.Kill Finished 8:43:55 AM Music.NotifyTrackList Start 8:43:55 AM Music.NotifyTrackList Invoke 8:43:56 AM Music.Stop Start 8:43:59 AM Music.Kill Start 8:43:59 AM Music.Kill Finished 8:44:06 AM GameDetailsGui.RedrawDetails Start 8:44:06 AM GameDetailsGui.RedrawDetails Before ShowDetailRating 8:44:06 AM GameDetailsGui.RedrawDetails Before ShowDetailFileName 8:44:06 AM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 8:44:06 AM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 8:44:06 AM GameDetailsGui.RedrawDetails Before ShowDetailNotes 8:44:06 AM GameDetailsGui.RedrawDetails Before ShowDetailDates 8:44:06 AM GameDetailsGui.RedrawDetails End 8:44:06 AM Music.Prepare Start 8:44:06 AM Music.Kill Start 8:44:06 AM Music.Kill Finished 8:44:06 AM Music.NotifyTrackList Start 8:44:06 AM Music.NotifyTrackList Invoke 8:44:07 AM Exception Also should be fixed for the next beta. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 On 11/27/2017 at 7:22 AM, Killerdog said: hi, mine is charshing when i import a wii rom Le format de la chaîne d'entrée est incorrect. App: LaunchBox Version: 7.15-beta-5 Type: System.FormatException Site: Single ParseSingle(System.String, System.Globalization.NumberStyles, System.Globalization.NumberFormatInfo) Source: mscorlib at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt) at Unbroken.LaunchBox.Search.LocalDbSearchResultGame..ctor(DataRow row, String region) at (Int32 ) at Unbroken.LaunchBox.Search.LocalDb.GetGameById(Int32 id) at (WorkingControl , List`1 , String , Boolean ) at Unbroken.LaunchBox.Desktop.Controls.WorkingControl.MergeInNewGames(List`1 newGames, String platformName, Boolean useMameData) at (WorkingControl , List`1 , Boolean ) at Unbroken.LaunchBox.Desktop.Controls.WorkingControl.MergeInNewGames(List`1 newGames, Boolean useMameData) at (<>c__DisplayClass41_0 ) at Unbroken.LaunchBox.Desktop.Controls.WorkingControl.<>c__DisplayClass41_0.<romImportBackgroundWorker_RunWorkerCompleted>b__0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Recent Log: 16:16:57 Music.NotifyTrackList Invoke 16:16:58 GameDetailsGui.RedrawDetails Start 16:16:58 GameDetailsGui.RedrawDetails Before ShowDetailRating 16:16:58 GameDetailsGui.RedrawDetails Before ShowDetailFileName 16:16:58 GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 16:16:58 GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 16:16:58 GameDetailsGui.RedrawDetails Before ShowDetailNotes 16:16:58 GameDetailsGui.RedrawDetails Before ShowDetailDates 16:16:58 GameDetailsGui.RedrawDetails End 16:16:59 Music.Play Start 16:16:59 Music.Kill Start 16:16:59 Music.Kill Finished 16:16:59 Music.Play Empty Music Path 16:16:59 Music.NotifyTrackList Start 16:16:59 Music.NotifyTrackList Invoke 16:17:00 GameDetailsGui.RedrawDetails Start 16:17:00 GameDetailsGui.RedrawDetails Before ShowDetailRating 16:17:00 GameDetailsGui.RedrawDetails Before ShowDetailFileName 16:17:00 GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 16:17:00 GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 16:17:00 GameDetailsGui.RedrawDetails Before ShowDetailNotes 16:17:00 GameDetailsGui.RedrawDetails Before ShowDetailDates 16:17:00 GameDetailsGui.RedrawDetails End 16:17:00 Music.Play Start 16:17:00 Music.Kill Start 16:17:00 Music.Kill Finished 16:17:00 Music.Play Empty Music Path 16:17:00 Music.NotifyTrackList Start 16:17:00 Music.NotifyTrackList Invoke 16:21:12 GameDetailsGui.RedrawDetails Start 16:21:12 GameDetailsGui.RedrawDetails Before ShowDetailRating 16:21:12 GameDetailsGui.RedrawDetails Before ShowDetailFileName 16:21:12 GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 16:21:12 GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 16:21:12 GameDetailsGui.RedrawDetails Before ShowDetailNotes 16:21:12 GameDetailsGui.RedrawDetails Before ShowDetailDates 16:21:12 GameDetailsGui.RedrawDetails End 16:21:20 GameDetailsGui.RedrawDetails Start 16:21:20 GameDetailsGui.RedrawDetails Before ShowDetailRating 16:21:20 