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Platform Bezels/Overlays

201 files

  1. MAME Intellivision Software System Artwork File for use with the "bezelprojectSA-Intellivision" bezels pack

    Note before downloading:
    This is for MAME only and is not compatible with RetroArch.
    This custom version of the Intellivision Software System artwork file, intv.zip contains a multi-view lay file configured to work with the "bezelprojectSA-Intellivision" bezels pack. Any game associated with the pack can be set to display it's own bezel at launch. Games for which there are no Bezel Project bezels and therefore use Default Command-Line Parameters will open with the generic bezel Mattel-Intellivision.png.
    The bezel images are not included, so you will need to download the pack and drop the bezels into the artwork intv.zip yourself. 
    You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to choose the correct bezel for each game. This is explained in the download.
     
    The intv.zip artwork file will work whether you are emulating using direct media calling (such as games with the bin, int, itv or rom extension) or emulating using the intv and intvecs software lists.
    With MAME, your Intellivision game names and their bezel image names do not have to match. The actual matching relationship is between the Custom Command Line <viewname> parameter and the descriptive view name used in the lay, and MAME will accept a partial match with the lay's view name string.
    Once downloaded, unzip the file MAME Intellivision SA.zip and read the enclosed text files.
    Meow!
     

    77 downloads

       (0 reviews)

    0 comments

    Submitted

  2. MAME ColecoVision Software System Artwork File for use with the "bezelprojectSA-ColecoVision" bezels pack

    Note before downloading:
    This is for MAME only and is not compatible with RetroArch.
    This custom version of the ColecoVision Software System artwork file, coleco.zip contains a multi-view lay file configured to work with the "bezelprojectSA-ColecoVision" bezels pack. Any game associated with the pack can be set to display it's own bezel at launch. Games for which there are no Bezel Project bezels and therefore use Default Command-Line Parameters will open with the generic bezel colecovision.png.
    The bezel images are not included, so you will need to download the pack and drop the bezels into the artwork coleco.zip yourself. 
    You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to choose the correct bezel for each game. This is explained in the download.
     
    The coleco.zip artwork file will work whether you are emulating using direct media calling (such as games with the bin, col or rom extension) or emulating using the coleco software list.
    With MAME, your ColecoVision game names and their bezel image names do not have to match. The actual matching relationship is between the Custom Command Line <viewname> parameter and the descriptive view name used in the lay, and MAME will accept a partial match with the lay's view name string.
    Once downloaded, unzip the file MAME ColecoVision SA.zip and read the enclosed text files.
    Meow!

    39 downloads

       (0 reviews)

    0 comments

    Submitted

  3. package overlays:kof;94,95,96,97,98,99,2000,2001,2002,2003.

    package overlays:kof;94,95,96,97,98,99,2000,2001,2002,2003 (1920x1080) for mame. with snk frame and screen mask .










    685 downloads

       (2 reviews)

    1 comment

    Submitted

  4. package overlays: vampire.

    package overlays: vampire (1920x1080) for mame. with Capcom frame and screen mask .





    301 downloads

       (0 reviews)

    1 comment

    Submitted

  5. package overlays: fatal fury & real bout.

    package overlays: fatal fury & real bout (1920x1080) for mame. with snk frame and screen mask .







    323 downloads

       (1 review)

    0 comments

    Submitted

  6. package overlays: capcom super heroes.

    package overlays: capcom super heroes (1920x1080) for mame. with Capcom frame and screen mask .





    426 downloads

       (0 reviews)

    1 comment

    Submitted

  7. package overlays: metal slug : 1,2,3,4,5,X.

    package overlays: metal slug : 1,2,3,4,5,X (1920x1080) for mame. with snk frame and screen mask .







    767 downloads

       (0 reviews)

    0 comments

    Submitted

  8. package overlays: street fighter ex ;1,1+,2,2+.

    package overlays: street fighter ex ;1,1+,2,2+ (1920x1080) for mame. with Capcom frame and screen mask .




    271 downloads

       (0 reviews)

    0 comments

    Submitted

  9. package overlays: art of fighting 1,2,3.

    package overlays: art of fighting 1,2,3 (1920x1080) for mame. with snk frame and screen mask .



