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JoeViking245

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Everything posted by JoeViking245

  1. Version 1.1.0

    122 downloads

    This plugin has been replaced with the MAMEdatsViewer plugin. Apologies for any inconvenience. See here for the new and improved all-in-one plugin here: Inspired from MAME's built in feature in the main UI (and via their in-game Tab menu) and Ben Baker's CPWizard. View information from MAME's command.dat to show: CONTROLS CHEATS HOW TO PLAY COMMON COMMANDS SECRET CHARACTERS Included in the plugin is a "MAME Command" Custom Badge (LaunchBox Only [unless someone figures out how to show Custom Badges in BigBox]) This will show the badge for games included in command.dat Installing the plugin Download and open the file using 7zip. if you don't use 7zip, first unblock the file (Right click, select Properties, and click Unblock) then open it as you normally would. Extract the main folder from inside the zip file into ..\LaunchBox\Plugins\ i.e. D:\LaunchBox\Plugins\MAMEConmmandDat\ (the main folder "MAMEConmmandDat" and all its subfolders are required for the plugin to work!) Start LaunchBox or BigBox Enabling the Custom Badge In LaunchBox, click Badges, Plugin Badges, "MAME Command" You can change the badges image by replacing the image ../LaunchBox/Images/Badges/MAMEcommands.png Using the plugin LaunchBox: Right-click on a game and select MAME Commands. BigBox: In the Game Details screen, scroll to the bottom on the list and select MAME Commands. To scroll through the page, use your keyboard Up/Down arrow keys, mouse wheel or your controller's left joystick (or DPad) Up/Down. To close the window, press Escape, or on your controller press your mapped Exit Game (LaunchBox) or Close Active Window (BigBox) button(s). Version 0.262 of command.dat is included. Future updates can be found here: https://www.progettosnaps.net/command). Just replace the existing file located in the plugins /Data/ subfolder. As always, all thoughts, views, opinions, suggestions, comments and accolades are welcome. 😎
  2. That being a premium feature was an something that I almost forgot about. There are quite a few quality-of-life enhancements (visual and function) with the paid version. But if what you have works for your needs, you're probably good-to-go. Just one request, once you do add all your systems, don't forget to actually play the games too, Always glad to help. 😎
  3. If you have LaunchBox premium, they'll appear when you restart the program. If you don't have a premium license, I believe they will never show.
  4. Copy those images into the Platforms folder. Then make sure they're the same Name as the actual Platform. i.e. Capcom Play System I.
  5. If indeed the CPS2 games all work directly from within MAME (from their 'new' ROM location)... You most likely have all the paths (to the regular ROMs, CPS1, CPS2, CPS3...) listed in mame.ini's 'rompath' (good job for doing that. ). What's happening is that LaunchBox is overriding mame.ini rompath with [only] the folder that the ROM your launching is actually in, via the Command-line Parameter (-rompath %romlocation%). And you probably don't have "qsound_hle.zip" in with the CPS2 ROMs. IF your rompath is indeed setup as it should be in mame.ini (to include all the different ROM folder locations), you can safely remove the last part of the Command-line Parameters (-rompath %romlocation%). Alternately, you can just copy "qsound_hle.zip" into your CPS2 ROMs folder.
  6. Select the games (tool icons?) you want to have hidden. (The grey ones) Prees Ctrl+E to start the Bulk Edit Wizard On the 2nd screen, select Hide and check the box. Click Next and follow the prompts from there. You may need to set LaunchBox to then hide the games marked hidden. Click View, Hide Games, select Marked Hidden. Yes. It will change it from the free version to the Premium version, opening up many features as well as BigBox and all its glory. All of your existing data (games, images, platforms, playlists etc.) will stay the same.
  7. Yes and yes.
  8. With that command line, should only need abc80.zip (bios). But the others won't hurt. As long as they're all somewhere within your rompath. I don't know what a "zipped bac format" is. For my Hires Invasion, I have "hiresinv.zip" and inside of it is "hiresinv.dsk". My abc80_flop set is from MAME 0.233, so I don't have "rocket". In fact, for 0.233 there's only 12 ROMs total. Note: There may be more [than 12] ROMs for abc80 available in 0.262 (which would include 'rocket'?). Don't know for sure. Question: Is it worth even setting up? Did you try opening MAME, going into "ABC 80", selecting Hires Invasion and pressing Enter to play it? As in, if you can't run in it MAME, you can't run it through LaunchBox. While in there, click "Available" to make sure MAME can even see the ROM. (If it doesn't show up in the list on the right, MAME can't see it)
  9. This was in my notes from a long time ago. I have it 'checked' that it worked. So it should work. abc80 -autoboot_delay "3" -autoboot_command "run\"%romfile%\"\n" %romfile% (Don't change anything. Just copy/paste the above into the Command-line Parameters for the Associated Platform.)
  10. Check the box "Don't use quotes". Otherwise, you're sending the command demul.exe -run=naomi -rom="hotd2" What want is (as you noted) demul.exe -run=naomi -rom=hotd2
  11. Well, if worse comes to worse, there's always the SNES and NES ports.
