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JoeViking245

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Everything posted by JoeViking245

  1. In LaunchBox, edit you MAME emulator. Check the box for Attempt to hide console window on startup/shutdown.
  2. My guess is that you're using a ROM(s) that doesn't use MAME's file naming conventions. i.e. "timber (USA).zip". (instead of "timber.zip") I ran a test and "timber.zip" imported without issue. "timber (USA).zip" would not. (both using the Import Wizard) If the filename issue is not the case, verify the platform being imported into is set to Scrape as Arcade. If it's just a single file needing imported, you could also go to Tools - Import -Manually Add Game. That'll bring up the Add Game window (same look as Edit Game). Go to the Launching section and Browse to the games zip file (timber.zip). Then back in the Metadata section, type in the Title (Timber) and press Enter (or click Search for Metadata). You should get a dropdown of choices (just 1 choice in this case). Select the correct one and Save.
  3. Remove -fullscreen from the emulators Default Command-line Parameters (1st screenshot). (It's not an available parameter [anymore?].) Then, open [just] the emulator. Go to Video - Display Configuration - and check Emulate Fullscreen and Fullscreen on ROM Open.
  4. You're welcome. Personally, I prefer seeing Days - Hours - Minutes. But I've never been one to not accommodate a reasonable request. I'll have my team look into a way that's not too convoluted and will allow you the option. Might even throw in a Minutes only option, just because. Thanks for the suggestion.
  5. Have you tried turning it off and on again? Or, with LaunchBox not running, place the file in the //LaunchBox/Plugins/ folder, then start LaunchBox.
  6. At the top of the page, click View File. Then on the page it takes you to, click Download this file.
  7. The Community Leaderboard (the screenshot you're showing) is something completely different from this plugin. Your original 'concerns' "Im at top and I only have +90k score" You actually have over 900 K. Well.. just under 1 Million! You're in 1st for the Week, Month and [this] year Overall, only one person has a higher score than your highest submitted score. "Overall" being, since the time the Community Leaderboard was implemented Now, if you're just trolling to get some kudos... Congratulations on having a kickin' high score!!!
  8. Sounds similar to the one I mentioned in my 1st reply. Glad you found it and got it working!
  9. Just a guess, maybe Exit is not mapped to Escape in Dolphin. Regardless, your script looks great. And it lets you use the 'Xbox' button (or whatever it's called) to exit as well. To 'play nice' with the emulator, I suggest changing "Process, Close," to "WinClose, ahk_exe dolphin.exe". It's less of an unnecessary brute-force method. But either way will "work".
  10. From what I can see, your VPX 'emulator' is your above AutoHotkey script. So the Emulators Application Path is "path\to\your\VPXscript.ahk". Why not use a modified version of that script to Run Dolphin.exe with its respective parameters and set that as your Nintendo Wii emulator? Though I'm not sure how you're running that elevated. I believe the AHK script needs to be started elevated to Run the batch files shortcut, elevated. I could be wrong. If it doesn't need to be elevated, that makes things a lot easier. Run, "C:\Users\Arcade\LaunchBox\Tools\Mayflash disabler\Mayflash_enable.bat - Shortcut.lnk" Sleep, 2000 RunWait, "C:\Users\Arcade\LaunchBox\Emulators\Dolphin\Dolphin.exe" -b -e "%1%" Run, "C:\Users\Arcade\LaunchBox\Tools\Mayflash disabler\Mayflash_disable.bat - Shortcut.lnk" WinActivate, ahk_exe LaunchBox.exe WinActivate, ahk_exe BigBox.exe ExitApp I removed the Sleep, While WinExist and Process, WaitClose lines and used "RunWait" instead. Less lines. Same outcome. Just change your paths and batch file names, accordingly.
  11. When you go to launch a game, do you get the LaunchBox startup screen, then it just goes back to LaunchBox? Or does it open the snes9x UI (without the game)? Any error message popup? Can you share some screen shots of how you have it setup? screenshots of (Edit your emulator) Details tab Associated Platforms tab (where we can see you Super Nintendo Entertainment System platform) Screenshots of (edit one of your SNES games) Metadata tab Launching tab Emulation tab
  12. Close LaunchBox. (Click on it and press Alt+F4) Open Windows Explorer and navigate to //LaunchBox/Data/ Open Settings.xml with any text editor Find the line starting with <ControlsBarHeight> Set the value to 50 (is probably something like 1550, or some big number) <ControlsBarHeight>50</ControlsBarHeight> DO NOT TOUCH OR CHANGE ANYTHING OTHER THAN THAT NUMBER Save and close the file Restart LaunchBox Don't do what you did before to get it like that.
