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Everything posted by JoeViking245
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Is this contrary to what your screenshot is showing? If so, I'll see if I can do some investigating. Oops. Never mind. In the meantime, can you share the log files (located in the \LBambient\Logs\ folder)? Best to start setup, set the toggle to Not Play, get something playing, start a game, play for a minute or so (music still playing?), exit the game then share the most recent log file. Also, what emulator is this happening with? Steam games? Windows games? A platform using RetroArch? Arcade/MAME? Oh, and this is the support page for the plugin (which there's a link to this page from the Info window [clicking the i in the lower right corner of the plugin settings window]), so it's a perfect place.
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No Sound After Updating To MAME .28 (SOLVED)
JoeViking245 replied to Glinako's topic in Troubleshooting
Can you share what you changed it from and to so that future readers can benefit from this? -
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You could try setting them the old way by manually doing what's shown in the [Reveal Hidden Contents] What's actually happening when you "Setup" a theme: (a behind the scenes look) section in the description. What view are you using? Can you copy that file (the file, not its contents) here. e.g. /LaunchBox/Themes/Colorful /Views/PlatformWheel4FiltersView.xaml With how the theme was written, how the plugin inserts the 2 lines may not find "the spot" to insert them. Based on the error, my guess is the 1st line (near the top) didn't get inserted. Were there any other errors that show when you start BB or load the particular theme? Like a big, long error message with a bunch of garbley-gook of the issue (aka, more than what you mentioned)?
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I had this happen the other day when I was updating JP Salis's tables. It did that on some tables, but not all. The next day, it didn't happen anymore. Theory: Try "turning it off and back on". (The computer, that is. )
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Launchbox Free - Video Snaps Not Working After Update
JoeViking245 replied to Brett_00's topic in Troubleshooting
If the videos had worked before in the Free version, it was a glitch. Video playback support is a Premium feature and is not [supposed to be] available in the Free version. -
Read the output on the screen? When you ran Check ROM(s), it showed you in red that some files are missing from within the zip(s) and what their names are. This is most likely due to a mismatched ROM set and MAME executable. Case-in-point: Your Robocop ROM is for version 0.130 (or older). The Winning Run ROM is for version 0.201 (or older). (Don't ask how I found that out because it's a PITA. lol) Solution: Get a ROM set that matches you MAME executable version (e.g. both are for version 0.251). (That, I can not help you with) Alternately, remove the game(s) from LaunchBox that won't play because of a mismatched set. (But that's no fun.) Reading the onscreen output: (e.g. Winning Run) In the upper right, you'll see that a Device file is required for this game. When running Check ROM(s), you'll see in the output Checking Device file... sys2mcpu.bin CRC is good But right above that, under Checking ROM file... was nvram is missing from the ROM winrun.zip.
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Edit your MAME emulator in LaunchBox. In the Default Command-line Parameters, add -rompath %romlocation%. It should end up looking like: -keyboardprovider dinput -rompath %romlocation% Unless you only have one emulator setup for Arcade (e.g. RetroArch doesn't have the Associated Platform Arcade), you may want to go to the Associated Platforms section and check the box for Default Emulator. Click OK to save and close. Try playing the game(s) again.
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Ahh, yeah. It's not set up for MAME64. It looks specifically for mame.exe. Per the description: Requires the games emulator to be mame.exe You might could try renaming (temporally) your mame64.exe to mame.exe, then edit the emulator in LB changing the app path to mame.exe. Then run the plugin. I never tested it with MAME64, but it may still work (with the renaming) as it is a derivative of MAME.
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Probably the easiest and in-the-end, cleanest approach would be to remove all the [Arcade] games from LaunchBox then reimport them, setting the Region priority to your liking.
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The game(s) should be pointing to the games' folder (vs. a file). So check that. (Edit game, Launching) Then of course, the emulator is set to ScummVM. (Emulation) For the emulator, the default command-line parameters should be (or at least this is what mine's set at) -p %romfile% --auto-detect --fullscreen
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Based on that, I'm pretty sure reassigning the Dial Device Assignment to mouse wouldn't interfere. Or at least wouldn't hurt to try. Then again, I've never used joy2key before. 😊 Since the trackball is already assigned to mouse, and you say it works, logic would assume this would too.
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These 2 things sound like they will contradict "the fix". In [stand-alone] MAME, in General Settings, set the Dial Device Assignment to mouse. While there, you may want to change one or more of the other devices to mouse also. Before exiting all the way out of the menus, be sure to select Save Settings. Now when you go into Tron and Tab into the Input Settings - Input Assignments, you should be able to assign the dial, using the dial.
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Though it's a year old, this tutorial is still valid. Maybe give it a shot and see if it helps. If after following along with it, you're still having issues, report back.
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GameBase database Importer
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
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GameBase database Importer
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
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The Additional App you show is for the game Contra and is pointing to the parent ROM. If under options or during import you set a region priority other than N. America or World, chances are that game was previously imported under the game title Gryzor or Kon To Ra.
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Certain settings do not get saved when exiting MAME. i.e. resize the screen and set the quadric distortion as well as several other cool settings. When in game, change the quadratic distortion to what looks best. Write that number down. You can edit mame.ini for a global setting or edit the game-specific ini file. Under "DIRECT3D POST-PROCESSING OPTIONS" change the values to what you noted note: "quadric distortion" is simply called "distortion"