    289 downloads

       (0 reviews)

    0 comments

    Submitted

  10. package overlays: street fighter 2 + street alpha 1,2,3.

    package overlays: street fighter 2 + street alpha 1,2,3 (1920x1080) for mame.
    with Capcom frame and screen mask .



    402 downloads

       (0 reviews)

    1 comment

    Submitted

  11. My Rocket Launcher Fade Screens

    I wanted something a bit more minimalist than what I was previously using.  So, here are mine

    568 downloads

       (0 reviews)

    6 comments

    Updated

  12. package overlays samurai shodown

    package overlays samurai shodown 1,2,3,4,5,5sp  for mame .
     
     
     
     
     
     




    352 downloads

       (0 reviews)

    1 comment

    Updated

  13. Overlays kof98

    overlay kof98 png models.
     
     
     
     

    163 downloads

       (0 reviews)

    0 comments

    Updated

  14. overlay SVC Chaos for mame

    overlay SVC Chaos for mame

    124 downloads

       (0 reviews)

    0 comments

    Submitted

  15. overlays street fighter 2

    street fighter2 original art work bezels compilation for mame.


    130 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Fatal Fury Special - Bezel Overlay

    A 16:9 overlay/bezel for Fatal Fury Special 
    You can use it with retroarch or launchbox via a retroarch core. Unzip into the overlays folder in retroarch to use
    If anyone have any questions or have a issue with the overlay feel free to comment

    96 downloads

       (0 reviews)

    0 comments

    Updated

  17. The Legend Of Zelda - The Minish Cap GBA - Bezel Overlay

    A 16:9 overlay/bezel for The Legend Of Zelda - The Minish Cap (GBA) 
    You can use it with retroarch or launchbox via a retroarch core. Unzip into the overlays folder in retroarch to use
    If anyone have any questions or have a issue with the overlay feel free to comment

    157 downloads

       (1 review)

    0 comments

    Updated

  18. MAME Atari 2600 Software System Artwork File for use with the Bezel Project bezel pack

    MAME Atari 2600 Software System Artwork File for use with the Bezel Project bezel pack.
    Note that this is for MAME and is not compatible with RetroArch.
    This custom version of the Atari 2600 software system artwork file, a2600.zip contains a multi-view lay file configured to work with the Bezel Project Atari 2600 bezels pack. Any game associated with the pack can be set to display it's own bezel at launch. Games for which there are no Bezel Project bezels will open with the generic platform one.
    The bezels themselves are not included, due to permission from the Bezel Project team to distribute them not sought, so you will need to download the pack and drop the bezels into the artwork a2600.zip yourself. 
    You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to select the correct bezel for each game. This is explained in the download.
     
    The a2600.zip artwork file will work whether you are emulating using direct media calls (games with the long naming and a26 extension) or emulating using a software list.
    Once downloaded, unzip the file MAME Atari 2600.zip and read the enclosed text files.
    Apologies, there is a mistake in the "read me first" text file within the download.
    The A2600 game aspect ratio should read 8:5 and not the incorrect 5:4.
    I blame cheap whiskey.
    The lay file itself is not affected.
     
     

    113 downloads

       (0 reviews)

    0 comments

    Updated

  19. 4K Sega Genesis Mini Retroarch Overlays

    To commemorate the upcoming Genesis Mini, I created some new 4K overlays.  Some of these will be fine for other systems, but they match the 80s / 90s Genesis style best.  These are inspired by the official overlays, but by no means exact copies.
    To use, enable integer scaling, and use 4:3 apect ratio.
     
     
     

    529 downloads

       (0 reviews)

    4 comments

    Updated

  20. MAME GCE Vectrex Software System Custom Artwork File

    The standard issue of the GCE Vectrex software system artwork file, vectrex.zip limits all games to a common, generic bezel. That's how MAME does software system external artwork by default. 
    This is essentially a version of vectrex.zip that will allow each game associated with the Bezel Project GCE Vectrex pack to display it's own bezel at launch. Games that don't have a Bezel Project bezel will use the generic one.
    Note that this is for use with MAME itself and is not compatible with RetroArch.
     