GameDetailsGui.RedrawDetails Before ShowDetailFileName 16:21:20 GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 16:21:20 GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 16:21:20 GameDetailsGui.RedrawDetails Before ShowDetailNotes 16:21:20 GameDetailsGui.RedrawDetails Before ShowDetailDates 16:21:20 GameDetailsGui.RedrawDetails End 16:21:21 GameDetailsGui.RedrawDetails Start 16:21:21 GameDetailsGui.RedrawDetails Before ShowDetailRating 16:21:21 GameDetailsGui.RedrawDetails Before ShowDetailFileName 16:21:21 GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 16:21:21 GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 16:21:21 GameDetailsGui.RedrawDetails Before ShowDetailNotes 16:21:21 GameDetailsGui.RedrawDetails Before ShowDetailDates 16:21:21 GameDetailsGui.RedrawDetails End 16:21:21 Exception @Killerdog @alfredolvera I'm hoping this is fixed for the next beta, but I'm not 100% sure. Please let me know once the beta comes out shortly. It looks to be an issue with decimal number parsing because number format differences between different countries. I hope I've got it fixed though. Quote Link to comment Share on other sites More sharing options...
sagaopc Posted November 28, 2017 Share Posted November 28, 2017 Launchbox crashing with plugin AddtoGameDB This happening when I open and click in something. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 14 hours ago, FistyDollars said: I'm also having a crash every time I select a game, with the following error: Input string was not in a correct format. App: LaunchBox Version: 7.15-beta-5 Type: System.FormatException Site: System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean) Source: System.Windows.Forms at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous) at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args) at (MainForm , Game ) at Unbroken.LaunchBox.Desktop.Forms.MainForm.SetOneSelectedGameState(Game game) at (MainForm , Object , EventArgs ) at Unbroken.LaunchBox.Desktop.Forms.MainForm.gamesControl_SelectedGameChanged(Object sender, EventArgs e) at Unbroken.LaunchBox.Desktop.Controls.GamesControlBase.OnSelectedGameChanged() at Unbroken.LaunchBox.Desktop.Controls.ImageGamesControl.<selectionTimer_Tick>b__57_0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Recent Log: 9:15:51 PM GameDetailsGui.RedrawDetails Start 9:15:51 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 9:15:51 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 9:15:51 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 9:15:51 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 9:15:51 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 9:15:51 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 9:15:51 PM GameDetailsGui.RedrawDetails End 9:15:51 PM Music.Pause Start 9:15:54 PM Exception It started after I matched a few DOS games to the database and deleted a couple. When I restarted it afterwards, it crashes constantly. Edit: But BigBox works fine? Weird. This one baffles me as I can't find code anywhere that would cause this. It's possible that it could be fixed with the same fix from above, but I'm slightly doubtful. Let me know @FistyDollars if you still get this after the next beta comes out in a bit. Also, do you have any plugins installed? 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 35 minutes ago, alissongamer said: Why Sega Genesis games with Sonic for example do not appear the achievements of retroachievements in the BigBox? Sega Genesis is still broken in the retroachievements.org API. Scott over at retroachievements is working on a fix. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 4 minutes ago, sagaopc said: Launchbox crashing with plugin AddtoGameDB This happening when I open and click in something. Ah, so this *is* plugin-related. We'll need to talk to @UnderwoodNC to hopefully get this fixed for the new versions. Quote Link to comment Share on other sites More sharing options...
