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JoeViking245

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Everything posted by JoeViking245

  1. You won't be able to load the sln. That's just how it is. Even if you manually added references, some just will not load (e.g. BigBox.dll). As in, they're not loadable references from "the outside". Also, the themes don't Build like you would an app. So, the ones you only need are what's in the declarations of the xaml. What you really need is just a way to be able to preview the xaml. The only way I've found is to comment out the lines that are erroring and then [temporally] replace them with a place holder (like an <Image>). Another option (say, if starting from scratch) is to work with a blank xaml and add your grids and stackpanels etc. to appear how you want them. This way you get a visual of the layout. Then fill in some elements (e.g. Image or TextBlock) to fine tune any alignments, margins etc. Lastly, put in the 'proper' elements. Neither of which are ideal. I agree that at least having "dummy pack" of the un-referenceable dlls (made referenceable) could be useful. These 'dummy dll's' could merely contain object placeholders, enough to not throw errors "for the average Joe" trying to view the xamls.
  2. You might try updating to the latest beta release. Under Tools < Options < General < Updates, check Update to Beta Release. Then select Menu < Help < Check for Updates...
  3. You can request adding a console not in the database on the Feedback site. Requests posted here have the possibility of getting lost in space and time (unintentionally overlooked). Requests added to Feedback get placed on "the list". Here's a direct link to the Database section of the feedback site. Feedback - LaunchBox Games Database
  4. The file is just a MAME derived list of the machines (games) only (no configurations). So can be named whatever_descriptive_name.ini. This would get placed in /MAME/ini/folders/ then can be accessed in the MAME interface by selecting Custom Filter. Alternately, it can be used by something like the MAME (Custom) XML Importer plugin for importing just the games listed. Correction: can be used by something like the Create Playlists from MAME category ini files plugin for creating playlists from just the games listed. Or, one could just look through it to see all the ROM names for horizontally oriented machines.
  5. Following the example steps above (changing Machine to Game), on the final click on Export, the site will gather the data then depending on your web browser, you will be asked to save the download or it will just start downloading. The download is saved to wherever you save file downloads. If you're still having issues, try a different browser.
  6. Going to Tools < Download < Force Update Games Database Metadata... should resolve the issue of missing games.
  7. LaunchBox themes are in /LaunchBox/LBThemes/ and Big Box themes are in /LaunchBox/Themes/. Image and video placement in the respective themes are set in the xaml files located in the themes /Views/ folder. Though the themes for each interface are completely different, they will both utilize images and videos found in /LaunchBox/Images/ and /LaunchBox/Videos/. There's a pdf document in /LaunchBox/Themes/Documentation.pdf There's also documentation on this site: Big Box Theming - LaunchBox
  8. Uncheck Root. In your last image, the upper arrow is for the Consoles (Category) checkbox. The lower arrow is for the Root checkbox.
  9. Thanks! Others coming across this issue will be appreciative. I know they had an audio issue about 2 revisions back. It changing was probably a left-over fragment of the issue and resolve.
  10. Version 2.0.1 Released Fixed: When Keep playing when LaunchBox is not in focus is set to False, the music player is not pausing until after the 1st song in the playlist is over (aka, after starting the 2nd song) when LaunchBox loses focus. An adverse side-effect of the 2.0 update. Thanks to @Volikhar for bringing this to my attention!
  11. Whew! Glad it worked. It appeared to be a simple oversight on my part, and thankfully that's all it was. A painless, non-drawn-out fix. No further information (logs etc.) is needed. If you wish to share your appreciation, in the plugin Settings, you can click the Info icon and then click the Viking Mickey to navigate to my Ko-fi page. (He ain't there just for his good looks. ) From the immortal words of Bartles & Jaymes, "Thank you for your support."
  12. Dang, this was from almost a year ago. (Have to try to remember) I'm not sure if the save state defaults (F6 etc.) have changed in MAME since then or not. But the 3 [possible] states at least are still the same. The save state actions are set in LaunchBox when you edit the MAME emulator. Big Box adheres to whatever those settings are. Honestly, I'm not familiar with what state options are available in the Pause Menu because, to me, using them (and pausing for that matter) for Arcade games is borderline sacrilegious. So have never really bothered looked.