  13. You have an extra - (dash) right before the "path\to\ROM.zip". Remove it. Run, %MAMERun% -"D:\LaunchBox Arcade\Games\Arcade\chasehq.zip", , Hide Run, %MAMERun% "D:\LaunchBox Arcade\Games\Arcade\chasehq.zip", , Hide ; OR Run, %MAMERun% "%GameRDP%", , Hide
  14. v1.1.0 New Release Improvement: Added Back button support for BigBox New Feature: To have the window open Full Screen, create a text file "fullscreen.txt" in the plugins folder i.e. D:\LaunchBox\Plugins\MAMEcommandDat\fullscreen.txt Updated command.dat (included) to 0.269 (the only difference since 0.262 was 2 added clones [hsf2j2, xmvsfjr4])
  15. You high score is a lot higher than mine but yet I'm still #1 here. Your local high scores are extracted from your hi file and or your nvram file for each game, using hi2txt. Is the high score that the plugin is showing different than the high score that shows in-game? Can you share some screenshots?
  16. Ahh. Ya, that makes sense that it'd still be in cache. At least until MAME is exited. Don't think you be able to do that via LaunchBox. The auto-restarting part. You could add a 'coin limiter' to the Running Script that will only allow 1 (or however many coins) to be inserted. Take that a step further to, exit the game if a 2nd coin is inserted. (change 'Return' to 'WinClose, ahk_exe mame.exe') Example allowing 2 coins. SetKeyDelay, 125, 50 global coin := 0 5:: { if (coin = 2) ;Max 2 coins can be inserted Return coin++ 5::5 Sleep 750 } An alternate to the previously posted Running Script for the emulator, add [a variation of] it as an Additional App to the games. Set the Additional App to Run After Main Application Has Exited. Then when the game exits, it'll 'automatically' delete the hi file. You'll still need to launch the game and then exit between each player (or at whatever frequency). Combine the coin limiter with the Additional App and GreatStone’s 'hi2txt' utility, you could almost have the cvs file populated for you. And get the hi file deleted between rounds. Anyway, love spitballing ideas. Hopefully you come up with something that suits your needs.
  17. The Sample files go in the samples folder. D:\Emulators\MAME\samples\seawolf.zip Note the sample file and the ROM file have the exact same name. So don't get them mixed up.
  18. I doubt it's a LaunchBox 'glitch'. Maybe your cat walked across the keyboard and stepped on Ctrl+Shift+V. Glad the 'glitch' is resolved!
  19. Reported issues of games disappearing is almost always caused by one of two things: You enabled an auto-hide setting and the game is now being hid (most of the time it's for games missing a certain media type) You have extra files in your \\LaunchBox\Data\Platforms folder that don't belong. Backup files in this folder cause issues and need to be kept somewhere else. You should only have one file per platform in that folder.
  20. MAME saves to the hi file at the end of each gameplay (after your last player dies and it's ready for you to press player 1 start). vs. saving only when exiting the game. If you're good, you create a Lua script plugin for MAME that would delete/move/whatever the hi file after saving. Alternately, you could create an AutoHotkey script that loads when you start a game [that uses the MAME emulator]. The script could... when you press the assigned hotkey, it would delete/move/whatever the hi file for the current game. You'd just need to place the script in the emulators Running Script section. The problem with that is, you can't pass any parameters to a Running Script (like the emulators path or the ROM name). So you'd need to get very creative. Maybe something like this. Note: This WILL DELETE the games hi file when you press Alt+A while a game is loaded! sleep 2000 queryEnum := ComObjGet("winmgmts:").ExecQuery("" . "Select * from Win32_Process where caption='mame.exe'") ._NewEnum()[p] CommandLine = % p.commandline StringSplit, rom, CommandLine, "%A_Space%- StringSplit, mame, CommandLine,"," StringReplace, path, mame2, mame.exe hi = % path "hiscore\" rom%rom0% ".hi" ; Press Alt+A to delete the current games .hi file !a::FileDelete, % hi This assumes You're using standalone MAME (vs RA MAME [ugh]) You're using regular MAME (mame.exe vs mameui.exe) Your high scores are being saved to the emulators 'hiscore' subfolder D:\Emulators\MAME\mame.exe D:\Emulators\MAME\hiscore\1942.hi You can press Alt+A
  21. You'd have better luck getting a USB hub to work than finding a way to get that to work like you're thinking. Windows is notorious for reading and putting the USB ports in any ol' order when starting up. Just recalled someone mentioning a hub in which you can turn each of its ports on/off individually. Giving you the ability to have all 4 off, then after booting up, turn on P1, then P2, then P3 and then P4. In that order.
  22. Sounds like you have enough [USB] ports (8) on your PC (didn't catch that in the original post). My o l d PC is not that fortunate. 😊 Probably not waste your time trying a hub because I hear that's worse.
  23. It boils down to, it's a Windows thing. If you're able to plug them in directly to the PC, that sometimes helps. Provided of course you have enough ports. Otherwise, you're stuck using a USB hub of sorts. The quick fix is to... when you turn the PC on, plug in the encoders, one-by-one, starting with player 1. Then 2. etc. Obviously, that's not reasonable. I've never used it myself, but have heard many have had great success using devreorder.
  24. Your I-PAC in keyboard mode should be: press and hold Player-1 Start (the 'hold button') and press Player-1 Coin, to "press Enter". By default. Also, P1-Start + Pause would "press Escape".
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