sagaopc Posted November 28, 2017 Share Posted November 28, 2017 2 minutes ago, Jason Carr said: This one baffles me as I can't find code anywhere that would cause this. It's possible that it could be fixed with the same fix from above, but I'm slightly doubtful. Let me know @FistyDollars if you still get this after the next beta comes out in a bit. Also, do you have any plugins installed? I think this is caused by a plugin addtogameDB. I had the same problem and when I excluded him, launchbox returns to works fine! 2 Quote Link to comment Share on other sites More sharing options...
sagaopc Posted November 28, 2017 Share Posted November 28, 2017 Now, this is happens when i try to scrap a video with youtube oneclick downloader, but doesn't crash launchbox, only stop plugin to work. O código de status de resposta não indica êxito: 404 (Not Found). App: LaunchBox Version: 7.15-beta-5 Type: System.Net.Http.HttpRequestException Site: Void Throw() Source: mscorlib at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at YoutubeExplode.Services.HttpService.<GetStringAsync>d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at YoutubeExplode.YoutubeClient.<GetVideoInfoAsync>d__7.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at YoutubeScraper.Youtube.<youtubeAsync>d__1.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() Recent Log: 6:26:28 PM Music.Prepare Start 18:26:28 Music.Kill Start 18:26:28 Music.Kill Finished 18:26:28 Music.NotifyTrackList Start 6:26:28 PM Music.NotifyTrackList Invoke 6:26:31 PM GameDetailsGui.RedrawDetails Start 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 6:26:31 PM GameDetailsGui.RedrawDetails End 6:26:31 PM Music.Prepare Start 18:26:31 Music.Kill Start 18:26:31 Music.Kill Finished 18:26:31 Music.NotifyTrackList Start 6:26:31 PM Music.NotifyTrackList Invoke 6:27:12 PM GameDetailsGui.RedrawDetails Start 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 6:27:12 PM GameDetailsGui.RedrawDetails End 6:27:12 PM Music.Prepare Start 18:27:12 Music.Kill Start 18:27:12 Music.Kill Finished 18:27:12 Music.NotifyTrackList Start 6:27:12 PM Music.NotifyTrackList Invoke 6:27:14 PM GameDetailsGui.RedrawDetails Start 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 6:27:14 PM GameDetailsGui.RedrawDetails End 6:27:14 PM Music.Prepare Start 18:27:14 Music.Kill Start 18:27:14 Music.Kill Finished 18:27:14 Music.NotifyTrackList Start 6:27:14 PM Music.NotifyTrackList Invoke 6:27:15 PM GameDetailsGui.RedrawDetails Start 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 6:27:15 PM GameDetailsGui.RedrawDetails End 6:27:15 PM Music.Prepare Start 18:27:15 Music.Kill Start 18:27:15 Music.Kill Finished 18:27:15 Music.NotifyTrackList Start 6:27:15 PM Music.NotifyTrackList Invoke 6:27:20 PM Exception Quote Link to comment Share on other sites More sharing options...
FistyDollars Posted November 28, 2017 Share Posted November 28, 2017 10 minutes ago, sagaopc said: I think this is caused by a plugin addtogameDB. I had the same problem and when I excluded him, launchbox returns to works fine! Ha WOW that was it completely. I deleted the plugin, and we're back to normal. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 1 minute ago, sagaopc said: Now, this is happens when i try to scrap a video with youtube oneclick downloader, but doesn't crash launchbox, only stop plugin to work. O código de status de resposta não indica êxito: 404 (Not Found). App: LaunchBox Version: 7.15-beta-5 Type: System.Net.Http.HttpRequestException Site: Void Throw() Source: mscorlib at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at YoutubeExplode.Services.HttpService.<GetStringAsync>d__4.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at YoutubeExplode.YoutubeClient.<GetVideoInfoAsync>d__7.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at YoutubeScraper.Youtube.<youtubeAsync>d__1.