    Once downloaded, the file MAME GCE Vectrex.zip should be unzipped. 
    The artwork file in the download is vectrex.zip and it contains the multi-view lay file.
    The game bezels themselves are not included, due to permission from the Bezel Project to distribute them not sought, so you will need to download the pack and drop the bezels into the artwork vectrex.zip yourself. 
    You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to match the correct bezel for each game. This is explained in the download. 
    The vectrex.zip artwork file will work whether you are emulating using direct media calls (games with the long naming and vec, bin, gam extensions) or emulating using a software list.
    Notes:
    The lay is a single elememt one, as the Bezel Project pngs combine the actual bezel and the vectrex game overlay into one image.
    Some other vectrex lays use two elements, where separate overlay and bezel images are used.
    When checking out the Vectrex on-line, I got the impression that the game aspect was not 3:4 but slightly wider. I couldn't come up with an agreed answer so I went with 3:4.
    So the game area is 810 x 1080 with an offset of 555 to centre it. If you want a wider aspect, then you need to increase the lay screen width (for all views) and reduce the X offset by half the width increase.

    114 downloads

       (0 reviews)

    2 comments

    Submitted

  21. MAME Atari 7800 Software System Custom Artwork File

    The standard issue of the Atari 7800 software system artwork file, a7800.zip limits all games to a common, generic bezel. That's how MAME does software system external artwork by default. 
    This is essentially an expanded version of a7800.zip, that will allow each game (it caters for the games associated with the Bezel Project Atari 7800 pack) to display it's own bezel at launch.
    Note that this is for MAME standalone only and is not compatible with RetroArch.
     
    Once downloaded, the file MAME Atari 7800.zip should be unzipped. 
    The artwork file in the download is a7800.zip and it contains the multi-view lay file.
    The game bezels themselves are not included, due to permission from the Bezel Project to distribute them not sought, so you will need to download the pack and drop the bezels into the artwork a7800.zip yourself. 
    You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to match the correct bezel for each game. This is explained in the download. 
    The a7800.zip artwork file will work whether you are emulating using direct media calls (games with the long naming and a78 or bin extension) or emulating using a software list.

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  22. MAME Atari 5200 Software System Custom Artwork File

    The standard issue of the Atari 5200 software system artwork file, a5200.zip limits all games to a common, generic bezel. That's how MAME does software system external artwork by default. 
    This is essentially an expanded version of a5200.zip, that will allow each game (it caters for the games associated with the Bezel Project Atari 5200 pack) to display it's own bezel at launch.
    Note that this is for MAME standalone only and is not compatible with RetroArch.
     
    Once downloaded, the file MAME Atari 5200.zip should be unzipped. 
    The artwork file in the download is a5200.zip and it contains the multi-view lay file.
    The game bezels themselves are not included, due to permission from the Bezel Project to distribute them not sought, so you will need to download the pack and drop the bezels into the artwork a5200.zip yourself. 
    You will also need to set LaunchBox Custom Command-line Parameters to allow MAME to match the correct bezel for each game. This is explained in the download. 
    The a5200.zip artwork file will work whether you are emulating using direct media calls (games with the long naming and a52 extension) or emulating using a software list. 

    45 downloads

       (1 review)

    0 comments

    Submitted

  23. Better/Fixed SEGA Game Gear Overlay for Retroarch

    The SEGA Game Gear overlay for Retroarch that is available out there is ugly in my opinion. It sits right down the bottom of the screen instead of being centred. This might not be a huge issue but I thought I would improve the overlay image and share in case it annoyed anyone else or just for anyone wanting it.
    Place it in your folder: RetroArch\overlays\handhelds\ along with the .cfg file below
    SegaGameGear.cfg

    269 downloads

       (0 reviews)

    2 comments

    Updated

  24. KILLER INSTINCT 2 BEZEL

    TODAY, I DID THIS BEZEL DEDICATEDLY OF KILLER INSTINCT 2,  WITH LOVE FOR YOU FRIENDS ... I HOPE YOU LIKE THEM ?

    104 downloads

       (0 reviews)

    0 comments

    Submitted

  25. MAME Bezels (61 Bezels) Part 4of4

    MAME Bezels (61 Bezels) Part 4of4

    366 downloads

       (0 reviews)

    0 comments

    Updated


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