Platform Bezels/Overlays
230 files
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package overlays:garou,svc altenative
By Leatherface
Here are the alternate versions of dmdgc's overlays. I love them very much so I share hoping they will please.
178 downloads
0 comments
Updated
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package overlays:capcom beat them all cps1.
By dmdgc
package overlays:capcom beat them all cps1 (1920x1080) for mame. with Capcom frame and screen mask .
485 downloads
0 comments
Submitted
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package overlays:garou,last blade,svc.
By dmdgc
package overlays:garou,last blade,svc (1920x1080) for mame. with snk frame and screen mask .
357 downloads
0 comments
Submitted
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MAME GCE Vectrex Software System Artwork File for use with the "bezelprojectSA-GCEVectrex" bezels pack
By spycat
Note before downloading:
This is for MAME only and is not compatible with RetroArch.
This custom version of the GCE Vectrex Software System artwork file, vectrex.zip contains a multi-view lay file configured to work with the "bezelprojectSA-GCEVectrex" bezels pack. Any game associated with the pack can be set to display it's own bezel at launch. Games for which there are no Bezel Project bezels and therefore use Default Command-Line Parameters will open with the generic bezel GCE-Vectrex.png.
The bezel images are not included, so you will need to download the pack and drop the bezels into the artwork vectrex.zip yourself.
You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to choose the correct bezel for each game. This is explained in the download.
The vectrex.zip artwork file will work whether you are emulating using direct media calling (such as games with the bin, gam or vec extension) or emulating using the vectrex software list.
With MAME, your GCE Vectrex game names and their bezel image names do not have to match. The actual matching relationship is between the Custom Command Line <viewname> parameter and the descriptive <view name> string used in the lay, and MAME will accept a partial match with the lay's view name.
Once downloaded, unzip the file MAME GCEVectrex SA.zip and read the enclosed text files.
Meow!
107 downloads
0 comments
Submitted
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MAME Intellivision Software System Artwork File for use with the "bezelprojectSA-Intellivision" bezels pack
By spycat
Note before downloading:
This is for MAME only and is not compatible with RetroArch.
This custom version of the Intellivision Software System artwork file, intv.zip contains a multi-view lay file configured to work with the "bezelprojectSA-Intellivision" bezels pack. Any game associated with the pack can be set to display it's own bezel at launch. Games for which there are no Bezel Project bezels and therefore use Default Command-Line Parameters will open with the generic bezel Mattel-Intellivision.png.
The bezel images are not included, so you will need to download the pack and drop the bezels into the artwork intv.zip yourself.
You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to choose the correct bezel for each game. This is explained in the download.
The intv.zip artwork file will work whether you are emulating using direct media calling (such as games with the bin, int, itv or rom extension) or emulating using the intv and intvecs software lists.
With MAME, your Intellivision game names and their bezel image names do not have to match. The actual matching relationship is between the Custom Command Line <viewname> parameter and the descriptive view name used in the lay, and MAME will accept a partial match with the lay's view name string.
Once downloaded, unzip the file MAME Intellivision SA.zip and read the enclosed text files.
Meow!
80 downloads
0 comments
Submitted
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MAME ColecoVision Software System Artwork File for use with the "bezelprojectSA-ColecoVision" bezels pack
By spycat
Note before downloading:
This is for MAME only and is not compatible with RetroArch.
This custom version of the ColecoVision Software System artwork file, coleco.zip contains a multi-view lay file configured to work with the "bezelprojectSA-ColecoVision" bezels pack. Any game associated with the pack can be set to display it's own bezel at launch. Games for which there are no Bezel Project bezels and therefore use Default Command-Line Parameters will open with the generic bezel colecovision.png.
The bezel images are not included, so you will need to download the pack and drop the bezels into the artwork coleco.zip yourself.
You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to choose the correct bezel for each game. This is explained in the download.
The coleco.zip artwork file will work whether you are emulating using direct media calling (such as games with the bin, col or rom extension) or emulating using the coleco software list.
With MAME, your ColecoVision game names and their bezel image names do not have to match. The actual matching relationship is between the Custom Command Line <viewname> parameter and the descriptive view name used in the lay, and MAME will accept a partial match with the lay's view name string.
Once downloaded, unzip the file MAME ColecoVision SA.zip and read the enclosed text files.
Meow!
46 downloads
0 comments
Submitted
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package overlays:kof;94,95,96,97,98,99,2000,2001,2002,2003.
By dmdgc
package overlays:kof;94,95,96,97,98,99,2000,2001,2002,2003 (1920x1080) for mame. with snk frame and screen mask .
774 downloads
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package overlays: vampire.
By dmdgc
package overlays: vampire (1920x1080) for mame. with Capcom frame and screen mask .
336 downloads
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package overlays: fatal fury & real bout.
By dmdgc
package overlays: fatal fury & real bout (1920x1080) for mame. with snk frame and screen mask .
357 downloads
0 comments
Submitted
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package overlays: capcom super heroes.
By dmdgc
package overlays: capcom super heroes (1920x1080) for mame. with Capcom frame and screen mask .
474 downloads
0 comments
Submitted
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package overlays: metal slug : 1,2,3,4,5,X.
By dmdgc
package overlays: metal slug : 1,2,3,4,5,X (1920x1080) for mame. with snk frame and screen mask .
856 downloads
0 comments
Submitted
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package overlays: street fighter ex ;1,1+,2,2+.
By dmdgc
package overlays: street fighter ex ;1,1+,2,2+ (1920x1080) for mame. with Capcom frame and screen mask .
291 downloads
0 comments
Submitted
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package overlays: art of fighting 1,2,3.
By dmdgc
package overlays: art of fighting 1,2,3 (1920x1080) for mame. with snk frame and screen mask .