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() Recent Log: 6:26:28 PM Music.Prepare Start 18:26:28 Music.Kill Start 18:26:28 Music.Kill Finished 18:26:28 Music.NotifyTrackList Start 6:26:28 PM Music.NotifyTrackList Invoke 6:26:31 PM GameDetailsGui.RedrawDetails Start 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 6:26:31 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 6:26:31 PM GameDetailsGui.RedrawDetails End 6:26:31 PM Music.Prepare Start 18:26:31 Music.Kill Start 18:26:31 Music.Kill Finished 18:26:31 Music.NotifyTrackList Start 6:26:31 PM Music.NotifyTrackList Invoke 6:27:12 PM GameDetailsGui.RedrawDetails Start 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 6:27:12 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 6:27:12 PM GameDetailsGui.RedrawDetails End 6:27:12 PM Music.Prepare Start 18:27:12 Music.Kill Start 18:27:12 Music.Kill Finished 18:27:12 Music.NotifyTrackList Start 6:27:12 PM Music.NotifyTrackList Invoke 6:27:14 PM GameDetailsGui.RedrawDetails Start 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 6:27:14 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 6:27:14 PM GameDetailsGui.RedrawDetails End 6:27:14 PM Music.Prepare Start 18:27:14 Music.Kill Start 18:27:14 Music.Kill Finished 18:27:14 Music.NotifyTrackList Start 6:27:14 PM Music.NotifyTrackList Invoke 6:27:15 PM GameDetailsGui.RedrawDetails Start 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 6:27:15 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 6:27:15 PM GameDetailsGui.RedrawDetails End 6:27:15 PM Music.Prepare Start 18:27:15 Music.Kill Start 18:27:15 Music.Kill Finished 18:27:15 Music.NotifyTrackList Start 6:27:15 PM Music.NotifyTrackList Invoke 6:27:20 PM Exception I'm not sure if that's related to the latest beta or not, but that is indeed an error with that plugin. I'm not sure which one it is, @sagaopc. Can you contact the author? Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted November 28, 2017 Author Share Posted November 28, 2017 Beta 6 is out now guys with the aforementioned bugfixes. Please let me know if there are any bugs or errors that remain in this new beta. Going forward, my goals are to get the community ratings stuff integrated into Big Box, and add community ratings into the missing relevant places in LaunchBox as well. So that's next. After that, we'll probably look to put out the official release. 3 Quote Link to comment Share on other sites More sharing options...
sagaopc Posted November 28, 2017 Share Posted November 28, 2017 3 minutes ago, Jason Carr said: I'm not sure if that's related to the latest beta or not, but that is indeed an error with that plugin. I'm not sure which one it is, @sagaopc. Can you contact the author? I will try to contact him 1 Quote Link to comment Share on other sites More sharing options...
alfredolvera Posted November 28, 2017 Share Posted November 28, 2017 Hey @Jason Carr I just updated to beta 6 and it's still broken Same error, whenever I select ANY game in LB. Please let me know if I can maybe assist you in any way with this, testing or otherwise. This makes LB unusable, as I can't edit or start any game or ROM. Log: Input string was not in a correct format. App: LaunchBox Version: 7.15-beta-6 Type: System.FormatException Site: System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean) Source: System.Windows.Forms at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous) at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args) at (MainForm , Game ) at Unbroken.LaunchBox.Desktop.Forms.MainForm.SetOneSelectedGameState(Game game) at (MainForm , Object , EventArgs ) at Unbroken.LaunchBox.Desktop.Forms.MainForm.gamesControl_SelectedGameChanged(Object sender, EventArgs e) at Unbroken.LaunchBox.Desktop.Controls.GamesControlBase.OnSelectedGameChanged() at Unbroken.LaunchBox.Desktop.Controls.ImageGamesControl.<selectionTimer_Tick>b__57_0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Recent Log: 2:43:43 PM Music.Pause Start 2:43:43 PM Music.Prepare Start 2:43:43 PM Music.Kill Start 2:43:43 PM Music.Kill Finished 2:43:43 PM Music.NotifyTrackList Start 2:43:43 PM Music.NotifyTrackList Invoke 2:43:47 PM GameDetailsGui.RedrawDetails Start 2:43:47 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 2:43:47 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 2:43:47 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 2:43:47 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 2:43:47 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 2:43:47 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 2:43:47 PM GameDetailsGui.RedrawDetails End 2:43:49 PM Exception Thanks for your help!!!! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.