For some reason just now seeing the post my apologies @giotte.
Basically do everything like they have above except in the textblock instead if Text="{Binding}", you want Text="{Binding Name}"
I believe that is done by design but would have to check the code again to make sure. Those should show up correctly in Platform Category view though I believe.
LaunchBox does NOT need the SDK to run, only the runtime. SDK is used to create and compile applications using .NET Core, runtime just has all the code that those programs require to operate on your machine.
If you're back in that area there is an arcade in Gatlinburg that has more retro machines and even a few pinball tables. Last time we were there talked with the owner a bit and he was surprised how much my son enjoyed the old pinball tables since most kids his age just liked the flashy newer games. Gave us a few free plays on them as appreciation.
Steam doesn't send information via their API regarding what games you have access to outside of your account. There MAY be a way to read registry to see if there are games installed that AREN'T tied to your account but I'd have to look. At this time there is no way in-app to do this though so I would go ahead and submit a feature request so I don't forget about checking for you. Right now I'm doing my best to get 12.10 finished up and am sure by the time I'm done with that version it'll have slipped my mind without the reminder.
Fairly certain to run a scrollbar the way you are wanting we'd have to run a animation against the scroll position. While not IMPOSSIBLE (or least I don't think it is) it WOULD impact performance and responsiveness for a lot of people if we just turned it on for everyone. While I'm in the code I'll see if there an easy way to theme that functionality in and shoot ya the XAML to do so. If not you'll have to submit a feature request for it.
This GREATLY depends on the ItemsControl/Panel you're using to display the items. If it isn't virtualized you will hit some pretty nasty bottlenecks. Feel free to PM for assistance on how to get your theme properly virtualized if you're unsure how.
Nothing has changed regarding EmuMovies search or download in the code. Their servers do tend to get bogged down and slow, which is why they are (or were last I knew) working on improving their servers and API. We added the cancel buttons to all EmuMovies processes because we realize that it happens more regularly than we'd like and wanted to give users ways of skipping that lengthy process should they want. Unfortunately we really can't do much more at this time as the delay is caused by EmuMovies servers taking so long to respond to the API calls we have to make.
You can continue to upload your changes. The user doing it was identified and banned, and their change requests removed from the system. No other requests were altered or removed in the clean up.
Right now I don't know of any plans to since you can't do that for ANY play stat as I remember (except for resetting it). Be interesting to see how many people would use something like that though. When ya get the time could you go to the top of this page and click the "Help & Support" link and then "Request a Feature" and fill that out with that request? Will open up a BitBucket ticket people can vote on that we use to gauge interest on various requested changes.
Have you tried another theme to see if you have the issue in another theme as well? I would ASSUME you will but worth checking. At this point I'm not REAL sure what would be causing that. You're the first person I've seen report an image artifact issue like that that WASN'T running that service. I'd make sure your video drivers are up to date as well if you haven't already. WPF (which is what we use to render Big Box) has a DirectX back end it uses to display things so sometimes wonky video drivers can have weird mishaps like that.