311 downloads
0 comments
Submitted
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package overlays: street fighter 2 + street alpha 1,2,3.
By dmdgc
package overlays: street fighter 2 + street alpha 1,2,3 (1920x1080) for mame.
with Capcom frame and screen mask .
458 downloads
- street fighter
- capcom
- (and 1 more)
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My Rocket Launcher Fade Screens
By uv777bk
I wanted something a bit more minimalist than what I was previously using. So, here are mine
613 downloads
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package overlays samurai shodown
By dmdgc
package overlays samurai shodown 1,2,3,4,5,5sp for mame .
382 downloads
- mame
- samurai shodown
- (and 1 more)
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0 comments
Updated
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0 comments
Submitted
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overlays street fighter 2
By dmdgc
street fighter2 original art work bezels compilation for mame.
139 downloads
0 comments
Submitted
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Fatal Fury Special - Bezel Overlay
By ASR-94
A 16:9 overlay/bezel for Fatal Fury Special
You can use it with retroarch or launchbox via a retroarch core. Unzip into the overlays folder in retroarch to use
If anyone have any questions or have a issue with the overlay feel free to comment
104 downloads
- fatal fury
- fatal fury special
- (and 8 more)
0 comments
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The Legend Of Zelda - The Minish Cap GBA - Bezel Overlay
By ASR-94
A 16:9 overlay/bezel for The Legend Of Zelda - The Minish Cap (GBA)
You can use it with retroarch or launchbox via a retroarch core. Unzip into the overlays folder in retroarch to use
If anyone have any questions or have a issue with the overlay feel free to comment
171 downloads
- minish cap
- retroarch
- (and 7 more)
0 comments
Updated
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MAME Atari 2600 Software System Artwork File for use with the Bezel Project bezel pack
By spycat
MAME Atari 2600 Software System Artwork File for use with the Bezel Project bezel pack.
Note that this is for MAME and is not compatible with RetroArch.
This custom version of the Atari 2600 software system artwork file, a2600.zip contains a multi-view lay file configured to work with the Bezel Project Atari 2600 bezels pack. Any game associated with the pack can be set to display it's own bezel at launch. Games for which there are no Bezel Project bezels will open with the generic platform one.
The bezels themselves are not included, due to permission from the Bezel Project team to distribute them not sought, so you will need to download the pack and drop the bezels into the artwork a2600.zip yourself.
You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to select the correct bezel for each game. This is explained in the download.
The a2600.zip artwork file will work whether you are emulating using direct media calls (games with the long naming and a26 extension) or emulating using a software list.
Once downloaded, unzip the file MAME Atari 2600.zip and read the enclosed text files.
Apologies, there is a mistake in the "read me first" text file within the download.
The A2600 game aspect ratio should read 8:5 and not the incorrect 5:4.
I blame cheap whiskey.
The lay file itself is not affected.
114 downloads
0 comments
Updated
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4K Sega Genesis Mini Retroarch Overlays
By Arcanthur
To commemorate the upcoming Genesis Mini, I created some new 4K overlays. Some of these will be fine for other systems, but they match the 80s / 90s Genesis style best. These are inspired by the official overlays, but by no means exact copies.
To use, enable integer scaling, and use 4:3 apect ratio.
556 downloads
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MAME GCE Vectrex Software System Custom Artwork File
By spycat
The standard issue of the GCE Vectrex software system artwork file, vectrex.zip limits all games to a common, generic bezel. That's how MAME does software system external artwork by default.
This is essentially a version of vectrex.zip that will allow each game associated with the Bezel Project GCE Vectrex pack to display it's own bezel at launch. Games that don't have a Bezel Project bezel will use the generic one.
Note that this is for use with MAME itself and is not compatible with RetroArch.
Once downloaded, the file MAME GCE Vectrex.zip should be unzipped.
The artwork file in the download is vectrex.zip and it contains the multi-view lay file.
The game bezels themselves are not included, due to permission from the Bezel Project to distribute them not sought, so you will need to download the pack and drop the bezels into the artwork vectrex.zip yourself.
You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to match the correct bezel for each game. This is explained in the download.
The vectrex.zip artwork file will work whether you are emulating using direct media calls (games with the long naming and vec, bin, gam extensions) or emulating using a software list.
Notes:
The lay is a single elememt one, as the Bezel Project pngs combine the actual bezel and the vectrex game overlay into one image.
Some other vectrex lays use two elements, where separate overlay and bezel images are used.
When checking out the Vectrex on-line, I got the impression that the game aspect was not 3:4 but slightly wider. I couldn't come up with an agreed answer so I went with 3:4.
So the game area is 810 x 1080 with an offset of 555 to centre it. If you want a wider aspect, then you need to increase the lay screen width (for all views) and reduce the X offset by half the width increase.
118 downloads
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MAME Atari 7800 Software System Custom Artwork File
By spycat
The standard issue of the Atari 7800 software system artwork file, a7800.zip limits all games to a common, generic bezel. That's how MAME does software system external artwork by default.
This is essentially an expanded version of a7800.zip, that will allow each game (it caters for the games associated with the Bezel Project Atari 7800 pack) to display it's own bezel at launch.
Note that this is for MAME standalone only and is not compatible with RetroArch.
Once downloaded, the file MAME Atari 7800.zip should be unzipped.
The artwork file in the download is a7800.zip and it contains the multi-view lay file.
The game bezels themselves are not included, due to permission from the Bezel Project to distribute them not sought, so you will need to download the pack and drop the bezels into the artwork a7800.zip yourself.
You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to match the correct bezel for each game. This is explained in the download.
The a7800.zip artwork file will work whether you are emulating using direct media calls (games with the long naming and a78 or bin extension) or emulating using a software list.
43 downloads
0 comments
Submitted