  13. Try the attached beta update. Fixed (hopefully): When Keep playing when LaunchBox is not in focus is set to False, player is not pausing until after the 1st song in the playlist is over (aka, after starting the 2nd song). An adverse side-effect of the 2.0 update. LBambient (v2.0.1-beta-1).7z
  14. Is this contrary to what your screenshot is showing? If so, I'll see if I can do some investigating. Oops. Never mind. In the meantime, can you share the log files (located in the \LBambient\Logs\ folder)? Best to start setup, set the toggle to Not Play, get something playing, start a game, play for a minute or so (music still playing?), exit the game then share the most recent log file. Also, what emulator is this happening with? Steam games? Windows games? A platform using RetroArch? Arcade/MAME? Oh, and this is the support page for the plugin (which there's a link to this page from the Info window [clicking the i in the lower right corner of the plugin settings window]), so it's a perfect place.
  15. Can you share what you changed it from and to so that future readers can benefit from this?
  16. New Release: v2.0.1 Fixed: The plugin declaration wasn't properly getting added on certain themes Thanks @arcademode for bringing this to my attention!
  17. Glad to hear it works. I'll take a look and see if I can do something to get it in the right spot. 😎
  18. You could try setting them the old way by manually doing what's shown in the [Reveal Hidden Contents] What's actually happening when you "Setup" a theme: (a behind the scenes look) section in the description. What view are you using? Can you copy that file (the file, not its contents) here. e.g. /LaunchBox/Themes/Colorful /Views/PlatformWheel4FiltersView.xaml With how the theme was written, how the plugin inserts the 2 lines may not find "the spot" to insert them. Based on the error, my guess is the 1st line (near the top) didn't get inserted. Were there any other errors that show when you start BB or load the particular theme? Like a big, long error message with a bunch of garbley-gook of the issue (aka, more than what you mentioned)?
  19. This is saying the Theme you're using didn't get setup or setup "correctly". Try to Restore the Theme(s) and then Setup Theme again [via Launch Platform Setup] and see if that fixes it.
  20. I had this happen the other day when I was updating JP Salis's tables. It did that on some tables, but not all. The next day, it didn't happen anymore. Theory: Try "turning it off and back on". (The computer, that is. )
  21. If the videos had worked before in the Free version, it was a glitch. Video playback support is a Premium feature and is not [supposed to be] available in the Free version.
  22. If you're actually playing the games, there's absolutely NO reason to apologize. Always glad to help.
  23. Read the output on the screen? When you ran Check ROM(s), it showed you in red that some files are missing from within the zip(s) and what their names are. This is most likely due to a mismatched ROM set and MAME executable. Case-in-point: Your Robocop ROM is for version 0.130 (or older). The Winning Run ROM is for version 0.201 (or older). (Don't ask how I found that out because it's a PITA. lol) Solution: Get a ROM set that matches you MAME executable version (e.g. both are for version 0.251). (That, I can not help you with) Alternately, remove the game(s) from LaunchBox that won't play because of a mismatched set. (But that's no fun.) Reading the onscreen output: (e.g. Winning Run) In the upper right, you'll see that a Device file is required for this game. When running Check ROM(s), you'll see in the output Checking Device file... sys2mcpu.bin CRC is good But right above that, under Checking ROM file... was nvram is missing from the ROM winrun.zip.
  24. Edit your MAME emulator in LaunchBox. In the Default Command-line Parameters, add -rompath %romlocation%. It should end up looking like: -keyboardprovider dinput -rompath %romlocation% Unless you only have one emulator setup for Arcade (e.g. RetroArch doesn't have the Associated Platform Arcade), you may want to go to the Associated Platforms section and check the box for Default Emulator. Click OK to save and close. Try playing the game(s) again.
  25. MAME official didn't. (at least 0.251 on their site only has mame.exe) But that's OK. Try the rename thing anyway. 😁
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