  12. The extra command line parameter would be -fullscreen. Which would be the same as setting in the .conf file fullscreen=true. What all settings did you change in your custom conf file to get your aspect ratio perfect? Can you share you conf file? Here's the one I use for The Lion King. dosbox.conf Probably should have asked before.. are you using the built in DOSBox feature of LaunchBox or did you setup a 'new emulator' in LaunchBox and have you DOS games use that emulator? Not trying to "beat a dead horse" here, but you should be able to achieve the best of both worlds. Just needs the proper finessing.
  13. No. You shouldn't. Are you saying when you launch a DOSBox game, it's starting windowed? Is the "Start Fullscreen" checked? Mine goes straight to full screen (after the initial command prompt window). I presume you're using LaunchBox's built-in DOSBox. Maybe something else got buggered in your custom dosbox.conf file. Those 2 highlighted things were the only things I changed (and didn't manually edit the conf file at all). Now, where it says "edit" in my screenshot, it 1st said 'create... something something', then changed to "Edit". What I'm getting at maybe delete your custom conf file and create a new one from scratch. It should start full screen on its own.
  14. I set mine up as shown below and I get the full 1080 and almost the full 1920 (by unchecking 'Aspect Correction'). I don't think you'll ever get the full 16:9 as the game is 320x200 (16:10).
  15. You can try Tools - Import - ROMs. On the 2nd screen click Add Folder. Select the folder containing you FB Neo set. When Asked for a Platform, type in "Final Burn Neo" and also select your emulator accordingly. Follow the prompts from there which will include 'copy the files into the LaunchBox/Games folder' and also letting you check which media you want added. Another option is... in Windows Explorer, select all the ROMs and then drag them onto the LaunchBox window (that you have open). That will start the import wizard as well [skipping the 2nd screen mentioned above].
  16. Sorry. I must have miss read your post. That's how you'd do it while you're actually playing a game. i.e. Launch a game, then when it's running, press Tab. I'm not certain if it's available in BigBox, but in the Game Menu, there may be an Open MAME option. Then from there you can go into General Settings from MAME's UI. But actually, starting a game then pressing Tab would be easier.
  17. Press TAB on the keyboard.
  18. ...after checking the logs, double check that all the other 'enable badge' are still checked/enabled. Each of the IGameBadge plugin dll's should be independent of one another and are a go-no_go type of thing. That is, LaunchBox reads the particular "show this specific badge image if 'this' criterion is met" for each one independently. So one shouldn't affect the other. Unless, as C-Beats said, something along the way is killing the thread.
  19. In LaunchBox you have your controller mappings for Exit Game set to your left and right stick presses. This essentially 'presses' Alt+F4 [on the keyboard] when you press your left and right sticks. But only while LaunchBox is running. As you found. You can disable it by clearing that mapping. Tools - Options - Game Controller - Mappings.
  20. You can update the 'built-in' version of ScummVM. Assuming this hasn't changed since it was implemented.
  21. Oh man! I am so sorry. It was a long weekend. Yes, the above process is for DOSBox. Not ScummVM. For ScummVM I've only installed 1 game. So did it the Manual route. This time using LaunchBox's built-in support for "ScummVM". 😊 Tools, Import, Manually Add game. I typed in the Title and set the Platform to ScummVM. Clicked Search for Metadata and it found the game. ("King's Quest 1 - Quest for the Crown" in this case) Went to the Launching, ScummVM section and checked the box Use ScummVM to play this game. Browsed to and selected the folder that held the Game Data for this game. Then selected the game from the dropdown combo box. (Listed as "King's Quest 1") Clicked OK to save and exit. Clicked Play to play it. As with DOSBox mentioned above, nothing else needed to be done to get it to play.
  22. I've never used RA ScummVM but have used LaunchBox's built-in support for it. To import: Tools, Import, MS-DOS Games. I chose Add Folder and then selected the folder that held my MS-DOS games' sub-folders. Followed through the prompts and when it was completed, selected a game and clicked Play. Nothing else was needed to be done to get them playing. Since you previously attempted using RA for your MS-DOS games, as a precaution you may want to (need to?) edit your RetroArch emulator (in LaunchBox) and un-check it as the default emulator (under Associated Platforms) for you MS-DOS platform. Do this before using the Import MS-DOS Games Wizard.
  23. Ahh... Ya, probably not. But I think you'd still need to do the option I mentioned for existing games. Unless the method you tried has the option change the path of the existing games too (if it doesn't lock up on you).
  24. There is also the option Tools, File Management, Change ROMs Folder Path for Selected Games (select all games in the platform, then do that). That doesn't change the default path though.
  25. There's at least one (if not a couple?) vertical theme you can find in the Downloads section here on forum. In BigBox System Menu, Options, Controller Mappings (or maybe it's only in Keyboard Mappings?), you can bind a button to change Themes (there's also one to change View).
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